Star Citizen’s derelict ships offer dangerous excitement, plus new Lost & Found cinematic

Is it possible for one game to think of every little detail in a fictional universe? Star Citizen’s various teams are certainly trying to cover all of their bases to an insane degree. In this week’s Around the Verse show, details such as player tattoos, the placement of cargo in vessels, how one ship can take off with another ship in its belly, the feel of landing gear, and even the liquid physics in a cup of water are given close attention.

The main thrust of the episode, however, is what the team is doing with derelict ships and sites. These initially started as a demo and technical challenge, gradually expanding into a new type of environment for players to explore.

“We want to explore the idea of these derelict sites being a character within themselves,” Jay Malhotra said, “so when you approach a derelict site you can then just by looking at it seeing what it offered, whether it’s hostile, whether it was something that was a severe crash, whether it’s a place that’s been taken over by bandits, and so with that we wanted to create these little pockets in space where players could go and fill like they were part of history and there was a bit of story behind them and a bit of growth behind them.”

Get your full dose of Star Citizen news and developments in the video below, and then scope out the new cinematic Lost & Found video, which may or may not take some of the sting out of the game’s latest delays.

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110 Comments on "Star Citizen’s derelict ships offer dangerous excitement, plus new Lost & Found cinematic"

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IgnisGray

I gotta be honest, this is the first SC article on MOP I’ve peeked at for a long time. Back when SC was (relatively) new and still earnestly discussed, the dedicated detractors were in the minority.

I don’t know what happened, but lately, it seem like the haters must have become the majority or something, because I peeked in a few comment threads a month ago and it was just FILLED with people sniping the game and mocking it and calling it vaporware and laughing cries of “FEATURE CREEP.”

It’s so tiring. I’m tired.

This game is ambitious and has already has amazing things to show for the work they’ve done. Yeah, I wish the “buying ships for cash” thing was different, but otherwise, these are very talented people working hard to create something big and bold. And yet people’s first instinct is to wish it failure.

Tarka Roshe
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Tarka Roshe

Nah, the trolls aren’t the majority. Just the most vocal. Same old whines and moans and snidey/childish little comments. There will come a point where the game will speak for itself, for good or bad.

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Joe Blobers

IgnisGray never trust site comment sections… either one side or the other. Make your own advice based on what you watch (ATV’s), who seems to provide the most educated answer with proven facts and numbers versus those looking to destroy things with lapiday prophecy of Doom… regularly predicted every quarter since 3 years :)

The path of destruction is always the easiest to follow…hence followed by the less intellectually gueared and those with very poor expectation for themself. That is an everyday IRL reality trust me.
I suggest you to check this site or CIG site for ATV’s regularly… and to skeep the comment section.
ATV’s are done weekly and provide quite some nice insight and more overherre:
https://robertsspaceindustries.com/comm-link
SQ42 Chapter 1 is coming (a matter of a year at worst) and SC is headed for a Beta end of 2018.
Free week-end are available several time per year so you can even test current state by yourself in case you are not a backer. That is the best proof of transparency from a company.

April-Rain
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April-Rain

Nice video, but so was the video from Project Copernicus.

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IgnisGray

I’d say I’m not sure what your point is because Star Citizen is transparent and has a working product, but I think I do know what your point is, sadly.

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Moolarurka .

Star Citizen it a bit like god it has its believers and disbelievers .

Some of its believers are happy to sit quietly happy in their belief and others are like religious zealots getting angry at any hint of doubt or detraction they follow Chris Roberts like a cult leader and are as nutty as a squirrel’s cheeks in the Fall . Its these cultist types that really do damage to Star Citizen in the same way extremists do damage to a religion . They even have their own Satan in the form of you know who .

As for me I’m agnostic . Star Citizen like god is a lovely idea but I’ll believe it when I see it .

But I have a feeling a lot of people might be expecting God and end up getting a Gourd .

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Joe Blobers

You are totally wrong Moolarurka… If you know a bit SC story you would know that a Gourd is for disbelievers… Only The Lamp will bring the light to the (persistente) Universe….

Be The Lamp with us!!! :)

Beside that, I still have to see how so called Cultists can hurt anything. Pledges are increasing (and backers) not because of a few guys in a few comment sections… but because people decide to join a project they see as both viable, enviable and unique. Those Gourd, Lamp, Cult are just entertaining a few of us really :)

I have still to cross the path of a backer who believe CR is God… or the other clown Satan.

There is just one guy who consistently in his pro life left something that players do enjoyed and another that consistently mastered the very opposite… Pretty human attitude.
I think I know who backers decided to support to make their project a reality through this crowdfunded funding scheme… :)

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Moolarurka .

