Diablo III starts testing new armory and crafting mat storage

hooray sorta

Lo and behold, a new patch hath landed on the Diablo III public test server. And there was great rejoicing, as it contained many boons for war-weary adventurers.

There are actually two new features that are making their way into the game with Patch 2.5, starting with the armory. The armory allows players to save up to five builds per character, taking a snapshot of their equipped build and then pulling that gear out of storage when needed. This way, characters can swap between gear load-outs much more easily than before.

The other feature is an additional storage tab devoted solely to holding a player’s crafting materials. “Crafting materials picked up or obtained through salvaging will now appear in a separate storage tab, freeing up space in the shared stash,” Blizzard said. “This tab can be accessed through the inventory window.”

Source: Patch notes
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Special crafting mat storage is a life-saver QoL feature every game should borrow from GW2 IMO (maybe didn’t originate there, but that’s the first game where I encountered it).

Lord Zorvan

ESO did it. They just make you pay $15 a month for it.

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Ohh crafting storage that will free up an entire tab for me o/


Material Storage and Armory I’ve been looking forward to since they announced them. No more having to roll 4 different characters each season for pushing, speed farm, bounty speed farm and death breath farming.

No more bonus acts for bounties will be nice for when split farming bounties, once every few games someone messes them up and turns them in early which will eliminate that.

Primal Ancients are kinda a slap in the face to people who have full ancients but i guess it’s something for the non-season people to aspire towards.

Rheem Octuris

Perhaps, but now those people with full Ancients have something other to do than endlessly grinding for paragon levels.