stormblood
Final Fantasy XIV Shadowbringers tour: The healers
As soon as I started going through the abilities added to Final Fantasy XIV's healers, I immediately muttered to myself "oh, some people are...
Final Fantasy XIV Shadowbringers tour: The melee DPS
Honestly, out of all the roles in the game right now, the melee DPS was the most boring part of the Final Fantasy XIV:...
Wisdom of Nym: Final Fantasy XIV: Shadowbringers in benchmark and letter form
One of the nice things about the rules around the Final Fantasy XIV: Shadowbringers media tour is that seeing the big job change video means...
Wisdom of Nym: Final Fantasy XIV: Stormblood in review – the trials
First and foremost, I freely admit that the title for this one is a bit of a misnomer, since we're covering a lot more...
The Daily Grind: Have you ever regretted buying something in an MMO?
I absolutely hate buyer's regret. If I could go back and slap myself when I was about to press the "buy now" button on...
Wisdom of Nym: Final Fantasy XIV: Stormblood in review – expert dungeons
For all that dungeons are a core part of the Final Fantasy XIV experience, this expansion was the lightest on top-end dungeons. Where Heavensward wound up...
Wisdom of Nym: Final Fantasy XIV: Stormblood in review – leveling content
One of the things that I really do love about Final Fantasy XIV, from relaunch to now, is that it is indisputably a game that...
Wisdom of Nym: Final Fantasy XIV: Stormblood in review – side stories, part two
If I'm being entirely honest, I could probably stretch this series out even further from having two columns on side stories in Final Fantasy...
Wisdom of Nym: Final Fantasy XIV: Stormblood in review – side stories, part one
Those of you who don't remember the last time I did this particular column series (which is understandable, it was two years ago) should...
Wisdom of Nym: Final Fantasy XIV Stormblood in review – The main scenario
All right. It's all over but the waiting, and that means it's time to start picking apart the Final Fantasy XIV expansion we're now...
Massively OP Podcast Episode 213: FFXIV’s first world problems
Justin and Bree discuss FFXIV's controversial reveals, WoW level squish, Albion Online F2P, Glitch, Age of Conan, and Google Stadia, with adventures in Trove, SWG, Starmourn, LOTRO, and Rock Band, and mailbag letter on feeling perpetually behind in MMOs.
Wisdom of Nym: Reactions to the Final Fantasy XIV Tokyo Fan Festival
So we've now had our final fan festival for Final Fantasy XIV, and for heaven's sake we managed to get one big hype-derailing moment...
FFXIV Fan Festival Tokyo 2019: Travel to the First with Hrothgar and Dancers
The third and final Final Fantasy XIV fan festival for Shadowbringers kicked off on Friday evening in by North American time schedules. We even...
Wisdom of Nym: The system changes I’d like to see in Final Fantasy XIV: Shadowbringers
We don't yet know everything we're going to learn at the Tokyo fan festival about Shadowbringers, but we can be reasonably confident that it...
Wisdom of Nym: Final Fantasy XIV’s 2019 in preview
It's the day before the last patch of the Stormblood series in Final Fantasy XIV... technically. Yes, you can argue (correctly) that we'll actually...
Wisdom of Nym: Making proper predictions about Final Fantasy XIV’s next jobs
Now that we're done poking holes in bad logic, it's time to actually get down to brass tacks of predicting the next jobs for...
Wisdom of Nym: Predictions for Final Fantasy XIV’s fan festival
Well, here we go again. This Friday is time for Final Fantasy XIV fans to sit down and find out what the next expansion...
Wisdom of Nym: How we missed storyline overload in Final Fantasy XIV: Stormblood
One of the things that I mentioned back when I was reviewing Heavensward in its totality was that for all the praise I give...
Final Fantasy XIV previews the second volume of its lore guide
There's a lot of lore going on behind the scenes of Final Fantasy XIV. A lot of it is up-front with quests and dungeons,...
Wisdom of Nym: Evaluating Final Fantasy XIV’s job gauges
The biggest problem with job gauges in Final Fantasy XIV was always conceptual because there were two jobs built from the ground up to...