I tend to agree Chris Roberts isn’t God ( I think you’ll find I said cult leader) he isn’t even the messiah . HE’S A VERY NAUGHTY BOY .

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Melissa McDonald

I thought it was the Sandal not the Gourd? Great movie. God has a sense of humour, I am certain of it.

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Moolarurka .

If there is a god I think humanity is a pretty good proof he had a sense of humour ( that and baboons ) .

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Joe Blobers

Correct.
“The Shoe Is The Sign” in the movie The Life Of brian… A master piece of humour. but still The Gourd was also there and missed the race by… a drop of water I guess :)

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IgnisGray

I think the detractors are much, much, much more zealous than the defenders. They seem so…. hell-bent on seeing this project fail. It’s scary.

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Moolarurka .

But why do you think they want to see if fail ? Maybe because they come into a forum somewhere say something only to get pounced upon by zealots . This puts their backs up and they end up trolling the game .

Also if the zealots didn’t respond there wouldn’t be so much trolling . After all if you don’t feed the trolls they go away .

Meanwhile the rest of us sit on the sidelines and see it all going on and we know the trolls are not going to play the game ( probably ) so when we see the zealots acting like they do we wonder what the community will end up being like .

I can tell you thing that most puts me off trying Star Citizen more than anything is not some idiot troll but fans of the game who act in an unfriendly over zealous manner because after all those are the people I will be potentially playing with .

Sadly they don’t see the damage they are doing .

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Darkwalker75 .

Sadly they don’t see the damage they are doing .

Here is what you don’t understand.
Its not the fans/backers or the trolls/detractors that’s causing this damage you talk about.
Its people like yourself who are defending the actions of the trolls and detractors, without understanding why the fans and backers are defending the game against those individuals in the first place, but instead just call them for fanatics and zealots for trying to keep the lies and misinformation to a minimum.

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Joe Blobers

Quote:”puts me off trying Star Citizen more than anything is not some idiot troll but fans of the game who act in an unfriendly”

Sure Moolaruka. We got served this regurgitated meal of those so called bad zealots not letting troll or guys, with zero clue about what they say (the difference is very subtle sometimes…) and let them keep filling comments section with their garbage of sure evidence… based on nothing if you scratch a bit the surface.
“Leave them space, those guy are harmless” Sure, let them have fun and try to soil a project that gather + 600.000 backers…
To me it looks like you spend more effort to let such behavior become more and more prosperous rather than pinpoint them
Your last comment about Citizen looking at CR like God or to be precise Gourd, say a lot about your own ability to handle alternate vision of SC current state and future.

Same language used by the clown, who literally beg mods guys to ban those “zealots”… In fact the very opposing situation is occurring. Several well known troll have been ban recently on several sites that are tired of their hater none stop campaign.

If some was taking time to search a bit before shooting “facts” that are denied in a matter of minute, if some was trying to think twice before using their keyboard, may be some others should not be forced to provide proven facts.

Not feeding troll is a common known rule, but some are trolling since years and won’t stop.
The minimum we can do is to inform readers of their behavior and who they are.

For others, who claim facts that are uterly false, the minimum we can do is to pinpoint their lazy attitude. Sorry may be we should not and let them spread false information? They could be hurt in their certainty…

You better swallow it, I am personally not the guy who turn head when a girl get assaulted or insulted “for fun” in a bus.
I apply zero tolerance rule to those guys. IRL and in forum. Period.

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Darkwalker75 .

This is the kind of response I would expect some a person who just sees the situation in black and white and have not taken the time to even try to understand the situation.

If one person or a group of people say something is true and nobody contradicts them, do you really think that people will not believe what they say or take the time to check if what they are told is true?

If you think the fans and backers are causing damage by trying to keep these trolls and detractors in check, try to think how much worse it would be if these individuals was left to spread their vitriol unhindered.

I do agree there are some that take things too far, but that is true for both sides and most the fans and backers are in fact just trying to present a counterpoint to the vitriol from the trolls and detractors, which are just as much, if not more so, zealots and fanatics as you claim the backers to be.

And don’t be surprised if someone ends up calling you a troll.
By defending their action and putting all the blame on the backers for the problem, what you say could easily be interpreted as such.
No, I’m not saying you are a troll, merely explaining to you how some might see it as such.

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Darkwalker75 .

I have to agree with this.
It seems to me that if you say anything that contradicts the perception or opinions of these detractors will have them call you a fanatic, zealot and whatnot.

It don’t matter factually correct what you say are or even quoting/linking sources, they will come at you like they are the very fanatics or zealots they claim us to be.

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Moolarurka .

