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See: Star Citizen

Not So Massively: LoL pro Doublelift kicked from e-sports team (November 2, 2015)

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Online gaming and e-sports are getting bigger by the day, and there are literally hundreds of popular online games out there that don’t really...

The MOP Up: Free Tribes for all (November 1, 2015)

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The MMO industry moves along at the speed of information, and sometimes we’re deluged with so much news here at Massively Overpowered that some...

Star Citizen finalizes details for Alpha 2.0

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Hark! Can you hear that? It's the siren call of Star Citizen's Alpha 2.0 update, which is so near that you can hear, smell,...
Just go full-speed into everything at all times. Ram enemies at .2c as your attack.

Star Citizen makes major flight model changes for alpha 2.0

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Modeling deep-space flight in Star Citizen involves thinking a lot about vectors, acceleration, and maneuvering thrusters. That's always been the case. The game is...

Revival clocks in a full year of production

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It's been a year of full production on IllFonic's sandbox Revival and there's a lot to catch up on regarding the title. The team...

Star Citizen releases version 1.3 and a development update

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Cloud Imperium released a couple of Star Citizen updates last night, both in game and on its website. First up is version 1.3, which...

Ascent’s lead dev offers insight on the Star Citizen controversy

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Last week, the Massively OP podcast hosted guest James Hicks, the developer behind impressive indie space sandbox MMO Ascent: The Space Game. You won't...

Not So Massively: Gamers rally around Total Biscuit (October 19, 2015)

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Online gaming and e-sports are getting bigger by the day, and there are literally hundreds of popular online games out there that don’t really...

You’ll need to manage fuel and choose your jump points wisely in Star Citizen

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Cloud Imperium is expanding its weekly Star Marine update to include news relating to Star Citizen's upcoming 2.0.0 alpha patch. CIG says that brand...

Star Citizen publishes a starmap Q&A

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Cloud Imperium has published the first part of a Q&A session with the designers behind Star Citizen's starmap. Last weekend's CitizenCon saw the first...

Star Citizen tops one million accounts, rewards its community

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There's no doubt that Star Citizen has a legion of followers, as RSI announced that it has reached its one millionth account (or "citizen"). "If...

Stick and Rudder: The best bits of Star CitizenCon 2015

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Wow, so, where to start with this week's Stick and Rudder? I guess I picked the wrong time for a vacation, and shame on...

Massively OP Podcast Episode 33: Ascent’s James Hicks

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Justin and Bree fête Ascent's James Hicks discussing Star Citizen, Wurm Online, Ultima Online, WildStar, Daybreak's mystery game, Elite: Dangerous, RIFT, and Funcom.

Not So Massively: Star Citizen’s map is amazing (October 12, 2015)

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Online gaming and e-sports are getting bigger by the day, and there are literally hundreds of popular online games out there that don’t really...

The Daily Grind: Are you going to play Squadron 42?

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A whole bunch of Star Citizen-related stuff happened this past weekend, and I've got a lot of catching up to do since I missed...

The MOP Up: How long would you last in your MMO? (October 4, 2015)

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The MMO industry moves along at the speed of information, and sometimes we’re deluged with so much news here at Massively Overpowered that some...

Star Citizen’s Chris Roberts responds to publication’s ‘long troll’, threatens legal action for defamation

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Unless you've been living under a rock lately, you probably know that Star Citizen and its creator Chris Roberts have been under siege from...

Not So Massively: Martin Shkreli slammed in e-sports; Star Citizen legal letter revealed

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Online gaming and e-sports are getting bigger by the day, and there are literally hundreds of popular online games out there that don’t really...
Sure you are, home slice.

Star Citizen studio ‘grows’ dev team, claims layoffs are ‘streamlin[ing]’

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It's never exactly calming to hear that a large project is laying people off before release, and that's the rumor swirling around Cloud Imperium...

Here’s what happened with Star Citizen’s FPS module this week

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Cloud Imperium published its weekly look at Star Citizen's Star Marine FPS module progress earlier this weekend. Most of the week was spent fixing...

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