This week in MMO crowdfunding, Crowfall canceled its weekend playtest, but not before issuing a dev blog updating the community on some of the crafting changes that are in the latest builds, including the addition of Geomancy (using precious stone, wood, and ore to make land parcels that can combine into larger ones) and Architecture (which lets players craft deeds for buildings as well as crafting stations and city structures — sound familiar, SWG vets?).
Out in space, a group of core Elite Dangerous community developers went on strike briefly this week, bringing their websites and tools back online once Frontier had agreed to better support them. That was good timing, as players are in the middle of a massive roleplay event that will affect the outcome of an in-progress novel based on the game.
Meanwhile, Shroud of the Avatar dropped Release 41, City of Titans talked about its “aesthetic decoupling” philosophy, Pantheon updated players on its finances, OrbusVR completed its first closed alpha test, and the Dual Universe team moved into a new office.
Read on for more on what’s up with MMO crowdfunding over the last week and the regular roundup of all the crowdfunded MMOs we’ve got our eye on.
Conan Exiles has plenty of dangers lurking about ready to end players’ lives. Massively OP’s MJ has certainly encountered her fair share. Now, she has learned that besides dragons, there are also werehyenas. As if hyenas weren’t annoying enough! So now, she and the team are going to head out and exterminate some of these pests. Join us live at 6:00 p.m. to watch the slaughter (of beasts or MJ — or both!).
What: Conan Exiles
Who: MJ Guthrie
When: 6:00 p.m. EDT on Saturday, April 29th, 2017
Remember last June when Camelot Unchained startled everyone by announcing it was opening a second studio in Seattle? The team out west has been working on the game for many months now, but finally, it’s getting a home.
“The crew out in Washington now have an office space they will be moving into at the start of next week,” the game’s latest newsletter reveals. “After quite a journey, the lease is signed, the moving can begin, and maybe we’ll even convince them to appear on our streams a little more often.”
Also, may we say that this particular developer has impeccable taste in vintage 2015 t-shirts featuring a mascot rather near and dear to us:
As Lord of the Rings Online
players revel in the varied activities of this year’s 10th anniversary celebration, the crew at the newly formed Standing Stone Games
has a huge task ahead of them: To capitalize upon this monumental milestone and prepare to shuttle players into the “endgame” of the books.
We had the opportunity to sit down with Executive Producer Rob Ciccolini to talk abut the anniversary, its hiccups, and upcoming Mordor expansion. As the page turns on a new chapter of both the game and its development team, it truly feels like we’re about to venture into the unknown in more ways than one.
Another big change is coming to ARK: a live volcano! Devs have recently added special markers to show what will be changing. Unfortunately for Massively OPs MJ the entire metal production operation is based on the soon to explode mountain, so she and the team need to relocate the dinos and goods before they are destroyed. Tune in live at 12:00 p.m. as the team preps for this new world change.
What: ARK: Survival Evolved
Who: MJ Guthrie
When: 12:00 p.m. EDT on Saturday, April 15th, 2017
EverQuest II players know the game suffered some unanticipated and lengthy downtime this week. Daybreak says it was dealing with “technical issues with [its] servers” and thinks it has those licked, but it’s delaying GU103: The Menagerie (as well as the planned level 100 boost promo) to May 9th all the same.
The good news is that today and tomorrow, the game is making up for all that with a massive experience buff.
“To thank you for your patience and support, we’ll be activating Triple XP (AA, Adventure, Tradeskill) for ALL players and ALL servers starting now. This will run until Sunday, April 30, 2017 at 11:59PM PDT (07:00 UTC),” Daybreak writes. “In addition, we’ll be activating Double Ascension Scrolls starting on Monday, May 1, 2017 at 12:01AM PDT (7:00 UTC). This will run through Sunday, May 7, 2017 at 11:59PM PDT (07:00 UTC).
If you never read the comments… well, you probably don’t read What Are You Playing either, since half of the dang column is the comments. But you’re also missing out on our regular commenter Schlag, whom we all enjoy immensely. And this week, I get to write a tribute to him because the dude is down there with hand-crafted memetic humor on a remarkably large number of posts. Like, all the time.
We might not like that if not for the fact that he takes the time to hand-make most of them himself, and they are always not just relevant to the conversation but actively amusing. He does this because he enjoys doing it, and it’s absolutely awesome. He’s never disruptive, always upbeat, but always bringing a bit of humor in image format. And that means a lot to us. We recognize that it’s hard to deliver a nice piece of humor in image format, especially while staying on-topic and custom crafting things on a pretty much daily basis.
So here’s to Schlag Sweetleaf, because we like him. And Bree said I could pay him tribute this week, so I did.