But what good do you think you are doing in these forums arguing with them in the way you have done for the last two years ?

All you do is perpetuate the impression that fans are defending this game out of fear that the trolls and detractors might be eventually be proven right . If you are certain this game is going to be amazing when it releases just sit back and chill about it.

After all if someone is a detractor you won’t change their minds but what you might do is make people who have little knowledge of this game sit up and take more notice of their point of view than needs be rather than focus on the news at hand in the article and you may give them the impression the potential community of this game will be not the most social .

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Joe Blobers

Quote Moorlarurka: “if someone is a detractor you won’t change their minds”

When I reply to the Clown or a well known troll, I just click on the reply button under his comment, so people know I am pinpointing him. At no time I try to change is mind but only inform Readers of who is the guy. I am not feeding them as I never answer any of their direct question or provide comment about their crap… Simple and efficient.

Also your wording is confusing. You say “the trolls and detractors might be eventually ” then “if someone is a detractor you won’t change their minds”
You mix troll and detractors. A troll is a troll okay.
A detractor is someone with a different vision (which is absolutely respectable on principle), providing or not facts and argument.
If he is genuinely making an error, leaving him with his error is not fair. Somehow you disrespect him letting him go forward with false information…. He can then change is mind… or be angry because he can not handle any kind of frustration…

Forum are like life. The real goal is to make your way and learn to handle the multiple and inevitable frustration that will pop up for sure many times between your first and last day.

Talking about social aspect of Star Citizen, if you log in PU and ask for help, you will receive both useful advise and even guys who will try to locate you and bring you back to station if you are lost in space somewhere.

Beside the guy who may try to steal your ship… the community is very friendly… and only troll are ashamed of this situation.

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Darkwalker75 .

So basically what you are saying its the fans fault for trying to correct false and misleading information, misconceptions and misunderstandings?

And if the fans do not try to correct the false and misleading information spread by these trolls and detractors, do you really think that will in any way benefit the development?

Is it really too much to ask of people to actually try to understand why the fans and backers are defending the game in the first place rather than just outright attack them by calling them fanatics and zealots?

What you clearly fail to understand here is that the fans and backers are not in any way trying to change the minds of the trolls and backers and they are not defending it out of fear that what the trolls and detractors say will come to pass..
The reason they do engage these individuals is so that the people who have are actually willing to listen and try to understand are not lead to believe that what the trolls and detractors are saying is really what’s going on.

Or do you really believe that if these trolls and detractors are not kept in check, but let run rampant, that it will not make people believe what they say is in fact true?

You seem like a reasonable individual, so before you respond, please take the time to actually understand the situation and not just think that you somehow know better what is really going on.

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Moolarurka .

Do you think you keep them in check if anything to me it seems you just fan the fire of their flames .

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Joe Blobers

Quote Moolarurka: “Do you think you keep them in check if anything to me it seems you just fan the fire of their flames ”

Okay we got it. Darkwaker75 and myself provided quite precise feedback about why and how we react.

You are the one who complain about our reaction, IE answering to comments… and you do serve us the same attitude to prove you are right :)
So why are you arguing in loop while you do exactly what you complain for several times in a raw… either your logic is broken or you are one of those that attempt to sneak in an achieve a goal by ruse rather than brut force? :)

I told you… that won’t happen :)

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Darkwalker75 .

I fail to see your logic.

How does presenting well reasoned and logical arguments backed up by facts with sources, that shows that the trolls and detractors are in fact just speaking nonsense and trolling, in any way fanning the fires?

April-Rain
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April-Rain

pretty spot on.

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Moolarurka .

.

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primal

the graphics on this thing are incredible and the fire and smoke billowing out of stuff is going to make this one hungry game to run along side everything else.

Needs more gfx firepower.

Nathan Dearsely at the end about theres only 1 ship in the game that has a derelict… yeah thats definately the bengal carrier

Zander
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Zander

Nathan Dearsely at the end about theres only 1 ship in the game that has a derelict…

Not to correct, rather emphasize. All flight ready ships have been converted for derelict, as stated in the video.

I won’t sugar coat this. Running this game will require today’s mid to high end hardware. Expect a minimum 3.6ghz quad core or better, Infact because this game is so CPU heavy, they say, ‘the more cores, the better’. A GTX 970 or better, 12gb of ram or better. This won’t do well on anything but an SSD drive or better. It will run on Windows 7 though.

It’s new tech. Expect it to demand a newer system

deekay_plus
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deekay_plus

considering how it runs today on a range of low to high end hardware and why it runs that way, your post is rather silly.

