Official Site:Â World of Warcraft
Studio:Â Blizzard Entertainment
Launch Date:Â November 23, 2014
Genre:Â Fantasy Themepark
Business Model:Â Subscription (Cash Shop)
Platform: PC
world of warcraft
The Game Archaeologist: Mark Jacobs on Mythic’s early online games, part 2
We're back with our second part of an interview retrospective of Mythic Entertainment's early online games with CSE's Mark Jacobs. Last week, we talked...
Ghostcrawler reveals the design origins of World of Warcraft’s Death Knights
Just because Greg "Ghostcrawler" Street is over with the League of Legends team these days doesn't mean that he has stopped talking about World...
How Project Titan and Overwatch prompted Chris Metzen to leave Blizzard
Months later, the World of Warcraft community is still coming to grips with the absence of Chris Metzen, who decided to retire from Blizzard...
Massively Overthinking: The many ‘NGE’ moments across MMORPG history
Eleven years ago this week, the New Game Enhancements patch descended on Star Wars Galaxies, forever changing the trajectory of the game, SOE, and...
Perfect Ten: Messed-up aspects of MMORPGs we mindlessly accept
When we engage in the collective fantasy of playing MMORPGs, we accept certain structures and tropes that have been in place since the early...
World of Warcraft celebrates its anniversary with corgis and trivia
It's been twelve years since World of Warcraft launched, and that means it's time to log in, earn anniversary achievements, and pick up some...
Battle Bards Episode 86: World of Warcraft: Legion
With all of the unbridled love for World of Warcraft’s soundtrack on Battle Bards, historically, you know that we couldn’t let a new expansion...
World of Warcraft datamining points to new WoW Token use in patch 7.1.5
Do you remember BlizzCon 2016? It was just a couple of weeks ago, surely you do. One of the topics on discussion was letting...
Heroes of the Storm highlights Varian Wrynn and his multiple specs
King Varian Wrynn in Heroes of the Storm is a Warrior. Not just in the MOBA-specific terminology, either; he's a Warrior in the classic...
World of Warcraft’s post-BlizzCon debrief
It's safe to say that Ion Hazzikostas has emerged as the face of World of Warcraft's development team, particularly following his rundown of all...
Leaderboard: How would you rate BlizzCon 2016?
During this past week's podcast, Justin, Eliot, and I debated the overall tenor of BlizzCon 2016 -- and found it more or less lacking....
The Game Archaeologist: Mark Jacobs on Mythic’s early online games, part 1
When you bring up the name "Mythic Entertainment," chances are that most gamers are going to immediately think of the studio's two major MMOs,...
Niantic on Pokemon Go’s community struggles and WoW-like MMO nature
It's no secret that the Pokemon Go playerbase has been falling off since its summer pinnacle, and if you dig around on Reddit or...
World of Warcraft shares behind-the-scenes secrets of its newest raid
With the Trial of Valor raid open for business in World of Warcraft, Blizzard wanted to share a few behind-the-scenes insights from the creation...
Perfect Ten: The worst patch naming in MMORPGs
Patches should, in all honesty, be the easiest thing in the world for online games to handle. You have a word that means patch,...
Tamriel Infinium: Elder Scrolls Online roleplay with the Human Floyd
Those who follow my columns here know that I'm a big roleplayer, but I don't exactly roleplay in the Elder Scrolls Online. I love...
Massively OP Podcast Episode 90: BlizzConcerns
Justin, Bree, and Eliot discuss BlizzCon 2016, WoW's new cadence, Diablo III's content plans, the Nostalrius legacy server standoff, Funcom's financials, and Revelation Online.
Project Gorgon is 25% funded on Indiegogo
Project Gorgon has raised a quarter of its goal on Indiegogo as of today and has tweaked a few pledge tiers, a new update...
Blizzard co-founder returns to the company after a 12-year absence
Over the past weekend of BlizzCon news, you might have heard someone exclaim, "Oh my goodness, Allen Adham has come back to Blizzard!" This...
The Daily Grind: Can WoW really keep up a rapid content cadence?
At this weekend's BlizzCon, Blizzard reps reiterated to fans and journalists alike that while the company is already working on the next World of...