richard bartle

Dr. Richard Bartle is a respected academic and author on the subject of virtual worlds. The Bartle test is named for him. See: Bartle on Wikipedia

The Game Archaeologist: Mirrorworld

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In this column, we have previously journeyed to lands where you saw not with your eyes, but with your imagination. I speak, of course,...

The Game Archaeologist: The history of play-by-email games

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For most all of human history, people who wanted to play a game together usually had to be in physical proximity with each other....

The best MassivelyOP community Daily Grinds of 2019

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Last year, I counted it up: The first Daily Grind on Massively was written on November 3rd, 2007, one day after Old Massively...

The Game Archaeologist: A brief history of Multi-User Dungeons

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You know that sinking feeling when you get into something that's way, waaaay over your head and you have no choice but to swim...

Perfect Ten: MMORPGs made by tiny teams

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I don't really have to tell you this, but creating an MMORPG is a huge undertaking. These are some of the most complex games...

Tracing the lineage of the modern MMORPG

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Do you ever wonder where the MMORPG was born? If you said, "The internet, duh," you're technically correct but also a huge smartass. But...

Crowfall promises to appeal to the full Bartle spectrum

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Almost every MMO player has heard of Richard Bartle's Taxonomy of Player Types. You know, it's that chart where gamers are segmented according...

Richard Bartle reveals the secrets and history of MUDs

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If you know even a little bit about the history of the MMORPG genre, you'll be aware that these games didn't start with

Federation 2, a text-based intergalactic trading game from the 1980s, has sunsetted

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While the common assumption about text-based MMOs is that they can and will last forever, the truth is that many of these are subject...
Please let this stay far away from Rowling's endless retcons.

The Game Archaeologist: Harry Potter Online

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If all goes well, later this year we will finally be treated to an actual Harry Potter MMORPG in the form of Harry...

Perfect Ten: MMOs that claimed to be the first

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We've all been there. We're playing our favorite MMORPG and then self-appointed professors of game history start arguing in world chat about firsts --...

GDC 2018: Depictions of violence and war in video games and Destiny’s Sword

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I love stories. Maybe it's the teacher in me, but I love stories not just for their raw entertainment value, but for their ability...

The Game Archaeologist: A Tale in the Desert

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Once asked what he thought was the most innovative MMO from the last decade, Dr. Richard Bartle, the creator of MUD, gave a succinct answer: "
Far in the distance

A look back at the MMO and gaming science topics of 2017

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Over the last couple of years, we've redoubled our efforts on our science-related articles, as you may have noticed from our roundups in 2016...

The Daily Grind: Do MMORPG studios worry too much about player retention?

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Back in March, we used a Richard Bartle blog post to discuss retention in MMOs and how developers could up their stickiness factor. But...

The Game Archaeologist: EverQuest II East

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Publishing a video game globally is a monumental task, more so if it is a live online game such as what you'd find with...

Tamriel Infinium: Elder Scrolls Online’s mid-term report card

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At the beginning of every year, I give the games that I am embedded in a letter grade centered around the four different player...

The Daily Grind: What kind of MMO achiever are you?

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Yesterday's post on Richard Bartle's new unplayer matrix got me thinking once again about my quibbles with the original Bartle quotient, which...

MMORPG founding father Richard Bartle establishes new unplayer matrix

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Dr Richard Bartle, best known to MMORPG players for establishing the research that ultimately led to the admittedly flawed but widely quoted "Bartle...

The Game Archaeologist: How Sceptre of Goth shaped the MMO industry

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When it comes to text-based MMOs created in the '80s, '90s, and 2000s, the sheer number of them would blot out the sky. There...

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