3.0 will run much like 2.x does if not better, even before the network culling fixes and server back end fixes that will dramatically improve performance are implemented later.

i hate to break this to you but nothing they have to show is particular demanding on hardware. certainly not cpu’s side of things. and certainly not to demand many cores. XD

Zander
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Zander

BTW, reading the Gamstar interview article they published today;

The minimum specs for the PC are these: 4 core CPU, 2GB GPU, 8GB RAM. Recommended is an SSD.

So while your right it won’t require a heavy system, I suppose I was refering to getting the best visual experience out of the game.

deekay_plus
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deekay_plus

which doesn’t make your post make any more sense than it did originally.

“more cores the better” doesn’t give “the best visual experience” out of any game. because that’s not how cpu’s work.

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primal

oh really like witcher 3 didnt get majorly downgraded from its orginal e3 reveal because of all the fires and smoke… yeah ok sure lol

deekay_plus
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deekay_plus

you know witcher 3 is made by a self publishing studio right? XD

second off if you think TW3 got downgraded you have no idea of graphics technology.

did you get this meme out of a crackerjack box? XD

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primal

Yes witcher 3 did get downgraded over the original e3 reveal and Iwinski even admitted it after he tried passing off the non downgrade as it wasn’t downgraded because it wasn’t released rubbish.

I’ve got no idea about graphics tech lol I’ve got eyes and there was stuff in the reveal that simply wasn’t present in the final game. Don’t need to be a genius to figure that out. Just because the ability to do it is still there doesn’t matter when those visuals aren’t there. Therefore downgrade

Wither 3 is self published omg really woooooooooow didn’t know that, still don’t see you point by that failure of a comment

deekay_plus
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deekay_plus

you were arguing against publishers. the fact it’s self published renders your point moot.

and no it’s just easier to “admit” the downgrade and move on rather than arguing with /v/ and r/gaming what the reality of what they did was.

which was to go from heavily saturated look to a more vibrant and colour rich look.

but you’d know that if you knew what you were looking at.

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primal

i arguing against publisher??? where. as far as i know i didnt mention anything against publishers anywhere and dont try to make up any sentence seeing as editing my posts were locked out along time ago. i think your heavily confused. i think i was replying to you against this arguement

“i hate to break this to you but nothing they have to show is particular demanding on hardware. certainly not cpu’s side of things.”

where they were showing all those really good looking fire and smoke and was pointing out w3 e3 reveal had billowing fire and smoke which they massively downgraded due to performance cost of it.

so show me again where i was arguing against publisher, ill sit here and wait!!!!!!!!!!!!!

deekay_plus
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deekay_plus

my bad, wrong thread. still irrelevant tho.

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primal

yeah your comments are irrelevant!

deekay_plus
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deekay_plus

i mean really wtf does allged downgrades in tw3 have to do with sc’s hardware usage profile and requirements?

it’s completely unrelated.

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primal

basing it on similar type of effects. then again w3 was using gimpworks for it.

deekay_plus
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deekay_plus

star citizen isn’t even as dense as tw3 scene wise, completely different engines, and sc’s pu performance issues have nothing to do with local hardware concerns.

it’s an apples to airplanes comparison.

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primal

suppose so, but 5-6 weeks till hopefully can fly around in glory

deekay_plus
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deekay_plus

they moved back all/most of the stuff that will improve perfomrnace.

i think the one thing that is still in is not reporting locations of static locations to all clients. which is a big one but not the whole thing.

basically a big part of the current performance issues in PU is all the static objects in the game including all those asteroids in yela (and elsewhere) are tracked by the server and sent to the client to process.

iirc from what my buddy who watches the game like a hawk and gives us the important stuff, he said that should be done and over with in 3.0. but network culling and server side fixes won’t be in yet- the latter stuff will imrpove performance dramatically.

the new lighting system which again not sure if that made it in to the next patch will also improve some things but should be more minor. stuff likee the extreme duplication of lights due to CE’s default lighting system and how CIG has used it on ships. like the catepillar has like 300 different light state nodes alone.

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primal

yeah the light stuff is in an done already. one thing that will help with performance is that component update scheduler so stuff further away isnt updated as much so like asteroids and that would help with that.

sure its not going to have massive performance increases till all that other stuff comes online and then they sit down and do proper optimisations closer to gold release.

as long as it runs around 30 id be alright with that. itll do for the time being

deekay_plus
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deekay_plus

well 2.6 already runs a steady (finally) 18-25ish fps from low end to high end hardware.

so yeah 30 i think is achievable.

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primal

wrote that wrong. was on about the derelict that there is only 1 in the game.

Zander
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Zander

Yeah for now. Updated my post.

