Factions is a standalone expansion for Guild Wars that released on April 28, 2006. It may also refer to the combat module release of Origins of Malu.
factions
Solid Clouds’ upcoming Starborne Frontiers downgrades from MMORPG to ‘squad RPG’
Last summer, Starborne: Sovereign Space developer Solid Clouds announced plans for a new MMORPG in the Starborne universe called Starborne: Frontiers, promising in its...
WoW Factor: What could World of Warcraft’s next expansion do to save the game?
You know what I miss? Writing about World of Warcraft as a fun game to play. Not writing about the latest iteration of sexual harassment...
Into the Echo discusses time travel, ‘hub-and-spoke’ leveling, and community progression in an interview
Last August we caught wind of Into the Echo, a time-traveling MMO from Canadian developer Etlok Studios that promised features like an emphasis on...
Elite Dangerous Odyssey gets several faction-based adjustments and additional fixes in Update 10
Tenth time's the charm, as the classic saying goes: Elite Dangerous: Odyssey's hammering out the dents on its PC version continues as the expansion...
Massively on the Go: Orna’s a definitive MMOARG – but it keeps you at home
Twice now I have suggested a theoretical Earthbound ARG, and a central idea of such a game would be having a chosen safe spot for...
Star Trek Online’s anniversary event arrives soon with a new alliance ship, the Jarok Carrier
It's nearly time for the Star Trek Online anniversary event, and experienced players know that means a new Alliance ship combining the design of...
Flameseeker Chronicles: Touring Guild Wars 2’s End of Dragons guild hall, Echovald Wilds, and strike mission
With Guild Wars 2: End of Dragons expansion set to launch some time in February and the beginning of that month looming on the...
Warhammer Return of Reckoning plans new scenarios, new quests, and Necropolis of Zandr public tests
The Warhammer Online rogue server Return of Reckoning has lots of big plans in 2022. Fresh announcements from the operators of the emulator outline...
Fight or Kite: Was 2021 the death of large-scale group PvP MMOs?
Here we are on the cusp of the end to another year: 2021 is almost completely in the rear-view mirror. As I look back...
Pantheon is still planning to roll into alpha in 2022, teases a ‘new pledge tier’
Pantheon's latest newsletter is a mix of recap and previews, beginning with reminders about the game's "seven-figure investment" back in January, an influx of...
Warframe of Mind: The New War demo highlights story, playable NPCs, Caliban frame, and Harrow Prime
The New War is almost upon us: After a long wait - and we do mean long, as Tenno have been looking forward to...
Multiplayer ARPG Grim Dawn has officially launched on Xbox
As promised, eight-year-old multiplayer ARPG Grim Dawn officially expanded its wings over the weekend, launching on Xbox in a "definitive edition" that includes all...
ArcheAge retools fresh start server plan, drops notes for massive day-one patch, teases 2022 plans
Got everything in the ArcheAge AMA committed to memory? Good because Kakao's already moving on with new dropped dev blogs on what to expect...
Epic MMO Battles, post-apocalyptic edition: Fallout 76 vs. Fallen Earth
It just struck me over this past weekend that we post-apocalyptic fans are now blessed with two solid and intriguing online RPGs to enjoy....
EVE Online’s EVE Universe pulls together the lore and history of New Eden into one website
How does cloning work in EVE Online? What about the battles that have raged before? Who the heck are these Amarr folks and why...
Interview: Star Wars The Old Republic devs on Legacy of the Sith’s December 14 launch
"This is the start of a year’s celebration," Star Wars: The Old Republic Project Director Keith Kanneg said just before showing the press the...
New World announces server merges are ‘on the horizon,’ stays stubborn on mini-map issue
You may have fought angry specters, old gods, and even a raid boss or two, but you're really going to have to gear up...
New World addresses exploits, communication lapses, and goals for its PvP systems
New World has stolen headlines for weeks now thanks to its launch problems, which have been compounded by its parade of exploits and communication...
World of Warcraft takes fans behind the scenes of the character creator rework
A lot of elements of the character creator in World of Warcraft changed when Shadowlands launched. This is probably not news to anyone who is playing...
Massively Overthinking: Should MMOs have endings – or at least end points?
I suspect most MMO players are going to read that question and immediately balk at it. We think of MMOs as being defined in...