interviews
Check into H1Z1’s upcoming hospital
Although H1Z1 is deep in clean up mode, that doesn't mean forward progress isn't still being made. Producer Steve George and Senior Game Designer...
Marvel Heroes 2016 rebranding is in the works
Remember when Marvel Heroes was just Marvel Heroes? I mean, it still kind of is, at least around these parts where no one refers...
Guns of Icarus boss talks PvE, factions, new ships, and more
Last week I checked in with indie airship battler Guns of Icarus, and I figured why not check in with the dev team at...
The Game Archaeologist: Kingdom of Drakkar
Kingdom of Drakkar, also known as Drakkar or even Kingdom of Drakkar II, is a really odd duck among the annals of MMO history....
Crowfall posts an art fly-through, discusses money and stretch goals
Crowfall has been sporting a pretty distinctive art style from the word go, which is to its credit. The past few big updates on...
Massively Overthinking: Dealing with toxicity in MMO communities
This week's Massively Overthinking comes to us from Kickstarter donor Dahui, who asks,
"What do you think MMO developers can do to try to minimize...
Why WildStar needs stat refactoring and which stats are on the way out
WildStar has a major stat rebalancing patch on the way -- in fact, it's so major that it needs a whole new term: stat...
Mark Jacobs explains Camelot Unchained’s beta delay, confirms game title [Updated]
Camelot Unchained's Mark Jacobs has admitted to backers today that the first round of CU's beta, originally planned for August, will be delayed.
Jacobs has...
TERA’s Patrick Sun on working with Bluehole and more
TERA made news as the most played MMO on Steam earlier this summer, so naturally we were curious to see how things are going...
EverQuesting: Holly Longdale was right about casuals and raiding
How's the weather over in EverQuest? Well there was a doozy of a storm that rolled through recently! I am going to admit that...
Raph Koster: Crowfall ‘can feel more like a living world’
ArtCraft's Raph Koster is the star witness of an in-depth interview in which he discusses the development of Crowfall using the perspective of his...
Pro e-sports player admits using performance-enhancing drugs, says doping is widespread
Remember when it became clear that major league baseball was awash in drugs? That drugs weren't just a problem that some players had but...
Revival’s Gonzalez: ‘This is a passion project and not a money grab’
Gothic horror sandbox Revival cuts a bit of a polarizing figure, at least early on in its development process and at least here in...
An exclusive look at RIFT’s 2015 plans with Game Director Christopher Junior
Massively OP: We're here with RIFT Game Director Christopher Junior to talk about the state of the game and what's coming up this year. So...
Elite’s Braben on self-publishing and the perils of virtual reality
Frontier CEO David Braben is interviewed at VideoGamer.com, and he has some interesting nuggets both for fans of Elite: Dangerous and for industry watchers...
How League of Legends cleaned up its act
Could all of the toxic community behavior found in League of Legends actually be beneficial? It might be in a roundabout fashion, as Riot...
A third of Crowfall backers live outside North America
In a new interview at a German Crowfall community fan site, ArtCraft's J. Todd Coleman fielded several pressing questions for European audiences, including how many...
Ion’s Dean Hall wants to show how much innovation is possible in MMOs
If you're curious about Dean Hall's new Ion project that was recently announced at E3, a new interview at Polygon might be worth reading.
Hall explains...
The Warcraft movie might become a trilogy
Movie stills aside, we're still waiting to see our first real look at 2016's Warcraft film. The good news is that this will happen...
Behind the scenes: The sights and sounds of World of Warships’ vessels
Immersion. That's not a word you often hear associated with lobby-based PvP games. But in the case of World of Warships, the third title...