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primal

atm i got a 1700 8c/16t 16GB ram, got SC on a samsung 500GB 960 evo NVMe SSD, and 1070, with a PG279Q, and thats not going be enough i reckon at least on GPU side. need more power.

Estranged
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Estranged

Like DK was trying to say, I wouldn’t be upgrading anything until the client is optimized.

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primal

i think there will only be 1 in the game, well depends what it is and how big the ship needs to be to be seen from space. theres supposed to be only 3 bengals in service at any 1 time, 2 active and 1 being upgraded but there may have been 1 that has been attacked and crash landed planet side. could be the retribution but i think only 1 of them has ever been made due to cost unless something happens in squadron episode 3 and get “lost” in a battle and crashes on a planet somewhere and that is supposed to be around 2km long. could be a vanduul ship but i doubt it.

or maybe its the pegasus escort carrier. that thing looks amazing from the art ive seen of what its supposed to look like but never know

Zander
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Zander

For those unable/willing to watch another superb episode on Star Citizen:

Day/Night Cycle w/ Planet Axis Rotation:

Derelict Salvage Find:

Ship Landing Gear Compression:

Cargo Transaction Interface:

Space Bike Docking Inside Small Utility Ship:

Space Bike On Moon Surface:

Mobiglass Tease:

Episode Eye Candy Version – No Commentary (9mins):

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Melissa McDonald

the space bike clip was nipplicious

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TheDonDude

I mentally added loud SPROING sound effects as that Aurora touched down.

Tarka Roshe
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Tarka Roshe

lol. straight out of a road-runner cartoon.

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Paragon Lost

Thanks Zander, good stuff.

edangerous
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edangerous

What is it with SC zealots and their bloody gif spam…,

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Joe Blobers

Edangerous…. calling zelots those providing an alternate solution to a 30 minutes video is a bit off. Gif provideda nice way to focus on a short specific video sequence. Nothing more nothing less…
And if you do not like SC… what the hell are you doing in every SC comment section? :)

So thanks Zander for providing Gifs.

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primal

dont mind edangerous you know the only gif ED can muster is someone yawning and falling a sleep!

edangerous
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edangerous

Well a fellow zealot would say that wouldn’t he :p

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Oleg Chebeneev

I would also be mad seeing all those awesome gifs if I was Elite fanboy

edangerous
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edangerous

Ignoring that I have spent close to $400 on Star Citizen… but go for the asumptions if that’s all you’ve got.

The only reason I have this reddit nick is because Elite was the 1st subreddit I had any interest in joining, it was there that I got introduced to Star Citizen and became a backer.

The spam happens everywhere, if it’s not image or gif spam it’s referral spam or DS spam, even on forums dedicated to SC where readers have the time and interest in watching these videos they still get spammed, really fucking annoying :)

Ken Smith
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Ken Smith

Perhaps it’s because CIG puts out a lot of content, and having nice clips in gif form of the highlights are nice to have to show people who don’t have the time to sit through 30-45 min weekly videos.

Did you ever consider that?

Ken Smith
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Ken Smith

They do get cranky, don’t they?

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Schlag Sweetleaf
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deekay_plus
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deekay_plus

i like the lost and found video’s writing acting and direction. but i feel it’s a poor choice to release it now in the face of further 3.0 delays currently in progress. if all goes well we could see closed NDA player testing next friday but at this point i’m not holding my breath.

it’s just crass to put out another new “in engine” RP video out with the current state of things.

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Space Captain Zor

I guess one way to see it is the cart before the horse, but if I were to guess, it was the lore and cinematics teams getting something put together despite everything else happening around them and they ran with it. That’s the only reason I can think of them doing a whole main ATV segment on derelicts yet again.

I certainly would rather them release some SQ42 cinematics that Brian Chambers alluded would be possible in “a few months” quite a few months ago. The fact that the LA office update mentioned work was still not done on things like bridge officer costumes for S42 was irritating. I’d think that shit should be done awhile ago… or maybe it was and they decided they weren’t good enough, idk.

deekay_plus
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deekay_plus

yeah seeing alot of commentary about sq42 lately more than previous months. and sandi posting WIPs of assets for it (and 3.0) that should’ve been done long ago if they were going to meet previous ETAs are not giving people confidence either.

anyways i think they could release this video once evocati had started and be fine. but before? ehhh

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primal

its just getting people excited. at least they seen to have gotten like a space bike into a ship without it disappearing like what we saw a year ago.

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Melissa McDonald

I guess my feeling is that startling realism in the way a cup of liquid behaves is entirely secondary to “stuff to do” in the game. I would enjoy hearing more about non-combat activities. Still haven’t really heard anything that makes me feel like this isn’t, if you’ll pardon the expression, a “boy game” where it’s just about combat.

