wotlk
WoW Factor: A three million loss lesson
It's been a little while, hasn't it, friends? In the time since I last penned WoW Factor (which missed an installment purely due to...
World of Warcraft preps bonus events and adventure guide for 6.2
What would it be like to play an MMO where every day presented a new event to enjoy? This will be the reality for...
Guild Chat: Guild size and its effect on cohesion
Welcome along to Guild Chat, my cozy corner of the internet in which we can discuss all things guilds, the place where we all...
WoW Factor: The WoW token and the upcoming patch
Since the last edition of WoW Factor, two big things hit World of Warcraft in quick succession. The first is that the much-discussed WoW...
World of Warcraft adds retro ‘timewalking’ dungeons
There's no reason for you to go back to older dungeons in World of Warcraft unless you particularly like the look of something that...
WoW Factor: The design slide from start to present
After more than a decade of operation, a curious thing has happened to World of Warcraft: It's circled back around on an awful lot...