Star Citizen dismisses ‘feature creep’ concerns, declares Star Marine has NOT been canceled

The year thus far has not been the best possible year for Star Citizen. The game has seen a few people depart from prominent positions, delays to planned release schedules, and an essay by the ever-contentious Derek Smart claiming the game will never be made as pitched. Community manager Ben Lesnick addressed these concerns in a lengthy forum post yesterday, covering pretty much any and all concerns raised by players over the past several months.

Lesnick explains that the Star Marine delay is seen internally as a delay of weeks rather than months or years and that it remains an integral part of the game as a whole. He also explains some of the reasons behind ships that have been sold but are not yet actually playable and dismisses concerns over recent employee departures. And then he lands on the forever topic, feature creep:

I don’t have much to say to this, beyond that it’s not accurate. At this point, we are not adding additional features to the plan, we’re building out the ones we’ve already scheduled. I’ve seen some recent posts about how Chris’ “first person universe” is at odds with the original Kickstarter-era plan… and that’s again not the case. It’s a more recent way of describing what he wants to accomplish, but everything we’re working on is still what was pitched back then: Privateer-style persistent universe, Squadron 42 single player game, first person boarding and so on. (A desire to avoid feature creep is exactly why we stopped doing stretch goals, despite being aware that they drive revenue.)

Whether you’re an ardent fan of the game or just want a peek behind the scenes, you owe it to yourself to read through the series of posts yourself.

Source: Some thoughts on concerns!; thanks to Cardboard and Zander for the tip!
SHARE THIS ARTICLE
Code of Conduct | Edit Your Profile | Commenting FAQ | Badge Reclamation | Badge Key

LEAVE A COMMENT

187 Comments on "Star Citizen dismisses ‘feature creep’ concerns, declares Star Marine has NOT been canceled"

  Subscribe  
newest oldest most liked
Subscribe to:
jackofrost
Guest
jackofrost

The problem with all the SC stuff, is that only bits and pieces, in an alpha state, are playable.

Until the full game is released, none of this shit even matters.

It’s like saying the moon is actually a hunk of rotting green cheese, when all you can do is see it from hundreds of thousands of miles away. Until you fly a trip to the moon, stfu about it.

Lord Zorvan
Guest
Lord Zorvan

BKone Darkwalker75 Shhh…don’t try using logic on a SC defender. They treat logic the same way good ol’ Ben there treats words.

BKone
Guest
BKone

Darkwalker75 BKone Getting 80 mill USD upfront is free?

Vikingr
Guest
Vikingr

rioinsignia 
I read that text you quoted from Ben as him showing an example how much human resources they use when interviewing an artist or technical designer, just so people are aware of it. Those who demand more info need to think about that it also may take away time and resources from development of the game. I don’t read into that a reluctance to give people more info.

But many people don’t like Ben Lesnick. Some see him joking about controller issues and decides he’s not serious. Then they say he’s not competent to be a CIG employee. And it goes on. It’s a campaign out there to get him out, just as there’s a campaign against Sandi Gardiner. They’re both often mentioned in the same sentence as incompetent.

Now, I’m not saying you are one of these critics. I’m just saying there’s a lot of unfair and under-the-belt “criticism” out there, performed by whiners and trolls who try to destroy the project as best as they can.

Myself, I happen to admire Ben Lesnick’s writer skills. He’s much better when he writes things than when he’s on video. But I can’t say if he’s holding back information that he should’ve made public. It’s impossible to assess without knowing all the available data behind the scenes, so I won’t try to. But IMO he’s doing a good job. It could probably have been better but there’s always room for improvments, on most everything.

rioinsignia
Guest
rioinsignia

Sinaptic The problem is that people are using the wrong term.  It isn’t feature creep. 
They are just misusing a phrase because they can’t think of a better way to express concern that features which were originally planned to be done post-launch, have effectively jumped up the development queue for whatever reason.

rioinsignia
Guest
rioinsignia

GoJammit “M”….the psychotic’s psychotic.

