non combat mmo
Massively Overthinking: What’s the smallest MMO you’re willing to play?
A comment on Reddit about the current size and viability of Kritika Online got me thinking about MMO playerbases in general lately. We all...
Secret World Legends’ NPCs awaken on Twitter
As the Secret World Legends community continues to hold its breath in anticipation of what Funcom is planning for 2018, movement arrives in an...
Raph Koster on MMO ecosystems, the balance of power, and tennis
Most MMORPGs have the core sandbox problem: Whoever gets there first, controls all the toys and has the power to drive everyone else away....
Eleven boots up a Glitch wiki to crowdsource info
As Glitch fan remake Eleven reemerges on the scene with more alpha developments, the team has a plea that it is making to the...
Eleven resurfaces with an update on its Glitch remake
After over a year of silence, the volunteer team behind one of Glitch's remakes has emerged for an update. Eleven's team let the community...
One Shots: Street legal
"Looks like it’s that time of year again!" says Ryuen.
And so it is. The Halloween season has come upon us and it is inescapable. You...
Massively Overthinking: Is open-world housing really a ‘failed’ MMORPG experiment?
Massively OP's Justin Olivetti has a provocative article on his personal gaming blog, Bio Break, this week on MMORPG housing.
"I once again wonder why...
Overwatch deals with ‘ban bug,’ publishes Zarya comic
Here is a fun bug indeed: Overwatch has a glitch that's been accidentally slinging seasonal bans at players who did not deserve them. It's...
Are MMOs and video games fulfilling our need for productivity?
Here is a question for you to ponder: Do MMOs make you feel more productive than your main job or school? If so, it...
Camelot Unchained designs beta siege battles
It's not hard to imagine the Camelot Unchained fan as a curious and excitable prairie dog popping up whenever the word "beta" is mentioned....
Perfect Ten: The 10 saddest MMORPG stories
Every MMO tells a story through the run of its life. A lot of those stories are pretty happy, too. Ultima Online may not...
Ever, Jane whiles away the hours playing card games
When you are a part of high society, it comes with certain expectations and customs. Entertainment is not found in slaughtering goblins, but in...
Fortnite devs apologize for unintended base demolition
When money is put down on the counter and the word "launch" is used, it doesn't matter if you say your game is in...
One Shots: The one where we mention Michael Bay
Warning: This column will contain GRAPHIC and EXPLICIT references to film auteur Michael Bay. You may find yourself cutting away in excitement every two...
Whatever happened to PlanetSide 2, A Tale in the Desert, and Istaria?
Ever pause during your day and find yourself wondering, "What ever happened to that game?" With hundreds upon hundreds of online titles these days, it's surprisingly...
The Game Archaeologist: Where are all of the open-source MMOs?
Recently we had an interesting question come in from reader and Patron Rasmus Praestholm, who asked me to do a little investigating: "What (if...
Overwatch begins booking trips to the moon on June 20
Next week Joe and Jane Gamer can secure their own ticket to the moon itself -- granted that they are playing Overwatch. Blizzard is...
Perfect Ten: MMORPGs that died too soon
Your favorite game is going to die. I wrote about that. Some games are never even going to get to launching in the first...
The MOP Up: SMITE’s console mea culpa (May 7, 2017)
The MMO industry moves along at the speed of information, and sometimes we’re deluged with so much news here at Massively Overpowered that some...
KingsIsle seeks support to get EverClicker on Steam; Wizard101 and Pirate101 might be next
First there was EverQuest. Then there was Ever, Jane. Now there's EverClicker. This sort of trend could go on (wait for it) forever.
KingsIsle, the studio...