Multiplayer Category

Games in our Multiplayer category are multiplayer online games that share some but not all mechanics in common with traditional MMORPGs. Generally, their “massive” nature is contested. They frequently include OARPGs, online shooters, online strategy games, mobile MMOs, and other pseudo-MMOs that optionally provide single-player, offline, or custom-server support. We formerly categorized Multiplayer titles as “Not So Massively” games. You may also be interested in our MOBA category for PvP-centric arena battlers. [Follow the Multiplayer Online Games category’s RSS feed]

Diablo III seeks smoothness and balance with Patch 2.6.1

It may not be as sexy as a new expansion or class, but sometimes it’s a worthwhile thing for developers to sit down with a determination to polish and shine a game until it feels and plays better better than before.

This is the two-part goal of Diablo III’s Patch 2.6.1 according to the devs: “We wanted each class to have multiple builds with different styles that can play in similar difficulties. […] Secondly, we want to smooth out the overall endgame experience. This means making sure each build plays well in high-density situations and group play.”

To accomplish these tasks, the devs are buffing up some neglected skills and evaluating a whole bunch of player feedback. Some of the specific tune-ups include the Barbarian’s Whirlwind build, improvements to the Necromancer’s Dayntee’s Binding, a better Jade Harvester for the Witch Doctor, and buffs all around for Wizards.

The team said that it has “locked down” the big changes from now on to allow for more polish and testing prior to the patch’s rollout at an undetermined future date.

Source: Diablo III

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Overwatch’s Jeff Kaplan on how needing to babysit toxic turds slows down game dev for everyone

“I’m Jeff from the Overwatch team,” the outrageously famous Blizzard game director Jeff Kaplan says in this week’s Overwatch developer video. I get a kick out of it when he does that. In fact, he’s back again to talk about “the rising tide of toxicity” in the game. Because it’s a day that ends in Y, and that’s what Blizzard does on days that ends in Y: talk about toxicity.

Kaplan says the PC reporting feature is now on console, in spite of its imperfections, but he says more is coming, including a pilot program for providing feedback on resolved reports that actually result in disciplinary action. He promises your reports actually matter: Almost half a million accounts have been disciplined, a third of a million “a direct result of players’ using the reporting system.”

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World of Warships is offering charity bundles for donating to hurricane relief

If you’ve somehow missed the news, Hurricane Harvey and Hurricane Irma have pretty well pounded the daylights out of the Caribbean, Florida, and eastern Texas. There are a lot of people struggling right now, and World of Warships is doing what it can to suppose relief efforts by adding new bundles to the game for sale. 100% of the proceeds from the bundles will be donated to Team Rubicon, a charity organization that helps veterans transition into civilian service.

Not interested in playing the game or getting bundles? That’s fine, too; you can make a donation directly to Team Rubicon and have Wargaming.net match the donation up to $20,000. It’s an effort to provide some extra help to the regions afflicted by the hurricane, and if you want to get a little game benefit out of it in the process, that’s fine as well.

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Citadel Forged With Fire’s mini-patch today adds crafted swords and a new big bad

Citadel Forged With Fire has a new patch live today, if you can manage to tear yourself away from building marble palaces for fortune and glory long enough, anyway.

While the update took some of the servers down “longer than planned,” it’s main aim is new gear crafting for the level 50 legendary Blade of Simeon’s Soul and a new baddie.

“The wretched Abomination is the result of extensive dark magic experimentation conducted by the fanatical cultists of Ignus’ past. Centuries ago, these monstrosities roamed the plains and tundra freely during the peak of Ingus’ dark era, but were eventually driven back and contained by the Priests of Neshan during their crusade against the dark arts. The reemergence of these towering behemoths is quite ominous, and may signal the return of some ancient evil force. Could dark magic in Ignus be on the brink of resurgence?”

The team has a stream going live as this post does, so check that out, plus some of the wacky entries in the marble building contest, down below.

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WoW sells charity pet for hurricane relief, plus more on Overwatch’s Junkertown & Hearthstone’s Oktoberbrawl

We’ve got a fun roundup of Blizzard’s doings, so let’s get started! The studio is selling a new “Shadow” fox pet with adorably huge ears for $10 in World of Warcraft’s cash shop. So why is this special? Because the studio is donating all profits to charity to benefit the victims of the current hurricane season.

“For every Shadow pet purchased between September 12, 2017 and December 31, 2017, 100% of the adoption fee will be split equally between American Red Cross Disaster Relief and the International Federation of Red Cross and Red Crescent Societies (IFRC) Disaster Relief Fund to assist with relief efforts around the world,” the studio said.

Moving on to Overwatch, the devs are busy putting the final touches on the game’s newest map. Junkertown is coming on September 19th to all platforms, but you can get a preview of the map right now.

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Funcom promises better communication for Conan Exiles

Get ready for a flood of information from Conan Exiles. Funcom admitted that it had been dropping the ball on talking with fans about what’s going on with the game — a fault that it wants to correct starting post-haste.

“Unfortunately haven’t been the best at communicating recently, something we’re going to be addressing (and hopefully improving upon) today,” Conan Exiles’ community manager posted on multiple sites. The post went on to promise a weekly meeting with the entire dev team, during which notes will be taken and compiled for a regular Monday post to the community.

If you can stomach even more communication about the early access sandbox, check out this Gamasutra interview with Creative Director Joel Bylos in which he talks about Conan Exiles’ Zelda influences, the rocky rollout of the Xbox One version, and the studio’s decision-making process.

