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See: Ultima Online

Ultima Online and Dark Age of Camelot observe birthdays, Halloween, and player memorials

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Celebrations for Ultima Online's 25th birthday are in full swing, and just to make the birthday month extra special, it'll have Halloween layered on...

The Game Archaeologist: Dark Ages, the weird lovechild of Celtic lore and Lovecraftian legends

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While the online world was fascinated by "the Big Three" Western MMOs in 1999 -- that would be EverQuest, Ultima Online, and Asheron's Call...

Working As Intended: My 25 years of Ultima Online

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Twenty-five years ago my boyfriend, Paul, and I walked into a shop to find a new game to play together. He picked up this...

Massively OP Podcast Episode 390: All systems go for MMO launches

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Justin and Bree discuss Star Citizen's crowdfunding, Wrath Classic's launch, Dual Universe, Mythic, Ultima Online's 25th birthday, Tibia, and LOTRO Before the Shadow, with adventures in SWG Legends and Truck Simulator, plus a voicemail topic on MMO systems proliferated across the genre.

Raph ‘Designer Dragon’ Koster reminisces on 25 years of Ultima Online

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While our own Game Archaeologist columnist Justin offered a retrospective of Ultima Online (and its alt ruleset server New Legacy was delayed into next...

Ultima Online delays New Legacy into 2023, hosts in-game faire to celebrate 25th anniversary

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At the top of 2022, MMO studio Broadsword was still on track to launch Ultima Online's New Legacy by the end of the year....

The Game Archaeologist: The legacy of Ultima Online

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Last week in The Game Archaeologist, we traced the history of Ultima Online’s origin, development, and testing -- not to mention one pesky in-game...

Massively Overthinking: The weirdest ways we’ve leveled in MMOs

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One of my favor flavors of fluff post we do occasionally is report on folks who have accomplished fame by leveling "wrong" in MMOs,...
getty

Vague Patch Notes: The MMORPG industry shockwaves that still reverberate

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A thought occurred to me the other day regarding World of Warcraft and the way that it deformed the MMO industry: People who are...

The Game Archaeologist: How Ultima Online got made

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You know how there’s that yokel in every global chat channel that likes to troll players by claiming that World of Warcraft was the...

MMO dev Raph Koster disambiguates sandboxes, themeparks, simulation, and stagecraft

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Veteran MMO developer Raph Koster, who himself is working on a sandbox MMO couched in a metaverse, is back with another dev blog this...

The Daily Grind: Which MMO is *least* focused on fashion wars?

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I've been thinking about this topic ever since Blizzard tweeted a joke about "cursed mogs" in World of Warcraft. Honestly, while vanilla WoW definitely...

Massively Uplifting: WoW players break barriers, Bungie and ZeniMax raise money to help children

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Summer sweetness is not just for corn and watermelon! No, it's for all the kind and generous gestures of of our fellow gamers and...

Massively Overthinking: Is old-school MMO dungeon-camping ever coming back?

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A while ago on the MOP Podcast, Justin and I randomly wound up on the topic of camping in MMOs - not pitching a...

Working As Intended: MMOs that wish they were Star Wars Galaxies

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"My friends and I would skin someone alive for an SWG 2," an old Star Wars Galaxies player recently wrote on Reddit, and that...
There's a lesson here.

Ultima Online begins testing 25th anniversary rewards, delivers summer gifts

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It might be hard to believe it, but Ultima Online is about to turn 25 years old this fall. My brain doesn't even believe...

The Daily Grind: What’s the longest time period you’ve ever subbed to a single MMO?

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This question is a bit biased toward the subscription era of MMOs, but I think it still has some relevance given just how many...

Family of former Ultima Online lead designer and game academic opens college memorial fund in his honor

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Back in October of last year, we reported the news that Mike Sellers, best known to our corner of the gaming universe as a...

Whatever happened to Islet Online?

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Back in February 2019, we were pulled in the direction of Islet Online, a cutesy and colorful blocky sandbox MMO from Korea that made...

Massively Overthinking: Solved problems in MMOs

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One of the most annoying pet peeves this genre seems to spin up frequently is some companies' tendency to treat solved problems as unsolved...

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