jagex

A British studio known primarily for RuneScape.

Economy-breaking Old School RuneScape bug results in unprecedented server rollback

Old School RuneScape had a bit of a hiccup this week as the game was suddenly taken offline to allow Jagex to investigate a potentially economy-breaking bug, ultimately resulting in an unprecedented server rollback. Although the bug in question was initially unspecified while the team set about fixing it, Jagex has since provided some details on what exactly went wrong. The short version is that the code for the pickpocketing update, released earlier today, included an undetected logic error that allowed players to use pickpocketed coin pouches to convert other items into massive amounts of coin. Because the effects of this bug were so far-reaching, the devs had no choice but to initiate a server rollback, the first in Old School RuneScape’s history, which the devs describe as “an immense undertaking.”

Jagex acknowledges that, although the bug was its fault, it quickly became aware that a number of players were exploiting it to line their coffers with ill-gotten gains, with many using the funny money to buy bonds to redeem for membership subscriptions. As such, Jagex will be removing these illegitimately purchased memberships from players’ accounts, and those players “will also see action taken against their accounts and will temporarily be removed from the game.” The servers have since been brought back up, though the devpost notes that some players may be temporarily unable to log into the game. The devs are working hard to remedy the issue on affected accounts and ask that players remain patient while they iron the problem out.

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Battle Bards Episode 124: Old MMOs, new music

It’s a catch-all, catch-up episode for the Battle Bards as they dig through new soundtrack releases from MMORPGs that they’ve covered in the past! You may be prepared for an eclectic and enjoyable mix of music — but there is no way that you can steel yourself for the raw and heartfelt confessions that take place on this show.

Battle Bards is a bi-weekly podcast that alternates between examining a single MMO’s soundtrack and exploring music tracks revolving around a theme. MOP’s Justin co-hosts with bloggers Steff and Syl. The cast is available on iTunesGoogle PlayTuneInPocket CastsStitcher, and Player.FM.

Listen to Episode 124: Old MMOs, new music (or download it) now:

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Old School RuneScape’s mobile port is effectively heading into Android open beta today

You might think that people who’d play the “Old School” version of a game like RuneScape might not be the right demographic for a mobile port, but maybe that’s just because there are so few really great MMORPGs on mobile. And as of today, Jagex is expanding the game’s testing on Android devices.

“Closed testing on Android has been incredibly important and beneficial to us, but the time is ripe to get it into the hands of more players,” says Jagex. “Today’s initial release effectively doubles the number of players with access to mobile! If we’re happy with the progress then we expect to be increasing that number early next week. We’ll then continue to increase the number of installs available as and when we’re confident with the build. Sign-ups are not needed, and access to this test is purely on a first-come first-served basis, however, players with access to the current closed test will continue to be able to access Old School RuneScape.”

Do note that to jump in, you’ll need a decent Android phone running Lollipop or better. You’s also need need an OS RuneScape account to try to play. Existing testers are automatically included, and the cash shop on mobile is currently closed. Don’t use Android? iOS development reportedly continues; Jagex says it’s shooting for “later in summer.”

Source: Official site, Android. With thanks to Secrets and James.

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RuneScape’s Ocean’s Bounty event sets sail

This week, Jagex is inviting RuneScape players to reap the fruits of the sea in its Ocean’s Bounty event. The two-week-long event introduces the Runepass, which “brings a variety of challenges and tasks” that players can complete to rise through its 30 tiers of trials. With each tier they complete, players can unlock exclusive cosmetic items with an oceanic flair.

All players can progress through the free challenge track, but if you want to get your hands on all the available prizes, you’ll have to shell out 400 RuneCoins for a Runepass which, in addition to providing access to two additional task slots and the golden challenge track, immediately grants two exclusive prizes: the ocean’s warrior head and the legendary Water Lycan pet. The announcement notes that the Ocean’s Bounty event is a “pilot” for the new Runepass system, so players can probably expect to see more like it in the future. For all the details on the event and other RuneScape news, you can check out the full post on the game’s official site.

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The MOP Up: EverQuest II’s scorched sky policy (July 1, 2018)

The MMO industry moves along at the speed of information, and sometimes we’re deluged with so much news here at Massively Overpowered that some of it gets backlogged. That’s why there’s The MOP Up: a weekly compilation of smaller MMO stories and videos that you won’t want to miss. Seen any good MMO news? Hit us up through our tips line!

Maybe you’ll discover a new game in this space — or be reminded of an old favorite! This week we have stories and videos from ElswordCrossoutARK ParkEverQuest IIDark and LightConan ExilesKritika OnlineLineage 2 RevolutionOld School RuneScapeTitan QuestMU OriginWorld of Tanks MercenariesSMITE, and RuneScape, all waiting for you after the break!

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The MOP Up: Neverwinter’s five-year anniversary and Ravenloft campaign (June 24, 2018)

The MMO industry moves along at the speed of information, and sometimes we’re deluged with so much news here at Massively Overpowered that some of it gets backlogged. That’s why there’s The MOP Up: a weekly compilation of smaller MMO stories and videos that you won’t want to miss. Seen any good MMO news? Hit us up through our tips line!

Maybe you’ll discover a new game in this space — or be reminded of an old favorite! This week we have stories and videos from World of WarplanesWorld of Warships LegendsPlayerUnknown’s BattlegroundsSea of ThievesSkull and BonesOld School RuneScapeSMITEWar ThunderNeverwinter, and Pokemon Go, all waiting for you after the break!