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Snag a Hand of the Gods: SMITE Tactics Norse pack from Hi-Rez and Massively OP in honor of its Steam launch today!

Hi-Rez’s turn-based strategy card game Hand of the Gods — you might recall it better as SMITE Tactics or even its internal name, Hotgods — is officially coming on Steam. Today, in fact: It arrives on the platform following patch elements much requested by players, says the studio, “including the refinement of Combat Logs and the new additions of Clans and a Deck Tracker.” Yesterday, we wrote about some of the new pantheons coming in the future too; the studio has further elaborated on new cards and the Japanese and Hindu pantheons.

In the meantime, however, we’ve got some free stuff for you courtesy of Hi-Rez: keys for the Norse starter pack:

“The Norse Starter Pack will grant the 3 Norse cards Dagaz, Gift of Munin, and Ratatoskr. These codes can be redeemed in-game and are for PC only. These codes can be redeemed only once per account, so if someone has already redeemed a code previously, they can’t redeem it again on the same account. (Note: This pantheon starter packs is different from the main starter pack in the Steam release that grants the Ra skin.)”

Click the Mo button below (and prove you’re not a robot) to grab one of these keys!

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The Stream Team: Giving away Dauntless beta codes

There are plenty of reasons to play a game, everything from events to raids to roleplay to capturing the perfect screenshot. Really, there are too many to count. For Massively OP’s MJ, giving away free codes happens to be one of her favorite reasons! And since she has a fistful of Dauntless beta codes to share, she’s diving back into this monster hunting game to beat down some behemoths and give away goodies. Join us live at 8:00 p.m. to win yourself a key and help MJ slay the beasts!

What: Dauntless
Who: MJ Guthrie
When: 8:00 p.m. EDT on Tuesday, September 12th, 2017

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Osiris: New Dawn’s Architect update buffs building, goes on sale

At the end of August, Osiris: New Dawn players got to enjoy a whole lot more stuff for the game’s building modes. It was awesome. It as, in fact, so awesome that the developers sneaked in another update to add in even more stuff to Creative Mode and elsewhere, so players can have even more decorations and structures to make. The game also added new load-balancing algorithms to ensure that your various decorations don’t slip away from display while playing.

If the mere concept of “build things” had you already enraptured, there’s more good news – the game is on sale on Steam until September 18th, so you can get in and build for just $16.74. That’s 33% off the normal price, for those keeping track. It might not mean much to you if you already have the game, but more players is still a good thing.

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SMITE and Paladins players raise $76K for hurricane relief efforts

SMITE and Paladins studio Hi-Rez is thanking players today for their efforts in raising funds for the victims of the 2017 hurricane season.

“​Earlier this month SMITE and Paladins players around the world contributed to the efforts to support those that have been affected by the devastation left in wake of Hurricane Harvey. Hi-Rez Studios hosted special promotions for its online games SMITE and Paladins where players could purchase in-game cosmetic items with a portion of the proceeds going to hurricane relief. Together the online communities for these two games raised $76,000 which Hi-Rez has donated to the Red Cross for hurricane relief efforts.”

The money raised is a sliver of the $1,401,749 Hi-Rez and its players have earmarked for charity since 2012. “The Atlanta based studio is grateful to its players for contributing to
charitable efforts that help others in need,” the PR says.

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Fortnite begins testing its battle royal game mode, launching September 26

Epic Games heard you liked battle royal game modes, so it’s putting one into Fortnite. The so-called Fortnite Battle Royale is

“an all-new PvP mode coming to the action-building game Fortnite on Sept. 26, available for PlayStation 4, Xbox One, PC, and Mac. Fortnite Battle Royale drops 100 players onto one giant map where their combat and building skills will be put to the test and the last commander standing wins!”

If you already own the game, you can jump into testing the new mode on the PTR as of today. If you don’t own it, you can take advantage of the 25% off sales running on founder packs right now. Video’s down below. Anybody still playing this?

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Dauntless patch 0.2.1 is all about improving stability and chat

Some patches don’t add much content, but they still make a game better. Dauntless patch 0.2.1 isn’t going to add much in the way of new game content, aside from the new model for the Skraev chain blades, and even that just looks different. But the technical improvements on the back end? Those are important.

For starters, characters will no longer see hunt chat while chilling in the city, and vice versa. Players will also be able to view system messages over the chat box for a short time, thus ensuring that any important announcements aren’t lost in the chat spam.

Equally important, players will get patches delivered in smaller chunks by the patcher, which should help improve stability and cause fewer issues with any connection problems. The patcher can also now link to outside sources, helping you get better information. So, all technical stuff, but the technical side is worth being happy about. And how about those new chain blades down below, huh?

Want to see more of Dauntless in action? We’ll be streaming it tonight on OPTV!

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PAX West 2017: SMITE’s new conquest map, Paladins Strike, and the fate of SMITE Rivals

Just because SMITE and Paladins weren’t available to play at PAX West doesn’t mean that there wasn’t stuff to learn about the games from Hi-Rez!

I got the low down on Hi-Rez projects from Scott Zier, who is VP of Design at Hi-Rez as well as executive producer of Hand of the Gods. We touched on multiple topics, from the flagship MOBA and the shooter to the MIA mobile title and the new mobile title. As Zier said, the studio always has a number of projects going at any one time: “We’re very much a multi-game studio.”

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