Zander
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Zander

Work on simulations for liquids depending on the environment they’re in was a big focus for the team. They focused on the liquid inside Miles Eckart’s cup so that it reacts based off his movements that he makes during animations. This work is important for ensuring liquid on planets behaves as it should and this is a small application to test that.

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primal

yeah because the stuff to do in the game is totally handled by the same people that would be doing the cup thing!!!!!!!!!!!!!!!!!!!!!!!!!!!!

it would be a different group of people.

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Paragon Lost

Worded badly but I would also like to see more information on the “stuff to do” aspects of SC. I think it’s coming but it would be nice to start seeing more meaty information about “stuff to do”.

Ken Smith
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Ken Smith

You’re always complaining about this game not catering to women. Now you’re saying it’s a “boy game”?
What do you want? A make-up simulator?

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Melissa McDonald

really, how dare I express such a sentiment, huh? I should be censored, censured, and otherwise cast out of Valhalla, eh?

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Reht

If you aren’t into combat, you probably wouldn’t have ended up in Valhalla anyway…

Ken Smith
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Ken Smith

It’s a game based on combat and exploration. Why would you complain when these are the things that are the primary focus? I don’t flip on The Notebook and whine about the lack of explosions.

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Melissa McDonald

Reht and Ken, … touche :)

deekay_plus
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deekay_plus

they have super vaguely mentioned scavenging and exploration for 3.0. and ofc trade but trade plays into the trade>pvp pirates>escorts/bounties dynamic. which even that has been only vaguely outlined.

do watch the lost and found trailer which is an rp video about the scavenging profession. tho again, not really any useful legit information about scavenging in it.

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Joe Blobers

There is an ATV’s every single week. This is 52 segment of 30 minutes per year. CIG does show what they have next or close to what is coming in next patch.

I want to see also salvaging, exploration, big ship transportation, large cruiser battle….

We have 52 opportunities in the next twelve months to see some or all of them as all jobs are included in 3.0 to 4.0. Expect an ATV on scavenging… someday :)

deekay_plus
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deekay_plus

cosnidering they’ve shown very little detail of the gameplay mechanics of the next big patch in the past year that they’ve been hyping it up, your argument is frankly silly.

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Joe Blobers

Deekay_Plus CIG do show what are some gameplay mechanics… you are looking for scavenging… There is no scavenging in 3.0… so no detail yet. We saw details on transport/crate and trade.

Call silly the principle of releasing information once a week but year is divided in 52 section (week) and you will get eventually what you are looking for in coming ATV’s.
Mining for 3.1, scavenging may be 3.2…. If you cannot wait for something you do not have any influence on, you better handle your frustration by doing other positive things rather than pushing your frustration further.

… that bring you a better life… :)

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Space Captain Zor

Er… the main point of the segment was about exploration and salvage.. not pew pew.

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Oleg Chebeneev

Fan made video

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Armsbend

Neat-0 – but what a colossal waste of time when you are trying to complete a game. It really shows what kind of bloat the team has and how much they aren’t interested in ever finishing this game. The party is over once this disaster ships.

The water…it is moving…

cool, WGAF WGAS

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Space Captain Zor

Is it not ok for neat trivial stuff to be made alongside more fundamental development when one does not impact the other? Sheesh.

The little details like that which we know are hard to implement are what make all the difference at the end of the day. And I bet just the process of getting it working brought joy and satisfaction to whoever worked on it.

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Armsbend

I see more of this type of ‘end of development’ nonsense than the meat and bones of a game on a constant basis. This would be great during the polishing phase but not when they have so little to show. Those programmers could be cut to save funds and added in at a later date – if at all.

It just further paints a picture of the gross negligence that is occurring with other people’s money. You guys should not be celebrating but busting down his doors demanding real development.

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primal

that cup thing could be part of some tech that there creating for something else. like you get the fluid to move in a cup, needs physics etc what about how it can be used for something else that they arent showing. maybe you could have water streaming in to a ship if it crashes under water and ship is turning and rotating so the fluid needs to react but of course lets think about the little cup thing

Zander
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Zander

that cup thing could be part of some tech that there creating

Reads like you didn’t watch the video and you’re still correct.

Work on simulations for liquids depending on the environment they’re in was a big focus for the team. They focused on the liquid inside Miles Eckart’s cup so that it reacts based off his movements that he makes during animations. This work is important for ensuring liquid on planets behaves as it should and this is a small application to test that.

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primal

yeah i did must of missed that bit, was also whats apping my friend at the same time haha. funny how some people can only think small. omg they spent like what months working on something for a cup lol

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Darkwalker75 .

