raph koster
Raph Koster’s dev studio Playable Worlds opens a new website and begins the search for game devs
While the world waits to learn more about what Raph Koster has in store for the MMORPG world with his game, we can at...
COVID-19: Gamescom goes digital, Star Trek Online honors medics, Raph Koster tackles pandemic denialism
Welcome back to another roundup of how MMOs and the gaming industry are handling the COVID-19 pandemic.
Yesterday we reported on the news that Germany...
Destiny 2 staff told to work remotely to keep season on track (and the novel coronavirus at bay)
As the coronavirus has now passed 100,000 cases worldwide, more than just gaming conventions are angling to make sure they aren't among the list...
The Game Archaeologist: Tabula Rasa
The story of Tabula Rasa begins, as so many others do, with 1997's Ultima Online. Raph Koster and Richard Garriott's online fantasy sandbox proved...
Massively Overthinking: What one piece of knowledge would you like to impart to new MMO gamers?
A while back, I was reading on a non-MMO subreddit some comments from some younger people that made my head spin: They were informing...
The Game Archaeologist’s ultimate MMO archives v3.0
Behind history are people and stories, some of them well-known and some of them obscure. It has been my mission in The Game Archaeologist...
Perfect Ten: The biggest MMO surprises of 2019
After 10 years of covering MMORPG news, I can assure you that I am still fired up to keep doing this. One of the...
Massively Overthinking: What MMO were you hoping to hear much more about this year?
Going through our coverage of 2019's MMOs, I realized there are a bunch of games that have previously been on our "anticipated" lists that...
The Daily Grind: What MMO has the worst crafting – or none at all?
Earlier this fall, after Raph Koster announced his new MMO and investor funding, he did a flurry of interviews. In the bowels of one...
Raph Koster’s new MMORPG will reward social gameplay, not just hack-n-slash
Since announcing he is building a new MMORPG with the apparently respectably funded new Playcraft studio, Raph Koster has been doing a long string...
The Game Archaeologist: A brief history of Multi-User Dungeons
You know that sinking feeling when you get into something that's way, waaaay over your head and you have no choice but to swim...
Massively Overthinking: Niche MMOs vs. everythingboxes
Earlier this month, veteran MMORPG designer Raph Koster announced that he's finally making a new MMORPG, with a suite of top devs and a...
How Pokemon Go company Niantic is collecting (and using) your life’s data
We probably don't need to tell our audience this, given that while yes, you all have phones, you're also typically not obsessive about gaming...
Massively OP Podcast Episode 241: The MMO industry reshuffles its deck
Justin and Bree are joined by Gamigo's Merv Lee Kwai aka Khrolan for a sponsored interview on ArcheAge Unchained, plus news on Guild Wars 2, Funcom's Tencent investment, Red Dead Online on PC, Raph Koster's new MMORPG, and adventures in WoW and City of Heroes.
Raph Koster’s new MMORPG will be more than ‘just hack and slashing your way through levels’
Yesterday, we reported on something pretty thrilling for long-time MMORPG fans: Raph Koster, one of the brains behind classic MMORPG sandboxes Ultima Online and...
Raph Koster is making a new MMO and just raised $2.7M in seed funding to do it
So, who wants a new and well-funded MMORPG from the guy who literally wrote the book on virtual worlds? I knew you would. Raph...
MMOs you’ve never heard of: Mini Life, Naïca, and MedievaLands
It's time for another roundup of smaller or more obscure MMOs that you might not have noticed! We'll kick off today with a pixel...
Working As Intended: What it means to be an MMORPG
I am amused and somewhat bewildered to admit that I have my very own pet troll. He follows me around on Reddit to hassle...
The MOP Up: Skyforge hisses and burns
It's (sigh) mass hiss-teria in Skyforge these days thanks to Gorgonide forces invading the place. Gorgonide? Really? Devs ain't even trying these days. Anyway,...
Here’s what Ultima Online looks like in a real 3-D client
We all well know that Ultima Online is a partly 2-D game; the game world is made up of a largely flat graphics, even...