BlizzCon 2017: World of Warcraft’s classic server will be a ‘massive effort’
In the process of picking yourself up off of the floor following Friday’s announcement of World of Warcraft Classic at BlizzCon 2017? As your mind grapples with Blizzard’s surprise revelation of a legacy server project that will take players back to the vanilla era of World of Warcraft, you probably share the same questions and concerns that Eurogamer voiced in an interview at the convention.
Executive Producer J. Allen Brack was reluctant to give the publication any specifics on a timetable, saying that the project was just announced, only basic infrastructure is in place, and that the team is forming. He did confirm that Classic won’t be taking away any people or resources from the main MMO, as Blizzard is treating this as a separate game with its own dedicated team.
“Our goal is to recreate that classic 1-60 gameplay,” Brack said. “Some things changed as time went on, with different patches. How does that get manifested? That’s one of the outstanding questions. But yeah, the goal is to recreate that exact experience, for better or for worse.”
One interesting declaration shows that Blizzard is committed to the project: “One of the things we do know is that by announcing this, we’re in the WoW Classic business forever. Once that starts, there’s a commitment on our end that we’re going to continue maintaining those servers for as long as there is a World of Warcraft.”