star wars galaxies

Official Site: Star Wars Galaxies
Studio: SOE, now Daybreak Game Company
Launch Date: June 26, 2003
Sunset Date: December 15, 2011
Genre: Sci-Fi Sandbox
Business Model: Subscription
Platform: PC

Hyperspace Beacon: SWTOR datamining and guild building

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Usually, I don't combine two topics into one article, but these two things are important and I don't want to go another week without...

The Daily Grind: Should MMO studios disclose the odds of winning lockbox prizes?

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Every once in a while in an MMO, the desire to play with numbers grips me, like the time I hand-crafted a thousand drinks in Star...

Chaos Theory: I’d fund The Secret World for Funcom if I could

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Funcom is in trouble? Say it isn't so! No, seriously -- giving it words feels like personally putting a nail in the coffin, as...

Massively Overthinking: How seriously do you take MMO lore?

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Kickstarter donor Alien Legion has proposed an intriguing question about lore in MMORPGs. "Back in my World of Warcraft days, I mentioned to a friend that I would...

Perfect Ten: Clever features that should be in more MMOs

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MMOs are built on the backs of many interlocking systems, some more crucial to the experience than others. While I have great appreciation for...

The Daily Grind: Have you ever run an event in an MMO?

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Long ago, I used to live for player-run MMO events. In old-school MMORPGs, people judged a guild's quality as much on what it did for...

Massively Overthinking: Whither went the classic PvE MMORPG?

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Today's Massively Overthinking question was sent via e-pigeon from Kickstarter donor Apollymi. No e-pigeons were hurt in the writing of this article. "Have you heard...

Global Chat: Do you crave human interaction in MMOs?

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I've long been an advocate of "playing alone together" in MMOs. While I enjoy grouping and teaming up to a degree, mostly I want...

Sword and Bored: Re-trolling

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The nefarious underwear ninjas KaptianKuddles and DrL0v3 continue their griefing campaign. Mo's tanking buddy AnneSpanc co-stars.

Ascent’s James Hicks: ‘We really are onto something unique here’

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Ascent: The Space Game is one of the MMO genre's most ambitious titles. Whether it's the seamless transitions between the vastness of space and...

Ask Mo: If Star Wars Galaxies is so smart, why ain’t it rich?

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Star Wars Galaxies would have been 12 years old this week, had it lived a day past Star Wars: The Old Republic. That makes...

Ask Mo: Why MMORPGs still need traditional chat

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I dug this intriguing question out of our brimming-over letters-to-the-editor bin, and it's particularly timely given the recent launch of Wander, notable for its curious glyph-based...

The Repopulation on expectations, SWG, and the Q4 launch

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When Above & Beyond Technologies announced that its sci-fi MMO The Repopulation will launch before the end of 2015, sandbox fans simultaneously pumped their fists...

The Game Archaeologist: Mythic’s Imperator Online

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It is a truly difficult thing to create something completely new and original, especially in storytelling and setting. It's perhaps impossible in this day...
Which one of you is the Juno Reactor and which one is the Don Davis?

Massively Overthinking: When IPs are wasted on mediocre MMOs

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This week's Massively Overthinking question comes to us from Kickstarter donor Aldranis, whose query neatly dovetails with the IP-related question we answered on the...

The Daily Grind: If it were 2003 again, which MMO would you play?

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Fun hypothetical: Let's say that all of us -- including Massively Overpowered -- were thrown back in time 12 years to 2003. There's no...

The Daily Grind: How can MMOs design for both vets and newbies?

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This morning's Daily Grind question comes to us from Kickstarter donor Specus, who asks, I've seen many games where new players have trouble joining a...

Tamriel Infinium: What we know about Elder Scrolls Online’s Imperial City

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Even before the PC launch of the Elder Scrolls Online last year, there was something the community pined for: the Imperial City. In my first trip...

The Daily Grind: Does mid-game character customization matter in MMOs?

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This morning's Daily Grind question is brought to us by Kickstarter donor Tracergeek, who wants to talk about customization in MMOs -- specifically, the type...

Massively Overthinking: What would persuade you to play a classic MMO?

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For this edition of Massively Overthinking, Kickstarter donor Sargon wants us think back to 1997, when Ultima Online launched and parted MMOs from graphical MUDs forever....

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