evergreen
Perfect Ten: 10 tips for crafting a unique MMO character name
Tell me if you've ever been here: You just finished spending way too much time pouring over options in the character creation screen and...
The Game Archaeologist: Revisiting the first three months of World of Warcraft
Were you there?
Many of us were. Many weren't. Either way, November 23rd, 2004 was a watershed date for the MMORPG industry and one watched...
The Game Archaeologist: Vanguard Saga of Heroes
The significance of Vanguard's development, release, long-running drama, second chance, and eventual closure should be of great interest not just to game historians but...
The Soapbox: Inconvenience is not immersion in MMOs or anywhere else
Inconvenience is not immersion.
This strikes me as something rather ridiculous to type; to mildly paraphrase Dan Harmon, it seems like should be one of...
The Soapbox: The long tail of game development isn’t an excuse for gouging
Don't be too mad at Star Wars: Battlefront II. It's a symptom of a problem, not the cause. I mean, be mad at people...
Massively Overthinking: Are modern games too cheap?
This week's Massively Overthinking topic is a submission from reader and commenter camelotcrusade, who takes the industry's current fight over monetization in a different...
Perfect Ten: A list of all the MMORPGs I supposedly hate
Did you know about all the MMOs I hate? I sure as heck didn't! I mean, I knew there were a few games I...
Perfect Ten: 10 MMOs where you can live out your giant robot fantasies
Two years ago, NCsoft dealt a harsh blow to a certain subset of gaming fans when it canned the development of Project HON. This...
Perfect Ten: 10 reasons MMO characters seem truly insane
We all like making the occasional observation about the weirdness inherent in video games, but most of us also recognize that what we're really...
Massively Overthinking: Is open-world housing really a ‘failed’ MMORPG experiment?
Massively OP's Justin Olivetti has a provocative article on his personal gaming blog, Bio Break, this week on MMORPG housing.
"I once again wonder why...
Perfect Ten: Why Star Trek Online is an underrated MMORPG
I'm the type of player who has a stable of games that I return to from time to time, particularly when I'm looking for...
Massively Overthinking: Three-way RvR and ‘fair’ PvP in modern MMOs
MOP reader Sally Bowls is on a roll with the good questions lately! She lobbed us one this past weekend that seems a good...
Perfect Ten: Why no one should recommend World of Warcraft ever
Last week, MOP's Justin (friend to man and beast alike) posted his list of MMOs he would recommend people play. It was a pretty...
Perfect Ten: The 10 live MMORPGs everybody should try
If you have ever visited the MMORPG subreddit, you probably know that one of the most frequent posts that pop up are ones asking...
Perfect Ten: How MMORPGs become so darn complicated
MMOs are complicated. This seems like a fairly non-controversial statement; there are more or less complicated games, but they all tend to be complex...
EVE Evolved: How much toxic, antisocial behaviour should MMOs tolerate?
The EVE Online community is aflame this week after alliance leader gigX was permanently banned for making threats of real-life violence against another player...
Perfect Ten: The 10 tiers of MMORPG lore
In which we discuss varying levels of MMO lore effort and Eliot admits he doesn't remember the names of Pac-Man's ghosties.
Perfect Ten: MMOs that changed their names
Names and titles fascinate me. While sometimes they have no deeper meaning than to sound pleasant and be memorable, a label can indicate purpose,...
Perfect Ten: The 10 saddest MMORPG stories
Every MMO tells a story through the run of its life. A lot of those stories are pretty happy, too. Ultima Online may not...
Perfect Ten: MMO experiments in transmedia synergy
We're not going to argue that MMORPGs are the dominant form of media entertainment these days, but they do have endurance and a devoted...