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Children of Ur knocks out Alpha 1.1 update

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Children of Ur, one of two main Glitch revival spin-offs, hit another milestone recently with its alpha 1.1 update. With the new patch for the browser-based...

Nexus Telegraph: Righting the S.S. WildStar

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This past week I got the opportunity to ask a few questions about WildStar's new "stat refactoring" patch that's coming this fall. There were...

Tamriel Infinium: Imperial City revitalizes Elder Scrolls Online’s PvP

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I've always found it odd that one of Bethesda's biggest showings at a convention every year is QuakeCon. Elder Scrolls Online, especially, has always...

The Game Archaeologist: Kingdom of Drakkar

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Kingdom of Drakkar, also known as Drakkar or even Kingdom of Drakkar II, is a really odd duck among the annals of MMO history....

The Daily Grind: What’s your favorite MMO plugin?

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When I went back to Lord of the Rings Online a couple of weeks ago, I spent a decent amount of time searching the...

Star Citizen’s FPS elements to feature ‘slow-paced tactical gameplay’ and consequences for death

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Cloud Imperium has published another one of its weekly Star Marine status updates for Star Citizen. The post covers everything from engineering and coding...

Nexus Telegraph: Rethinking WildStar’s challenges

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Back when WildStar first launched, there was a rapid evolution of the general community opinion over challenges. Initially there was excitement over these on-the-spot...

Valiance shows its new female model, enhancement UI

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Pre-alpha superhero MMO Valiance Online posted some screenshots of its enhancement UI and an updated female avatar model on its website today. The latter...
Depopulated.

The Repopulation’s newest patch adds tutorials and mentors

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How does one play The Repopulation? Do you know? Are you sure you know? Because the developers found that the game's previous tutorial didn't...

Guns of Icarus overhauls its UI, adds new deathmatch

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The latest Guns of Icarus newsletter says that steampunk airship multiplayer title's new and improved UI is the result of 23,124 words worth of...

That guy who redesigned Guild Wars 2’s UI is now tackling WoW’s website

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Remember back in January when an ArenaNet forum user named Amax redesigned the UI for Guild Wars 2? As it turns out, Amax is Gradinar Razvan, who...

Behind the scenes: The sights and sounds of World of Warships’ vessels

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Immersion. That's not a word you often hear associated with lobby-based PvP games. But in the case of World of Warships, the third title...

The Game Archaeologist: The 4th Coming

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Over the years that I've been writing The Game Archaeologist, I've received more than a few requests to cover a game that was completely...

Skysaga gives PvP to the masses

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Skysaga's burgeoning community has a new way to grow closer today, as the game has opened the doors of its PvP arena to testers. Alpha...

ArtCraft addresses concerns over ‘more PvE features’ in Crowfall

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Here's another Crowfall news bite! Today's drop takes the form of a video Q&A with design lead Thomas Blair and creative director J. Todd...

The Stream Team: Visiting Villagers & Heroes Reborn with devs

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Have you looked into Villagers & Heroes since it was reborn a few weeks back? The game got a facelift, and MassivelyOP's MJ is...

Here’s how to sign up for Moonlight Blade’s open beta

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Upcoming Wuxia MMO Moonlight Blade is going into open beta on July 1st. Yes, I know, why are we writing about this because there's...

Trove on graduating Beta University and heading into the real world

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The stages of pre-launch development always conjure some measure of protection for a fledgling video game. It may be rough, but that's OK, it's...

Villagers & Heroes’ Slye on the new Reborn overhaul

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In case you missed it, Villagers & Heroes got a facelift earlier this month. The fantasy sandbox from Mad Otter Games is now known...

Ascent’s James Hicks: ‘We really are onto something unique here’

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Ascent: The Space Game is one of the MMO genre's most ambitious titles. Whether it's the seamless transitions between the vastness of space and...

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