Those programmers could be cut to save funds and added in at a later date – if at all.

This is exactly what publisher do, and we have all seen how that turns out.
Half finished, buggy and barely playable(if at all playable) remake of last years game, which was the same for last years game and the game before that, etc.

This is what I don’t get, people whine and complain about how CIG is taking too long to release the game and trying to do things properly, yet the very same people whine and complain when a publisher rushes a game out in a half finished, buggy and barely playable state(if at all playable) and say they should have taken longer to do it right.

It seems to me that they are damned if they do and damned if they don’t, so what do you want them to do?

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Joe Blobers

QUOTE Armsbend: “picture of the gross negligence that is occurring with other people’s money.”

First, your understanding of game development is abysmal… and especially CIG internal finance. What they show is paid by Subscribers not backers…. zero $ is diverted from development. What will you say if they push a communication letter only every single quarter? Scam? Vaporware?

Second they do show the tech in game engine and how they use it. A glass of water is just a sample. Do you know that planet may have river, lake and ocean? This glass of water is exactly the real development up and running.

deekay_plus
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deekay_plus

that’s a really weird spin on it.

obvious the development of the fluid in teh cup is paid for by the development budget. obviously the demo for the cup is developd by devs who are paid out of the development budget. that costs real man hours from devs away from other areas of development.

he’s not talking about the weekly video spam itself.

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Joe Blobers

Quote Deekay_Plus: “obviously the demo for the cup is developd by devs who are paid out of the development budget”

… that pretty obvious that devs are paid to work… the cup story is just a video capture of what the dev is doing… unless you have a proof this cup video was done only for ATV and not just one of the testbed for stuff in SC or SQ42, the all story about the cost of this sequence have just zero meaning…

The guy is just making a point by saying this: “The water…it is moving…”
As you probably know, everything in game have to be tested… he is chocked…. and resume his all thoughs with:
“they aren’t interested in ever finishing this game. The party is over once this disaster ships.”.

So from the all ATV, his summary is… we are doomed because the water is moving :)

An hater attitude rejecting the most basic concept of game development (this is so much convenient…of course). And yours comments, while not being so direct, does not shine either with so called “video spam” you are talking about. Do you realise the purpose of Massivelyop site is to provide information, hence video together with few words explaining the title context.

If you do not like to read site talking about SC, there is a very simple option. When you see an article with SC in title… just skip it. You won’t see any “spam”. Simple and efficient.

I do not care much about Formula 1 video. You know what… I do not click on Formula 1 links :)

Even better. Select in Google search the option to not show any link with SC :) You are here because YOU wanted to be here :) Well at least I hope so for you.

deekay_plus
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deekay_plus

the details are nice. they just probably don’t need to be emphasized so hard like CIG/fans do.

to casual observers it looks like they are overselling this stuff while being super light on details about actual gameplay activities and mechanics.

even in this video talking about scavenging and exploration for a fair chunk, they really don’t say much that’s substantial about them, beyond some vaguery that they are in and they will be neat.

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Loopy

I think it’s a side effect of “open development”. You feel like you want to share everything and anything that is being worked on, which in effect gives out a skewed perception of the progression of the game development as a whole project.

After following the development of SC for years now, i’m definitely in the closed development camp. Personally, i prefer to know that a game will come out, its features, and the announcement is made relatively close to release date. Limited hype, no dragging out the expectations. I understand that the nature of kickstarter-funded projects makes things a bit different, which is also why i prefer devs working with publishers and investors instead.

deekay_plus
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deekay_plus

i think SC’s biggest enemy is CIG/CR hyping up the next big release only to delay said release but keep hyping it.

so every release for the game is super overhyped by the time it comes out.

throw in that chris can’t take criticism and that in turn makes him want to polish big releases more than they really need to be adds in ito.

but you’re ttoally right. we’re on what like 5 years of constanty hype machine here? usually a year to 18 months is more than enough.

the last game like this was gw2 and honestly while the game felt pretty good at launch really, alot of things that was hyped and were quite apparent to not be true of the game were not forgotten by players.

also i think kickstarter has proven that investor/publisher oversight on these developers is absolutely not a bad thing at all. CIG has shown they are unwlling to be accountable to backers with meeting milestone deadlines. and why should he? the minority of backers who are whales keep throwing money at him every concept sale.

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Joe Blobers

Deekay_Plus quote: ” the minority of backers who are whales keep throwing money at him every concept sale.”

Yeah… the infamous 1000 whales throwing 2 M$ of pledges monthly?