rioinsignia
Guest
rioinsignia

Vikingr rioinsignia jefreahard It’s what Ben has been saying in the forums in his “Concern” thread that gave me that “vibe”.  CR gave me the impression of someone who really WANTS to make change for the better.  Who wants his company to strive to be better.
And yet, the way how Ben projects himself is as someone who thinks that sure they could do better…but in his opinion…..only a little bit because he whole heartedly believes that they are doing all they can.
I guess it all comes down to how someone uses the English language to convey their thoughts.  Sometimes their usage betrays their actual feelings.
For instance, let’s look at what CR said in his letter:
“To that end, we are going to investigate releasing a build with Star
Marine disabled that would allow you to experience some of the changes
and updates we’ve made over the last few months to the core code base……”
“We ended the 2012 pledge campaign with ‘The Pledge,’ in which I outlined
our new company’s goals to be open about our process. Today, I want to
rededicate ourselves to this….”
THOSE are strong sentences which implies that he truely believes what he’s saying and is fully committed to what he’s saying too.
Now let’s look at what Ben said about communication:
“….we are reporters and not coders, designers or marketeers
(probably not a word.) The bottom line is that it’s hard enough to take
ten minutes from leads to do the weekly Spectrum Dispatch videos where
they tell you what they’re doing… but the shortest marketing video to go
with such a video is at least four hours taken away from an artist or a
technical designer… and often quite a bit more time. ”
Now, in contrast to CR’s statements, Ben’s response in this paragrah doesn’t give me the sense that he truely wants to find a solution to the “concern” regarding communication.  I get the feeling he’s more interested in giving reasons why they SHOULDN’T need to do much more than they are doing.
This is further emphasised by how Ben seems to focus on the quantity of the formats they are rolling out as platforms for potential information, rather than the quality of information in them.
Of course, all this is just my opinion and the “gut feeling” I get.  I could be completely off-base in regards to Ben’s commitment to improving quality in the information they provide.  I really hope I am.  I guess we’ll see :)

Vikingr
Guest
Vikingr

rioinsignia jefreahard 
“But I get the feeling that Ben is just a little more reluctant on the
subject. Like someone who has been told he has to do something, but
doesn’t quite see the point of it.” 

What makes you think that? Is it just a general feeling or are you thinking of something concrete he has said?

rioinsignia
Guest
rioinsignia

Vikingr rioinsignia jefreahard I’m of the opinion that experience should give you a pretty good idea on what issues could crop up.  Sure you cannot predict everything that is going to happen…but then….they knew about the netcode issues back last year when they were thinking of launching the DFM with either the built in CryEngine netcode, or making their own.  So, to me, it seems that this issue isn’t one that came “out of left field” and caught them completely by surprise.
More likely ,they knew about it, but completely underestimated what was involved to get it working right.  Which is precisely what CR said in his letter.
Don’t get me wrong, I think the FPS Update is definately a good thing.  As was CR’s letter and the depth in the EoM. All those things gave me hope.  But I get the feeling that Ben is just a little more reluctant on the subject.   Like someone who has been told he has to do something, but doesn’t quite see the point of it.

Vikingr
Guest
Vikingr

rioinsignia jefreahard 
Well, I think  the estimates made about the release schedule was blocked by technical difficullties they didn’t foresee a few months ago, when the schedule was presented. Like throwing the net code out and rewrite it from scratch.
The question is then: should they have seen it coming? I don’t know, but it does sound like hindsight to claim they should’ve.

About the communication, they’ve admitted it can be better and they’re trying to fix that now, as far as I can see. I don’t think Ben Lesnick is not in full agreement with CR’s commitment to their original pledge. What is proper and enough communication? I’m not sure myself. However, I see ben is offering answers to the questions the community has wondered about, and that must be regarded as a step in the right direction, at least.

I may be extra sensitive to the noise in the RSI forums. I left it mostly two years ago now, in the summer of 2013, because the noise level was too much to bare. I had a choice to leave or to fight the trolls and risk being banned myself. I did fight the trolls for a time before leaving but I saw where it was going and decided it wasn’t worth my time, or risk my forum access, to continue.

So when I read about these demands from backers for this and that I can’t get myself to support much of it. The position of demanding anything puts me off in the first place, before I even hear what the issue is. Some issues I happen to agree with but IMO they’re talking to deaf ears if they think they can demand answers. They’re a loud and small part of the backers and I don’t believe the majority support their style of communication with CIG.