science

MMORPG science in 2015

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Better not scoff at academic research: From Superdata to in-house economists, from feminist theory to Bartle, and from education applications to NASA mapping, science is...

The Daily Grind: Will you Kickstart any video games in the new year?

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A recent piece on Gamesindustry.biz posits that while there the crowdfunding "bubble" hasn't burst, the crowdfunding scene, at least insofar as video games, is experiencing...

New research illuminates our gaming motivations

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If you've ever thought that the Bartle test was a bit outdated, game analytics consulting firm Quantic Foundry has a new gamer psych chart for you....

Grab a Star Trek Online T6 Valiant key from PWE and MOP [All gone!]

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In honor of Star Trek Online's New Dawn release this past autumn, PWE and Cryptic have granted Massively OP 50 keys for the popular...

City of Titans is using government science to build its maps

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The upcoming superhero MMO City of Titans has ambitious plans to build up to 40 districts for the game. But how will it create...

AD2460 is going free-to-play next week

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Will a shift in business model help the indie space strategy title AD2460 leap ahead in popularity and play? That question might be answered...

Exploring ‘The Video Game Debate’: Games and education

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We've got some really smart commenters here at MassivelyOP, and I think they help keep the fiercer trolls away. But when Joystiq itself went under,...
Dinosaur tech.

Star Trek Online previews the community-designed Jupiter carrier

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The first community-designed starship is coming to Star Trek Online with the Jupiter-class carrier. While it's got sleek lines, the Jupiter's biggest selling point...

Raph Koster: Game developer, and now published poet

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People wear many hats in life, and noted game developer Raph Koster has donned another one that most folks aren't used to seeing him...

Perfect Ten: Why making an Old West MMO would be challenging (but worth it)

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The western has been limping along for decades now, occasionally rearing its head to produce a well-loved movie or game smash hit before disappearing once...

Exploring ‘The Video Game Debate’: Moral panic and online griefing

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Welcome back to our ongoing exploration of Rachel Kowert and Thorsten Quandt’s book The Video Game Debate. As you can guess, the book itself focuses...

Massively Overthinking: Let’s take the classic Bartle test

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Here's something you probably didn't know: Online worlds researcher Dr. Richard Bartle didn't actually write the Bartle test. His original research explored, analyzed, and defined the...

EVE Vegas 2015: Project Discovery gamifies scientific research

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One of the problems facing some fields of scientific research is that there are often huge numbers of images to classify and analyse, and...

The Soapbox: MMOs and the power of habit

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I've been reading this book by Charles Duhigg called The Power of Habit. Actually, the full title is The Power of Habit: Why We...

EVE Vegas 2015: What to expect from EVE Vegas 2015

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While the main event of the EVE Online community calendar is undoubtedly the annual EVE Fanfest in Iceland, smaller fan-run events have popped up...

Nexus Telegraph: The problem with WildStar’s paths – and how to fix them

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When the path system was first revealed close to WildStar's initial announcement, it was presented as a major tentpole of the game to set...

Exploring ‘The Video Game Debate’: Online games and internet addiction

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Massively OP's overview of Rachel Kowert and Thorsten Quandt's book The Video Game Debate last month was just the beginning of our coverage of the...

Devilian unveils the Cannoneer, starts beta tomorrow

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Devilian's first closed beta starts tomorrow. As such, Trion has released a new video focused on the Cannoneer, which is a "petite yet powerful"...

Exploring ‘The Video Game Debate’: Modern online game research

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Late last year, I published on Massively-that-was a set of articles addressing current research on the relationship between shyness and online game friendships, including a...

The Game Archaeologist: Anarchy Online

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"The future in your hands." This was Funcom's promise to gamers in the early days of the 2000s. Even as the MMORPG genre slowly took...

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