154M$ so far. Please do some math in your very own Excel spreadsheet to explain precisely which percentage belong to those”whales”…. Is there a possibility that 600.000 backers are funding this project and that such amount can be explained simply by never stopping numbers of NEW backers?

Also ALL companies are legally accountable… but that does not mean they have to provide accounts.

You perfectly know that people at large can’t handle big numbers and that out of 600.000 backers you would have 600.000 expert explaining how each $ have to be spend… If you can’t stand it, make you a favor: do not participate to crowdfunded project. Stay away and wait for release.
Whales and many sardines are going to handle it for you :)

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Loopy

I feel like the gaming community always seems to focus on the negatives when it comes to investors/publishers, but they bring a lot of value too. If we exclude the obvious monetary benefit, they also add that push that devs need to complete projects on time, and within scope.

If you’ve ever worked on or lead a project, you know that you can’t have an open-ended project with a never-ending scope creep. Nothing would get done if all projects were led this way. There is a reason why milestones, deliverables, and other collateral follow a strict timeline and roadmap, and why investors/publishers demand that those timelines are respected.

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Darkwalker75 .

While I agree with you that publisher do in fact do as you say, give that push devs need to complete projects on time and within scope, I have to say that I think trying to exclude the monetary skews what you are trying to say too much in the opposite direction.

We see year after year how publishers are afraid to take risks and prefer to keep the status quo, but releasing rehashed sequel after rehashed sequel year after year.

And these rehashed sequels more often than not in my experience seems to be released in a buggy, half finished and barely playable state(If playable at all which in many cases its not).
With very little, if any support and fixing of these bugs before they move on to the next game.

If money is not the motivation behind this, then what is?

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Melissa McDonald

I think you summed up my feeling well.

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Space Captain Zor

Yeah, I really want to know what a “salvager” will do once they get to a derelict. Will their salvaging mechanic consume the salvage like an iron ore node? Does the wreck respawn? Is it gone forever? Do you have to wait for more ships to plunge into the dirt for a new resource node to become available? Etc.

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Oleg Chebeneev

Oh look, they showed another awesome feature. How dared they! Should just release another crap like No Mans Sky with no content and it would be better.

Right?

deekay_plus
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deekay_plus

no man’s sky had more playable content day 1 than star citizen has had since day 1 of early access tho?

and speaking of NMS, the hype levels and fan salesmenship of SC has far surpassed that of NMS in ways that are only going to end badly for this game in the memories of thos that have bought into it.

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Oleg Chebeneev

All those who claim that hype will hurt SC forget one thing. There is playable alpha available, so fans are hyped about what they saw with their own eyes and what they experienced, not just something they’ve been told. Fans know exactly what type of game SC is going to be.

And as far as I know, one of the biggest criticisms of NMS was that there wasnt much to do except scanning creatures that grew old really fast.

deekay_plus
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deekay_plus

the typical reaction from people trying 2.x without having already bought into the hype is usually one of dissapointment.

i have enjoyed what there is to it for more than a year and a half but at least i can be real there’s almost nothing to it. and i can totally see why people come away from first trials of it even with someone giving them tutorials on the controls and guided tours as dissapointed.

there wasn;t much to do in NMS at all. there’s even less to do in 2.x. and 3.0 isn’t that much more even before it was cut back.

which 3.0 is 7 months overdue and in that 7tyh months has been hyped even further into the statosphere than it was being last year.

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Oleg Chebeneev

>the typical reaction from people trying 2.x without having already bought into the hype is usually one of dissapointment.

Says who? Definetly wasnt my reaction or reaction of SC followers I know. Yeah, there maybe not a huge amount of content atm (they werent building content afterall, they were building necessary tech that allows to create content much faster in future), but you can see what game is going to be from all the little details, visual presentations and mechanics that already have available. 3.0 will be a huge leap forward with planetary stuff added.

deekay_plus
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deekay_plus

because as i already pointed out you were already sold on the game.

and there’s some more overselling 3.0 i was talking about. come on bro keep it in check.

3.0 should be better content wise but we really have no idea how much better. it very well could remain very bare bones content wise beyond the better map/tech.

and ofc in the future if that happens and someone points it out, you will say the same thing you say hre.

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primal

just like what a true alpha does they give you stuff that needs to be stress tested. so i wouldnt except mountains of content just enough to keep people some what entertained but also to test the gameplay systems

deekay_plus
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deekay_plus

early access games in alpha states are nothing new. and there is a reasonable expectation of having a good amount of content in them from day 1.

Ken Smith
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Ken Smith

How do you know he was already sold on it? Sounds like you’re just inventing special criteria to “A-HA!” your point into existence.

deekay_plus
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deekay_plus

the only way your comment makes any sense is if you are completely new to this site.

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