Factions is a standalone expansion for Guild Wars that released on April 28, 2006. It may also refer to the combat module release of Origins of Malu.
factions
Fight or Kite: End of Dragons did little for the state of Guild Wars 2 PvP
Anyone who’s been paying attention to Guild Wars 2 lately knows that the recent release of End of Dragons brought with it a whole...
The Daily Grind: Are you irritated by paid server transfers in MMORPGs?
A few weeks back, MOP's Eliot covered a World of Warcraft sale that caught my attention: Concurrent with the launch of Eternity's End, Blizzard...
The Cycle pushes back its second closed beta to attack tech issues and apply polish
Those who have been itching to hop into the PvPvE survival shooter The Cycle's next closed beta test are going to have to wait...
Massively Overthinking: How do alts fit into MMORPGs in 2022?
Last weekend, my play group took a second batch of Guild Wars 2 alts to Cantha, and we found ourselves a bit grumbly about...
Interview: Talking Guild Wars 2 End of Dragons’ soundtrack with lead composer Maclaine Diemer
Maclaine Diemer is the long-time lead composer for Guild Wars 2, with soundtrack credits going as far back as the very first Living World...
Star Citizen discusses alpha 3.17’s new river and changes to the reputation system
With the release of alpha 3.17, Microtech will have a river. That's one of the big features being touted by Star Citizen in the...
WoW Factor: Beyond the Spires, a speculative WoW expansion exercise
Let's get something weird going here for the last of these speculative exercises. I could keep doing this for a while now, if we're being...
Guild Wars 2’s End of Dragons is officially live today – check out the new trailer!
It's official: As of noon EST, Guild Wars 2's End of Dragons expansion is finally live, sending players back into Cantha 16 years after...
WoW Factor: Flights Rising, a speculative WoW expansion exercise
The Dragon Isles are quite the storied location in World of Warcraft in that it's easy to pull them out and dust them off whenever...
Past Fate makes changes to the Newharbor area to make it more open and less ‘annoying’
Past Fate, the indie sandbox MMORPG from developer Icy North Games, had introduced a region called Newharbor. It was, by the team's own account,...
WoW Factor: Winds of Change, a speculative WoW expansion exercise
We still have no idea what the next expansion for World of Warcraft will look like, which is kind of absurd. We didn't even have...
Massively Overthinking: What else could Blizzard do to fix World of Warcraft?
Last time in Massively Overthinking, our writers and readers sure did have a lot of good ideas to fix New World that Amazon won't...
Global Chat: Is free-to-play in MMOs universally awful?
I think a lot of us sport a wide range of opinions on free-to-play business models, particularly depending on the way it's applied to...
PvPvE FPS The Cycle’s March 10 closed beta brings new campaigns, activities, monsters, and map
Do you remember The Cycle? It's a multiplayer PvPvE FPS that first made it to our corner of gaming in July 2018, promising "a...
WoW Factor: Pulling the trigger on cross-faction play (in the weakest way possible)
At long last, World of Warcraft is finally pulling the plug on one of the dumbest system decisions that was ever made for the game...
Solid Clouds’ upcoming Starborne Frontiers downgrades from MMORPG to ‘squad RPG’
Last summer, Starborne: Sovereign Space developer Solid Clouds announced plans for a new MMORPG in the Starborne universe called Starborne: Frontiers, promising in its...
WoW Factor: What could World of Warcraft’s next expansion do to save the game?
You know what I miss? Writing about World of Warcraft as a fun game to play. Not writing about the latest iteration of sexual harassment...
Into the Echo discusses time travel, ‘hub-and-spoke’ leveling, and community progression in an interview
Last August we caught wind of Into the Echo, a time-traveling MMO from Canadian developer Etlok Studios that promised features like an emphasis on...
Elite Dangerous Odyssey gets several faction-based adjustments and additional fixes in Update 10
Tenth time's the charm, as the classic saying goes: Elite Dangerous: Odyssey's hammering out the dents on its PC version continues as the expansion...
Massively on the Go: Orna’s a definitive MMOARG – but it keeps you at home
Twice now I have suggested a theoretical Earthbound ARG, and a central idea of such a game would be having a chosen safe spot for...