fps
Star Citizen’s FPS elements to feature ‘slow-paced tactical gameplay’ and consequences for death
Cloud Imperium has published another one of its weekly Star Marine status updates for Star Citizen. The post covers everything from engineering and coding...
Not So Massively: Heroes of the Storm’s launch; Need for Speed’s online DRM
Nintendo's quriky new online paint-battle game Splatoon officially launched this week to very positive reviews. Monster-battling game Moonrise entered early access and promises Pokémon-like...
Descent Underground wants your help to meet its Kickstarter goal
Are you a fan of Descent? If so, and if you'd like to see a new franchise entry, you'd best be heading to Kickstarter...
Ghost in the Shell Online shows off game modes and characters
The first beta test for Ghost in the Shell Online is just around the corner, and it's going to feature a lot of shooting....
DUST event orders the death of five million clones
As the saying goes, one death is a tragedy; five million is a pile of loot.
At the start of this month, DUST 514 ordered...
Star Citizen’s Roberts talks FPS, pokes fun at EA
Did you miss PAX East this year? If so you probably also missed Chris Roberts' Star Citizen presentation. Fortunately, though, there's YouTube. The video...
PAX East 2015: Overwatch aims for fall beta, introduces two new characters
Blizzard is breaking out the big guns for Overwatch -- in more than one sense of that term. The studio announced at PAX East...
Heroes & Generals update adds Soviet faction
Reto-Moto has added a third faction to World War II strategic shooter Heroes & Generals. The game's "largest ever" update includes the Soviet Red...
The Stream Team: Shoot-em-up in PlanetSide 2
Last time MassivelyOP's Mike Foster played PlanetSide 2, he died a bunch while providing little value to his team. Tonight should be no different,...