socializing
The Daily Grind: How many people are you close to in your MMO of choice?
For all that people sometimes tell me that MMOs are so much less social than they used to be, my experience honestly isn't all...
The Daily Grind: What do you do to be social in an MMO?
People have been saying to me for years that MMO are less social these days. I've never really understood why; I'm still as social...
The Soapbox: No, forced grouping in MMOs isn’t ‘social’
Thinking back to high school, I'm awash in memories of the many deep, meaningful relationships that spawned as a result of being forced to...
The Daily Grind: Is zone-wide chat a good thing for MMOs?
The first MMO I ever played was Final Fantasy XI, which meant that I got used to the idea of having no zone-wide chat....
Exploring ‘The Video Game Debate’: Social outcomes and online gamers
Of all the chapters in Rachel Kowert and Thorsten Quandt's book The Video Game Debate: Unravelling the Physical, Social, and Psychological Effects of Video...
Massively Overthinking: Let’s take the classic Bartle test
Here's something you probably didn't know: Online worlds researcher Dr. Richard Bartle didn't actually write the Bartle test.
His original research explored, analyzed, and defined the...
Massively Overthinking: Making MMOs more social from the inside out
This week's Massively Overthinking topic from an anonymous Kickstarter donor asks us to set aside our criticisms of the social environment of MMOs and...