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Gran Skrea brings an indie sandbox MMO to early access

On the prowl for an undiscovered indie MMORPG these days? You might want to check out Gran Skrea Online, as it just went into early access this past weekend.

According to the team, Gran Skrea “combines a desire for new player-defined MMORPG mechanics with influences from classic RPGs like RuneScape, Ultima Online, and The Elder Scrolls.” It’s $9 right now through June 23rd, which isn’t the most exorbitant price we’ve ever seen, and there’s an official Discord set up already.

The sandbox MMORPG sends players “to create their own destiny in an original world of medieval fantasy.” This apparently means a mixture of quests, “ruthless” PvP combat, guilds, and economy. There are already quite a few features in place, including player housing, a criminal flagging system, lots of crafting, and a game world with plenty of lore. There’s more to be added in the early access program, so features such as territorial warfare, auction houses, and naval warfare are still in development.

Get an early look at Gran Skrea after the jump!

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The MOP Up: Skyforge’s PvP revolution (June 17, 2018)

The MMO industry moves along at the speed of information, and sometimes we’re deluged with so much news here at Massively Overpowered that some of it gets backlogged. That’s why there’s The MOP Up: a weekly compilation of smaller MMO stories and videos that you won’t want to miss. Seen any good MMO news? Hit us up through our tips line!

Maybe you’ll discover a new game in this space — or be reminded of an old favorite! This week we have stories and videos from War of RightsClosers OnlineWorld War ZOld School RuneScapeThe Black DeathOrbusVRReign of GuildsSkyforgeAlchemiaStoryPath of ExileGrim DawnRevelation OnlineDefiance 2050, and DDO, all waiting for you after the break!

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RuneScape shows off an hour of its new mining system

Dig things out of the ground, put them together into more useful forms, sell those more useful forms, repeat. That’s the core loop of mining for RuneScape (and most MMOs with mining systems), so how can you improve upon that? Well, the latest stream from the development team shows off the developers working on doing just that, with a system that is at once simpler and more fun for players.

Yes, simpler; the team describes the new system on the stream as “you just kick the rock and [the game] does it for you.” But it also means that you can focus more on what you’re mining rather than the minutiae of mining. Check out the full video just below, complete with a look at the artisan workshop, Orikalkum armor, and the new smithing interface. It’s rather lengthy, but you can still dig it.

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The MOP Up: The Black Death improves its profession system (June 10, 2018)

The MMO industry moves along at the speed of information, and sometimes we’re deluged with so much news here at Massively Overpowered that some of it gets backlogged. That’s why there’s The MOP Up: a weekly compilation of smaller MMO stories and videos that you won’t want to miss. Seen any good MMO news? Hit us up through our tips line!

Maybe you’ll discover a new game in this space — or be reminded of an old favorite! This week we have stories and videos from Old School RuneScapePokemon GoEverQuest, EVE Online, Paladins, Titan QuestThe Black DeathSkyforgeFinal Fantasy XIWizard101, Pirate101War of RightsEvolveState of Decay 2, all waiting for you after the break!

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The MOP Up: Fractured Lands has fun in the apocalypse (June 3, 2018)

The MMO industry moves along at the speed of information, and sometimes we’re deluged with so much news here at Massively Overpowered that some of it gets backlogged. That’s why there’s The MOP Up: a weekly compilation of smaller MMO stories and videos that you won’t want to miss. Seen any good MMO news? Hit us up through our tips line!

Maybe you’ll discover a new game in this space — or be reminded of an old favorite! This week we have stories and videos from RendArmored WarfareWakfuElswordH1Z1Conan ExilesDauntlessSea of ThievesFractured LandsMagic: The Gathering ArenaEVE OnlineOrbus VRRuneScapeFoxholeShot OnlineDark Age of CamelotPixARKTERA, and Final Fantasy XI, all waiting for you after the break!

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Massively OP Podcast Episode 172: Delays and do-overs

On this week’s show, Bree and Justin tear open a fresh pack of Launch-Os, dine on the sour grapes of server closures, and imagine just what they would do if an MMORPG studio was ever foolish enough to hire them.

It’s the Massively OP Podcast, an action-packed hour of news, tales, opinions, and gamer emails! And remember, if you’d like to send in your own letter to the show, use the “Tips” button in the top-right corner of the site to do so.

Listen to the show right now:

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RuneScape Classic is sunsetting this August thanks to instability, bots, and bugs

RuneScape has wound its way through many revisions and editions over the years, but Jagex usually left the original versions standing – or in the case of Old School RuneScape, brought it back and injected it with new life. Unfortunately, the company has decided it’s time to pull the plug on RuneScape Classic, which is the version of the game that launched way back in 2001 (and looks the part).

“It is with great sadness that we have taken the difficult decision to say goodbye to RuneScape Classic, which we will be winding down over the next 3 months,” the studio says. “With advancements in technology helping to further support both RuneScape and Old School RuneScape, our tools are no longer compatible with Classic. This is particularly a problem with our community safety and macro detection tools. The game is now easily abused with the use of 3rd party macro tools, and botting has become an increasing issue. […] The truth is that bots and lack of community safety tools are serious problems, however, we also feel that we can no longer offer long term service reliability due to the growing risk of unrecoverable game breaking bugs. The number of bugs is getting worse, and we’re gradually seeing the game breaking. It’s important to highlight that these are bugs which we can’t fix due to the unsupported nature of the game.”

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