jagex

A British studio known primarily for RuneScape.

Jagex gets into games publishing while RuneScape crosses $1 billion earned

Jagex isn’t content to be “just the RuneScape studio” these days. The company announced today that it is preparing to move into the publishing space with Jagex Partners, a “third-party publishing initiative for live games.”

Jagex Partners is hoping to attract all sorts of live games and will support them with a whole suite of tools and services that Jagex has used to keep RuneScape up and running over all these years. This new publishing arm has attracted former talent from NCsoft, EA, Trion Worlds, and CCP. We’ll be hearing more about this initiative next week at Gamescom.

“Jagex Partners is so much more than a go-to-market publishing experience,” said SVP Publishing John Burns in a press release. “It’s the entire toolkit to launch and run a game in live operations, backed by years of experience.”

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Massively OP Podcast Episode 182: Follow the Torchlight

On this week’s show, Bree and Justin geek out over the confirmation of a Torchlight MMO, salute the late, great RuneScape Classic, prepare for Battle for Azeroth, and more! Also, we read some really great listener haiku because you guys are awesome like that.

It’s the Massively OP Podcast, an action-packed hour of news, tales, opinions, and gamer emails! And remember, if you’d like to send in your own letter to the show, use the “Tips” button in the top-right corner of the site to do so.

Listen to the show right now:

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The MOP Up: Worlds Adrift makes room for PvE servers (August 12, 2018)

The MMO industry moves along at the speed of information, and sometimes we’re deluged with so much news here at Massively Overpowered that some of it gets backlogged. That’s why there’s The MOP Up: a weekly compilation of smaller MMO stories and videos that you won’t want to miss. Seen any good MMO news? Hit us up through our tips line!

Maybe you’ll discover a new game in this space — or be reminded of an old favorite! This week we have stories and videos from Old School RuneScapeWorlds Adrift, Destiny 2Starfall OnlineSurvived ByHyper UniverseElswordPirate101War of RightsRagnarok OnlinePerfect World MobileOrbusVRSMITE, and Prosperous Universe, all waiting for you after the break!

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Hands-on with mobile Old School Runescape, plus a chat with the Jagex devs

I experienced a couple firsts recently that you may not have expected from me, and they can both be summed up in two words: Old School RuneScape mobile. Why so unexpected? Well for one, you might not have expected me to try OSRS (can I call it that?) because I started playing RuneScape only recently; I had no nostalgic draw to the game back in that iteration. Two, I am not a mobile player. I just don’t play any games on mobile, preferring my gaming time to be at my PC. But hey, doing the unexpected can be fun, and I am all for new experiences! This experience included sitting down with Jagex’s Senior Communications Manager Jon Wilcox and Product Manager John Colgrave, who shared info and answered questions as we worked our way through the tutorial together.

Now the question is, how was the experience? Would I continue to play on mobile even though the full cross-platform play allows me to move my game seamlessly back to the PC whenever I want? That’s what we are here to answer.

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Perfect Ten: 10 MMO features that deserve widespread adaptation

You know what gets me excited about upcoming MMOs? It’s certainly not the list of expected systems and features that have since become standard for most games in this genre. Good-looking fantasy online RPG? Neato, that’s terrific, but what else are you selling?

No, what truly grabs my attention is when a dev team uses its imagination and comes up with a creative feature that makes me sit back and say, “Wow, I wish they all had this!”

It’s a shame that we have seen plenty of these systems over the years that were tried maybe once or twice but never adapted into the greater sphere. Today we’re going to come up with 10 examples of such features that truly did try something revolutionary (or at least pretty cool) but haven’t seen follow-ups in games since.

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RuneScape Classic has gone dark, but you can relive its final moments

Crowds of players turned out to mark the final hours of RuneScape Classic yesterday, celebrating the impact that this initial version of the popular free-to-play MMORPG had on their lives.

RuneScape Classic — known back then as simply RuneScape — launched back in 2001. This version was overtaken in 2004 by the launch of a much improved RuneScape 2, but Jagex renamed the first version RuneScape Classic and kept its servers running.

Syfy posted a sentimental retrospective covering RuneScape Classic and its affect on both players and the MMO industry over the years that’s highly worth reading.

Jagex announced back in May that it would have to sunset this long-running MMO due to instability and bugs that couldn’t be easily fixed. To pile on the hurts, the studio also shut down Chronicle: RuneScape Legends, a CCG, yesterday as well. The death of Classic is by no means the end of the game franchise, as both Old School RuneScape and RuneScape are still operating.

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MMO Community Roundup: Battle for Azeroth bookclub, Secret World fashion show, Ashes of Creation map investigation, and RuneScape Classic preservation

The communities for MMORPGs are what keep these games vibrant and awesome, and today we want to shine a spotlight on various projects and activities that players are running this week.

The MMO Bookclub has decided that it will be gathering its community together to play World of Warcraft: Battle for Azeroth during the month of August. Well, the second half of the month, at least.

Over at Secret World Legends, the community is putting on a benefit fashion show on August 4th to raise money for Lupus awareness. It’s a good excuse as any to spend hours pouring over cosmetic options! (Thanks, Hikari!)

