The Daily Grind: Would you play a World of Warcraft progression server?

    
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Classic servers and progression servers are on my mind lately. EverQuest just got yet another progression server; it had launch issues, but it’s up now. Lineage II is getting a classic server. RuneScape has one already. Darkfall’s considering it. Ultima Online… well, UO has Siege Perilous, which is old school only harder-core. We’ve even argued that Lord of the Rings Online would benefit from one.

But the elephant in the room is always World of Warcraft. Most of the people who have ever played WoW no longer do, and if the former WoW players in our comments are any guide, many of them long for the days of a previous setting. For some, it’s Burning Crusade. I preferred Wrath of the Lich King myself. And some peeps would just like to live in Vanilla forever. In fact, some do just that on illegal servers.

And all of those people would be paying Blizzard a monthly sub if Blizzard would just do what itty-bitty classic MMOs like EQ have done and opened some classic or progression servers. Would you join them? Would you play on a World of Warcraft progression server?

Every morning, the Massively Overpowered writers team up with mascot Mo to ask MMORPG players pointed questions about the massively multiplayer online roleplaying genre. Grab a mug of your preferred beverage and take a stab at answering the question posed in today’s Daily Grind!
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goettel
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goettel

StClair Then you’ll agree Wildstar plays nothing like WoW, vanilla or otherwise.

Wildstar is the gamer’s MMO. I login, I love to play, I log out. It’s not my life, like WoW tried to be. Even though the raiding seems to be good (from what I’ve heard), Wildstar needs a casual playerbase to thrive. With just the addition of a good mechanism for random world group play (like RIFT’s Instant Adventure), and a solid F2P model, I’d expect it to thrive, simply on strength of actual gameplay. I’ve resubbed to it, because to me it just offers the best actual gaming of any current MMO.

StClair
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StClair

goettel StClair Late BC and early WotLK, and WS’s beta.  I was a big fan of the game the marketing team showed me, and unlike many who’d stuck with WoW longer, I wasn’t completely burnt out on that sort of thing. I loved the graphic style and defended it to anyone who said it was childish and cartoony.  Even after NCsoft killed CoH, and made me very wary of trusting them with my money again, I was still looking forward to the WS I’d seen in the trailers and dev blogs.

The actual gameplay left me cold, with nothing to look forward to but “hardcore” classic raiding.  I was never much into that scene in the old days, preferring to just quest and craft and sometimes do a five-man or whatever.  I’m a roleplayer, a carebear, a “cupcake.”  It became clear before the end of beta that this game was not for me.  And I was sad, but there you are.  Didn’t buy the box at launch, didn’t take them up on the free trial offer.  Dunno if I’ll even go back when it goes F2P… I hear they’ve realized they do have to consider players like me, and can’t survive on rosy half-memories of month-long attunement chains and three-hour-long dungeon runs, but how much can Carbine do to fix that with the people they have left, and how long before NCsoft takes them out to that ditch behind the shed?

StClair
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StClair

ItsLorgarn Carthoris What you (both) said.  MMOs are as much about the players and the experiences as the world, the lore, the classes and abilities, etc etc.

Wander alone through a private server, or any game that has had an “offline mode” enabled for its client, and you will experience this desolation yourself.  The NPCs are all still there, offering their tasks and being semi-mobile scenery – depending on the level of emulation, you may even be able to kill some – but the people are gone, and with them, the soul.

goettel
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goettel

StClair goettel I doubt you played either.

StClair
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StClair

goettel Isn’t that basically Wildstar?
Well, the “well populated” part is iffy…

StClair
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StClair

Estranged My game did. :/

StClair
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StClair

rottenrotny People know where everything is because they wanted to, so sites like Wowhead, Wowpedia, Thottbot, et al were made.
They know how to do everything because if you haven’t watched the videos and know “the strat” for the raid before you ever set foot in the dungeon, you’re not on the team.
We have no one to blame but ourselves.

Laephis
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Laephis

Yes, I would.

Werewolf Finds Dragon
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Werewolf Finds Dragon

Not interested in WoW, but oh how I would love a classic Champions Online server. Essentially just everything as it was in open beta, with new additions balanced and tuned-up rather than nerfed down to match, and all the costumes available.
That’d be the thing that would get me playing Champions Online again. I know from reading forums that a lot of people felt the same way, that they hated the game just a little bit more with each patch, until it became too unbearable and they left.
Honestly, a classic server could be the one thing that would save Champions Online from its impending demise.

cookerpl
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cookerpl

I still play vanilla WOW after all this years, so yea, I would probably play on progression server too :D
BTW – newest Kronos server = vanilla with DUNGEON FINDER available at every innkeeper and meeting stone :D :D And at lvl 32 as human, everything is scripted as in retail so far. SO if blizz don’t care about progression servers and stuff, there are alternatives , just like in EQ case.