Official Site:Â Star Wars Galaxies
Studio:Â SOE, now Daybreak Game Company
Launch Date:Â June 26, 2003
Sunset Date: December 15, 2011
Genre:Â Sci-Fi Sandbox
Business Model:Â Subscription
Platform: PC
star wars galaxies
There are eight live SWGemu projects right now
The Daily Dot has a long piece out this week on its Kernel subsection all about Star Wars Galaxies and its emulator underground.
Author Dennis Scimeca...
Massively Overthinking: The next big Star Wars MMORPG
In honor of Star Wars week (and rumors that EA is working on another Star Wars game), let's talk Star Wars MMOs.
Star Wars Galaxies...
Massively OP’s Best of 2015 Awards: Biggest Disappointment of 2015
Massively OP's end-of-the-year awards continue today with our award for the biggest MMO disappointment of 2015.
Last year, we gave this "award" to WildStar and ArcheAge in...
Ten years ago today, Star Wars Galaxies’ NGE made the New York Times
Hat tip to Redditor dejoblue, who's reminded everyone about the fateful day back in 2005 when SOE, struggling in the wake of World of Warcraft's...
Tamriel Infinium: Elder Scrolls Online’s 2015 report card
I’ve never had a chance to do an annual "report card" like this for Elder Scrolls Online because I left the game by the time that...
Massively OP’s holiday gift guide for the MMO hipster
I say this with nothing but love in my heart: Some of you guys are serious MMO hipsters. Heck, some of you guys were...
Massively OP’s holiday gift guide for EverQuest franchise and Daybreak fans
It's that time of year again: when you realize half-way through your indulgence of in-game festivals that you totally forgot to go out and...
The Daily Grind: Do secret classes and hidden content belong in MMOs?
If you ask old-school Star Wars Galaxies fans about the original implementation of Jedi in the classic version of the game, you're likely to get an earful...
The Daily Grind: Is an MMORPG still an MMORPG without gear progression?
A Massively OP commenter recently opined that "without gear progression, is a MOBA not an MMORPG," and I would really love to talk...
Massively Overthinking: Is IP-blocking in online games a necessary evil?
This past week, news about Black Desert's IP blocking has reminded me once again how IP-blocking, region-locking, and the resulting isolated MMO communities are...
Ask Mo: The absurd advantages of MMO guilds
A Massively OP reader named Ohnix recently sent us a question just perfect for Ask Mo. Let's debate guilds!
I play EverQuest II quite a...
Massively Overthinking: What to do when your MMO grows stale
Earlier this year, Kotaku ran a piece on how to make your favorite games feel new again once they've gotten a bit stale. Since...
Here’s how to use a factory in the Divergence alpha
Divergence Online creator Ethan Casner published a new YouTube video yesterday that focuses on the sci-fi sandbox's factory implementation. Much like in the classic...
Massively Overthinking: WildStar, Guild Wars 2, and MMO raiding in 2015
Here we are in October, sandwiched between WildStar's F2P conversion and Guild Wars 2's Heart of Thorns launch, and it seems as if we're...
The Daily Grind: How would you mix MMO features to create the best one ever?
Today's Daily Grind question -- more like command! -- from Massively OP Kickstarter donor Tim is short and sweet:
Mix features to create your perfect MMO.
It...
The Daily Grind: So what mystery title is Daybreak working on?
Tucked into Daybreak's announcement letter yesterday about the company's new digs and Jens Andersen's new role was the revelation that Daybreak is "currently working...
Perfect Ten: Why big MMO expansions are a good thing
I'm not really on board with the trend of saying that big expansions are back. They never left. Sure, we have one coming out...
The MOP Up: A rebirth for Star Wars Galaxies
The MMO industry moves along at the speed of information, and sometimes we’re deluged with so much news here at Massively Overpowered that some...
Massively Overthinking: MMO server merge horror stories
Whether you call them server transitions, evolutions, consolidations, megaservers, or connected realms, server merges are a thing that affects most MMORPGs at some point...
Divergence Online adds consensual PvP server stretch goal
Yesterday, we published a detailed interview with Ethan Casner, one of the devs behind Star Wars Galaxies-inspired Divergence Online. The response was more or...