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RuneScape gives away a ton of free stuff through Twitch Prime

Jagex is revving up one of its biggest RuneScape promotions in recent memory. From now through September 6th, anyone with access to Twitch Prime can grab a free bundle of goodies for the game.

And when we say “bundle,” we’re not talking a few little trinkets here. It’s a really, really huge amount of useful stuff, starting with a free month of subscription to both RuneScape and Old School RuneScape. It goes on, too: You’ll get Umbral armor and a flame blade, a companion pet, two Umbral chests, 15 treasure hunter keys, 200 RuneCoins, and a Twitch purple player skin.

All in all, the bundle is a reported $50 value that can be snagged for nothing. Jagex also produced a new RuneScape trailer, which you can watch after the break!

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Chinese MMO company NetEase invests $50M into SpatialOS MMO platform

Improbable’s SpatialOS is moving on up in the world: The company announced this week that China’s NetEase has invested $50 million to acquire a “small equity stake to act as strategic investment” in the company. And that’s not just casual money; NetEase is apparently planning on developing multiple games using SpatialOS, the first of which is expected to be revealed later in 2018.

“We are recruiting and establishing a presence able to support game developers of all types within China who wish to use SpatialOS, and actively seeking other ­­partners in Asia,” Improbable says. “The investment will increase our ability to help game makers in China and beyond to build previously impossible games, by helping game makers to benefit from a neutral, openly available technology platform supporting the next generation of online gaming.”

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RuneScape delays its newest elite dungeon for more polish while Old School RuneScape grows its team

RuneScape is excited about its new elite dungeons, but the team isn’t quite satisfied with the performance of the second one to push it to live. Therefore, Jagex has decided to delay the Dragonkin Laboratory to work on it some more. The team said that it should be out on August 13th.

A small patch released this past week will allow players to track down the little critter that they most adore (or finish up their collection). “Added full unlock hints for over 70 pets in the pet interface,” Jagex wrote in the patch notes. “This should make it easier to work towards the pet you really want to get.”

Meanwhile, over at Old School RuneScape, the studio is expanding and restructuring its team for this “flourishing” MMO to accommodate faster and more responsive releases. “We’re making a few changes to the structure of our team which will complement large releases by allowing us the resource to move quickly when met with good suggestions and requests,” the studio said.

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RuneScape preps player-owned farms, pushes forward with mobile MMO testing

Time for a huge RuneScape progress update, so let’s cover all our bases with one energetic post, shall we? Starting with the signature game, Jagex is preparing player-owned farms for the first week in September. This isn’t a piddly little flower garden, either; RuneScape’s farms are huge and deeply involving, as you can read for yourself.

Meanwhile, RuneScape Mobile is being run through playtests on both iOS and Android, and the studio is generally pleased with the results and demographics from the testing so far. “While the technical challenges of bringing RuneScape onto mobile have been huge, we are getting closer by the week to having an experience that feels satisfying,” Jagex said.

Old School RuneScape on mobile is running a beta test this month as well, so you are going to have your pick of mobile sandbox fun this year, it looks like!

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Economy-breaking Old School RuneScape bug results in unprecedented server rollback

Old School RuneScape had a bit of a hiccup this week as the game was suddenly taken offline to allow Jagex to investigate a potentially economy-breaking bug, ultimately resulting in an unprecedented server rollback. Although the bug in question was initially unspecified while the team set about fixing it, Jagex has since provided some details on what exactly went wrong. The short version is that the code for the pickpocketing update, released earlier today, included an undetected logic error that allowed players to use pickpocketed coin pouches to convert other items into massive amounts of coin. Because the effects of this bug were so far-reaching, the devs had no choice but to initiate a server rollback, the first in Old School RuneScape’s history, which the devs describe as “an immense undertaking.”

Jagex acknowledges that, although the bug was its fault, it quickly became aware that a number of players were exploiting it to line their coffers with ill-gotten gains, with many using the funny money to buy bonds to redeem for membership subscriptions. As such, Jagex will be removing these illegitimately purchased memberships from players’ accounts, and those players “will also see action taken against their accounts and will temporarily be removed from the game.” The servers have since been brought back up, though the devpost notes that some players may be temporarily unable to log into the game. The devs are working hard to remedy the issue on affected accounts and ask that players remain patient while they iron the problem out.

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Battle Bards Episode 124: Old MMOs, new music

It’s a catch-all, catch-up episode for the Battle Bards as they dig through new soundtrack releases from MMORPGs that they’ve covered in the past! You may be prepared for an eclectic and enjoyable mix of music — but there is no way that you can steel yourself for the raw and heartfelt confessions that take place on this show.

Battle Bards is a bi-weekly podcast that alternates between examining a single MMO’s soundtrack and exploring music tracks revolving around a theme. MOP’s Justin co-hosts with bloggers Steff and Syl. The cast is available on iTunesGoogle PlayTuneInPocket CastsStitcher, and Player.FM.

Listen to Episode 124: Old MMOs, new music (or download it) now:

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