wizardry online

Official Site: Wizardry Online (Wikipedia)
Studio: SOE, now Daybreak Game Company
Launch Date: January 30, 2013
Sunset Date: July 31, 2014
Genre: Hardcore Fantasy Action-Combat Themepark
Business Model: F2P (Cash Shop)
Platform: PC

Perfect Ten: Solo prequel games to MMORPGs

When studios go about making MMORPGs, risk comes along with the effect as a matter of course. The only question is how to reduce...
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Perfect Ten: MMOs that flirted with permadeath

This month, Dungeons and Dragons Online will be venturing where many MMORPGs have feared to tread: into the realm of officially supported...
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The Game Archaeologist: Ironman modes and elective permadeath

One facet of video games that's been around almost since the very beginning is difficulty levels. This allowed the player to choose how hard...
This took some work.

Wizardry Online fans hope to ‘resurrect’ the permadeath dungeon crawler

Despite an impressive RPG pedigree that stretches back decades, the Wizardry franchise faltered when it came to breaking into the MMORPG market. Wizardry...
We're not counting your game dying as death here.

Perfect Ten: The big book of MMORPG death mechanics

Video games will kill your characters. It's inevitable. I still faintly remember my younger brother's first video game death, when he ran full-tilt into...

Battle Bards Episode 128: Seaside port

Why not sail up to our dock and tie your ship to ours for an hour? The Battle Bards return for another great episode...

Global Chat: Why Wizardry Online’s permadeath was a good idea

Here's an MMO and a feature both long since deceased: Wizardry Online and permadeath. Yet as JVT Workshop argues, it was an...

Jukebox Heroes: Six more groovy tunes from MMOs you’ve never played

As an MMO music collector, I've gathered some really obscure soundtracks over the years, including ones from games that people don't even remember existing,...

Perfect Ten: Exploring MMORPGs from the far corners of the world

Have you ever noticed that while there's an entire world out there, most all of the MMORPGs we discuss and play tend to either...

Massively Overthinking: Prestige systems in MMORPGs

Last week, an interesting question dropped into our team inbox. It was from a game developer -- I don't know for which game --...

Wizardry Online to sunset in Japan

Hardcore perma-death MMORPG Wizardry Online just can't catch a break: MMO Culture reports today that the game is shutting down in Japan,...

Getting perspective on Chronicles of Elyria’s planned PvP and PvE featureset

Anyone on the MassivelyOP team will probably tell you that I won't shut up about Chronicles of Elyria. There's so much to like...

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