interviews
Riot Games shares vague gameplay and design details for its in-progress Riot MMO
Riot Games has been pretty cagey about the details of its still-gestating Runeterra MMO for a while now, and that trend appears to continue...
Tencent insists Tarisland isn’t a World of Warcraft clone
When Tencent announced Tarisland back in January, just as World of Warcraft was being yanked offline in China, just about everyone, including us, called...
Funcom discusses Dune Awakening’s South Korean prospects and MMORPG elements
Those of us who live in western countries know very well the pain of watching games develop in Asia as developers hedge on whether...
Interview: Neverwinter announces 26th module, Demonweb Pits, with a new ‘post-leveling experience’
Neverwinter's 26th module is Demonweb Pits, and it's rolling out on July 18th, Cryptic and Gearbox announced today. Launching on PC, PlayStation, and Xbox,...
Massively on the Go: Pokemon Go’s Niantic does damage control as player spending weakens
Last week was a rough week for Pokemon Go and Niantic. The company tried to sweep the release and reversal of viewable pokemon's distance...
Massively Overthinking: Why don’t MMOs try harder to foster great guilds?
MOP reader Mahaf1089 posed an interesting question beneath a WoW Factor column earlier this month, one that clearly resonated with our readers because it...
Working As Intended: My 20 years of Star Wars Galaxies
Last year, when Ultima Online turned 25 years old, I did a piece reminiscing on those early days and marveling that so much of...
The Realm Online is shuttering its rebooted version at the end of June
Five years ago, a group of enterprising fans banded together to assemble and run an improved version of the classic MMORPG The Realm Online...
Microsoft admits Redfall is ‘a miss’ but reaffirms its support of the shooter’s development studio
It's a well-documented fact that Arkane Austin's multiplayer FPS Redfall has had a messy launch, with players and critics panning the game, Phil Spencer...
Reddit CEO remains unfazed by blackout protests, calls organizing moderators ‘landed gentry’
This week saw a pretty significant lashing out from the vast majority of Reddit, as multiple subreddits, including several that serve MMORPG communities, went...
WoW Factor: Age vs. World of Warcraft vs. player retention
In my time, I have gone from being a young man to an old man on the interwebs. I have gone from being a...
Mainframe’s Pax Dei is trying to revitalize the classic MMORPG sandbox in a big way
At this past weekend's PC Gaming Show, Mainframe Infustries' gorgeous MMO Pax Dei was one of the major stars, even if you're not an...
Dune Awakening video shows off its five pillars of design: ‘Play the way you want to play’
With Dune: Part 2 coming to movie theaters later this year, excitement for this long-running franchise is pretty high. That's especially true when you...
Union pressure forces Activision-Blizzard to share details of workers’ union rights
The Communications Workers of America (CWA) has filed unfair labor practice charges against Activision-Blizzard multiple times, but at least three of those ongoing ULPs...
Jack Emmert confirms that NetEase’s Warhammer 40,000 MMO is being built in Unreal Engine 5
Hopefully you didn't miss the fascinating announcement last month that Jack Emmert's new Austin-based, NetEase-owned game studio is working on a Warhammer 40,000 MMO...
Four Winds: Swords of Legends Online was a wasted opportunity
MMOs are hard to make. But despite the difficulties, we've seen some real gems over the years. They're also difficult to run. But the...
Former World of Warcraft dev claims he was fired over greedy goblin text lines
So good old Bobby Kotick's interview yesterday made him look really great, if we're using very inaccurate definitions of the words "great" and also...
Bobby Kotick decries ‘aggressive labor movement’ trying to ‘destabilize’ Activision-Blizzard
We're just a few days from the launch of Diablo IV, so naturally Variety has offered up a mushy interview with... Activision-Blizzard's Bobby Kotick,...
Massively on the Go: Top 5 features location-based games need use more
In our last Massively on the Go, we talked about the top five features location-based games keep using but shouldn't. The genre is relatively...
Diablo IV’s launch event is stirring up controversy – and it hasn’t even started yet
With Diablo IV's head start kicking off Thursday evening, the race will be on to see which players are crazy and dedicated enough to...