evergreen
Vague Patch Notes: What causes the preponderance of disconnected MMO endgames?
Yesterday, I wrote a whole column about how WildStar had some really great stuff in it. I did not mention its endgame at all....
Perfect Ten: The top 10 things we loved about WildStar
WildStar was a really neat game that was run by people who had no idea what was good about it. I'd apologize for that...
Massively Overthinking: Canaries in the MMO coal mine
A few weeks back on the MOP Podcast, reader Danny posed us such a provocative question that we said right then we were going...
Vague Patch Notes: The ESRB is not your friend, gamers
So, hey, the ESRB is taking action about lockboxes! Well, sort of. It's adding a notification about lockboxes that doesn't expressly mention or clarify...
Perfect Ten: Underappreciated Guild Wars 2 features
Guild Wars 2 is not a perfect game, but then again, no MMORPG is. I've had a pull-and-push relationship with the game since its...
Massively on the Go: How social media and accessibility blew up Animal Crossing
By now you all know that Animal Crossing: New Horizons is a thing. A popular thing, one that's been invading your feeds, your Discords,...
Massively Overthinking: Would you play a housing-only MMO?
Last week, MOP's Justin put up a neat post on his personal blog about the potential for bringing back just the part of WildStar...
Perfect Ten: The categories of all MMO achievements
I remember when achievements were first getting a pop in the MMO space, or at least when I first noticed it concurrent with World...
Fight or Kite: Starborne is the MMORTS I didn’t know I was missing
For about 15 years, I’ve had an MMORTS shaped hole in my heart. I didn’t even realize it was there. I used to play...
Lawful Neutral: Leakers, trade secrets, and lawsuits in the online gaming world
In recent years, you might have noticed a new type of lawsuit coming out of game companies, as some of the more litigation-happy studios...
Jukebox Heroes: Lord of the Rings Online’s unreleased soundtrack
Lord of the Rings Online's soundtrack is well-loved by many who have played the game, tying in memorable tunes to specific locations to where...
Vague Patch Notes: Maintaining MMO anonymity in the age of parasocial bonding
In an author's note at the end of the novel The Dark Tower, Stephen King writes frankly that some people will not like how...
Perfect Ten: Sports-themed MMOs
Here's something we don't talk about much here on Massively OP: sports games. When we think of "MMOs," we tend to run right toward...
Not So Massively: Comparing online ARPGs, from Wolcen and Diablo to Grim Dawn and Path of Exile
A while back in the Not So Massively column, I did a piece comparing the pros and cons of some of the biggest names...
Perfect Ten: How World of Warcraft is like professional wrestling
Professional wrestling is not my thing. I say that with absolutely no ill will or judgment; much like the Lord of the Rings, the...
The Game Archaeologist: The history of Guild Wars 2’s Super Adventure Box
In the MMORPG genre, April Fools' Day is especially relished as a time in which developers and studios can get a bit wacky and...
WoW Factor: The World of Warcraft expansion tour – Battle for Azeroth
Oh no.
I'd ask how this happened, but I know how it happened. It happened because I am a gigantic idiot. This expansion tour seemed...
Perfect Ten: MMOs that were ahead of their time
Timing is, as they say, everything. A good idea presented at the wrong time (and perhaps in the wrong way) might fizzle hard when...
MMO Cartographer: Boldly going into Star Trek Online
Space. The final frontier. These are the voyages of your Massively OP cartographer into Star Trek Online, to explore a 10-year-old game developed by...
Not So Massively: StarCraft II has quietly become Blizzard’s best-managed property
While I do think the studio's actions at BlizzCon are encouraging, it still feels weird heaping praise on Blizzard right now. But I also...