RvR stands for “realm vs. realm,” usually a reference to faction-based player-vs.-player warfare, and frequently (though not always) in the context of more than two realms.
rvr
The Elysium WoW emulator community is in total meltdown
The Elysium World of Warcraft private server community is in total meltdown, so popcorn at the ready.
Most MMORPG players would probably have never heard...
Elder Scrolls Online: Deep-diving Morrowind’s PvP battlegrounds
At last week's Elder Scrolls Online press event, I sat down in the ESO Live studio to talk to the PvP designer in person:...
Elder Scrolls Online: Setting up the Morrowind story
Last week, I trekked out to Baltimore to visit ZeniMax Online Studios and get a first glimpse at Elder Scrolls Online's upcoming chapter/expansion, Morrowind. After all,...
Dark Age of Camelot hops on the microtransaction wagon
There's a whole lot to digest in this month's Dark Age of Camelot producer's letter, but perhaps the most significant is the move by...
Camelot Unchained talks about development challenges and beta announcement
There are several notable quotes in this week's progress report from the Camelot Unchained team. Mark Jacobs said that encumberance penalties are being worked...
Old School RuneScape celebrates its fourth birthday
One of RuneScape's better and more popular experiments is celebrating its fourth birthday today. Old School RuneScape, the 2007-era version of the game that...
Skyforge is arriving on PlayStation 4 this spring
The PlayStation consoles have long held a claim on the God of War franchise, but why stop there? Why have just one god when...
The Daily Grind: Do you ever play MMORPGs against ‘type’?
Perhaps owing at least in part to the charisma of its chief executive, Camelot Unchained is one of those rare in-production MMORPGs that seems...
Dark Age of Camelot invites players to take part in matters of the heart
Just because times are dark in and around Camelot doesn't mean that nobody's finding the time to love. Dark Age of Camelot is bringing...
WoW Factor: Examining World of Warcraft’s 7.2 update
Patch 7.2 is the first real content patch that we've gotten for World of Warcraft post-Legion. Obviously, 7.1 wasn't devoid of content, but it...
Massively Overthinking: Unholy MMORPG hybrids
Massively OP reader and frequent tipster Gibbins wants us to play match-maker.
"I love the wonderful world that Bethesda created with the Fallout franchise, not...
Perfect Ten: Ranking MMORPG combat pets, from best to worst
It's an objectively known fact that Warhammer Online's squigs were the peak of MMORPG pet design and functionality. Giant balls of attitude and appetite...
Summoners War MMO emerges from mobile game
We have seen our fair share of mobile game spin-offs from MMORPGs, particularly eastern titles. The reverse isn't as common, but today we do...
Neverwinter explains how players wind up in the River District
Have you ever wished that in the middle of a Neverwinter adventure you might hear a record scratch, followed by your character turning to...
Camelot Unchained and the critical importance of video game character hands
Camelot Unchained's latest development blog sees the team hard at work on animations, the patcher merge, the terrain editor, bots (the good kind), hair...
Grab a CBT2 key for Webzen’s dark fantasy action MMO MU Legend
Feb 7: Webzen has let know that the first batch of keys it sent us wasn't working and sent us a new batch. If...
EVE Evolved: Would EVE Online make a good survival game?
EVE Online has practically dominated the sci-fi sandbox MMO niche for nearly 14 years, with its harsh PvP-oriented gameplay and massive single-server universe combining to provide something that's...
Battle Bards Episode 91: Forest Tales
Take a stroll through the trees and become totally lost in the foliage, drinking in the sounds of the forest with today’s show, as...
Diablo III starts testing new armory and crafting mat storage
Lo and behold, a new patch hath landed on the Diablo III public test server. And there was great rejoicing, as it contained many...
Choose My Adventure: Wrapping up in Lord of the Rings Online
What is with me and ending this feature in slightly snowy pine-forested woodlands? That doesn't make a whole lot of sense to happen twice...