ultima

See: Ultima Online

Battle Bards Episode 110: Acoustic guitar

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The Battle Bards are quite familiar with the power of the strummed guitar and lute, knowing that such simple instruments can bring down walls,...

Exclusive: Indie sandbox El Somni Quas state-of-the-game dev diary

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It's been a hot minute since we heard from El Somni Quas, the indie sandbox from a Czech studio that cut its teeth on Ultima Online...

Shroud of the Avatar saves the wetlands

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Wetlands are an important part of the ecosystem, and not just because they are chock-full of stinging insects, biting snakes, and muddy bogs. They...

Shroud of the Avatar elaborates on Release 48 changes

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If you missed it, Shroud of the Avatar pushed out its November update pretty early this month due to the Thanksgiving holiday (an action...

Massively OP Podcast Episode 145: Farewell Marvel Heroes and Master X Master

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Justin and Bree discuss the sunsets of Marvel Heroes and Master X Master, NCsoft's and Funcom's quarterly financials, EA's Star Wars Battlefront 2 business model fiasco, and Path of Exile's upcoming expansion, with a mailbag question on slowing down for classic WoW.

The Daily Grind: Do you want to see the return of experience-loss-on-death in MMORPGs?

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Last week, I mentioned experience-loss-on-death in EverQuest that was particularly irritating when caused by so-called GM events. Yes, that was in the long long...

The Daily Grind: Are you thinking of WoW Classic as a totally new MMO?

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Early on in all the WoW Classic hoopla, I'd been thinking of World of Warcraft legacy servers as the sort of gimmick servers that...

Leaderboard: What do you expect out of live MMORPG events in 2017?

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Earlier this month, Black Desert GMs ran a live in-game event. I was super excited to hear about something like that in a newer...

Shroud of the Avatar’s early R48 update focuses on launch priorities, polish, and performance

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Shroud of the Avatar has rolled out Release 48 as of early this afternoon, which may just upset your internal clock a bit, since...

Shroud of the Avatar entices players to complete survey with in-game rewards

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Portalarium and Travian Games are looking for useful feedback for Shroud of the Avatar -- and they are not shy in their approach to...

Shroud of the Avatar teases winter holiday items and the R48 artifact revamp

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Are you one of those folks who laments that the winter holiday season gets pushed earlier and earlier every year? If so, you're not...

The Daily Grind: How old should an MMO be to consider classic servers?

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Last week, Justin and I were chit-chatting about legacy servers in MMORPGs when he said that Trion should really get moving on classic servers...

Shroud of the Avatar opens a trio of new mines for lowbies, gets ready for Christmas

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Players who want to get a jump start on their Shroud of the Avatar crafting career might end up taking a tour under the...

Ultima Online suspends ‘advisor’ program ahead of F2P conversion

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Back in 2014, Ultima Online revived its classic "counselor" program as a new "advisor" program -- essentially, it roped in community-minded, expert players to...

EA has put the kibosh on a player-run Battlefield emulator – are MMOs next?

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We don't cover the Battlefield games much on Massively OP, but this particular story caught my attention anyway because of the company and subject...

Shroud of the Avatar announces big gameplay change and new trial

5
Following the release of its October content update a few days ago, Shroud of the Avatar's weekly newsletter delivered a hodge-podge of smaller news...

Massively Overthinking: The state of early access, alpha, and beta ‘testing’ in the MMO genre

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I remember years ago when then-Massively-columnist Rubi Bayer let loose with a blistering rant on the state of faux beta MMOs. She helmed Betawatch...

Shroud of the Avatar’s Release 47 focuses on launch priorities

2
Like clockwork, Shroud of the Avatar continues its long string of monthly updates with today's Release 47. It's a pretty notable release in that...
Oh, wow, maps. What an amazingly new concept.

Shroud of the Avatar acquires fan-made map software for zone mapping

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The original plan for Shroud of the Avatar was to have all maps be hand-drawn, found by players, and generally hard to find. This...

Massively Overthinking: Is open-world housing really a ‘failed’ MMORPG experiment?

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Massively OP's Justin Olivetti has a provocative article on his personal gaming blog, Bio Break, this week on MMORPG housing. "I once again wonder why...

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