Ah, the RPG tavern! To me, it’s the cornerstone of what role-playing games are about: The chance meetings, the preparation for adventure, the gallery of rogues, and the relaxed welcome that paves the way into this different world.
MMORPG taverns come in all shapes and sizes, and I am fascinated with many of them. I hate it when a well-designed inn or pub is barely used for anything in a game, because that feels like a waste to me. Kicking back at a tavern and enjoying conversation and activities is a wonderful way to pass an evening.
What’s the most fun you ever had in an MMO tavern? Was it a roleplaying session, a guild meeting, a drinking contest, a good-natured brawl, a clever questline, or something else entirely? Bonus points for sharing your favorite MMO tavern and why that’s your preferred hangout of choice!
Never say die! If City of Heroes fans had a motto, this would likely be it. Although they don’t have the original game to play, they do have Paragon Chat to hang out together in. And in honor of the game’s anniversary, folks are gathering to pay homage to their favorite world. And Massively OP’s MJ is not going to this party alone: Bree, Eliot, and Justin are also heading in for the evening costume contests. Join us live at 9:00 p.m. to catch the gang together and maybe even show off your favorite attire!
What: City of Heroes
Who: Bree Royce, Eliot Lefebvre, Justin Olivetti, and MJ Guthrie
When: 9:00 p.m. EDT on Friday, April 28th, 2017
Remember when Pantheon: Rise of the Fallen bombed pretty badly on Kickstarter? The good news for fans is that the day when that happened is in the past in every way; the game just completed another round of funding, and now it’s on very stable financial footing with its 15-person team. To celebrate, it made a class so cool only the head developer can play it. If you thought that naming your own avatar a lord and the dominant force in an entire game world would be the apex of nerdy self-insertion, you were apparently wrong.
Other beta news does not, however, include quite so much stuff to have a smile and a giggle about. It’s mostly just news. See, we’ll show you.
- Another public test is taking place for MechWarrior Online’s skill tree system, and don’t worry if you don’t understand the revamp just yet. The announcement goes into extensive detail.
- The first OrbusVR test wrapped up, and there’s a lengthy discussion of how, exactly, everything went. There was good, there was bad, there were lessons learned. Everyone laughed as the test closed off with a joke. Probably.
- If you’re still waiting for Bless Online to start testing over here, the Russian testing was shut down and shelved “indefinitely” for revisions. That is not what might be considered a good result.
- Valiance Online is quietly keeping its head down, working hard, and also upping backer rewards. For some reason we think about superhero games this time of year, who knows why.
- Speaking of superhero games, who wants to completely separate powers from their effects for custom visual flair? Because City of Titans will let you do exactly that.
- Last but not least, sandbox MMO Arcfall has showed up out of nowhere to jump into early access, although it doesn’t appear to actually be up for purchase just yet. The important thing is that it’s going to be.
And, yes, there’s a list down below. There’s always a list. Let us know if something’s missing, jumped phases, or whatever. We appreciate it!
That meanie oppressive future government! Always keeping the people under its foot and draining every penny from the masses for its insatiable neon budget! What’s there to be done?
Fortunately, we have gamers to the rescue in the early access title Hover. Revolting against the authorities, these gamers do what comes naturally: engaging in death-defying parkour. Seriously, it does look pretty cool, like Tron meets Mirror’s Edge with a more casual and goofy attitude. It’s not just outracing the Man, either; there’s at least one type of sports game that can be played with your friends or internet strangers too.
Hover: Revolt of Gamers is $20 right now in early access, and you can watch the trailer after the jump!
Calling Patch 9.18 “one of the most significant ever” for World of Tanks
overhauled the game’s matchmaking system this week as part of a concerted effort to address some troublesome areas.
So how does this matchmaking overhaul make the game better? “The improved matchmaker assembles teams choosing from a set of server-based algorithms — templates — so that both camps always have the same number of vehicles at the top/middle/bottom of the list. It also limits the number of SPGs per side to 3 at the most and significantly reduces the instances of map duplications.”
In short, fewer unfair matches and more battles in which you’ll have an honest shot at victory. The update also changed SPGs to become long-range artillery support for teams and revised the light tank lines to spread them all of the way to Tier X.
Brutal deathmatch arena game The Culling has temporarily reduced the financial barrier to entry, allowing anyone to try it out for free this weekend.
From now through Sunday, The Culling can be accessed for free through Steam. Additionally, the early access title is 33% off through May 1st, bringing the price down to $16.74.
Changes and adjustments are still being rolled out on a rapid basis to the in-development game, such as the re-introduction of the stagger mechanic while blocking. “The nature of weakness and feeble created scenarios where it was nearly impossible to overcome a HP disadvantage because the weakened player was capable of forcing damage trades,” the devs said. “We want players to have the opportunity to overcome any HP deficit through skillful play — stagger creates that opportunity.”