Games in our Multiplayer category are multiplayer online games that share some but not all mechanics in common with traditional MMORPGs. Generally, their “massive” nature is contested. They frequently include OARPGs, online shooters, online strategy games, mobile MMOs, and other pseudo-MMOs that optionally provide single-player, offline, or custom-server support. We formerly categorized Multiplayer titles as “Not So Massively” games. You may also be interested in our MOBA category for PvP-centric arena battlers. [Follow the Multiplayer Online Games category’s RSS feed]
Ready to go farm with, adventure alongside, and marry your friends? Stardew Valley’s multiplayer mode may be here before you know it. In fact, it could be coming as soon as May.
Lead Designer Eric Barone put out this statement on Twitter this week: “Update on Stardew Valley multiplayer: still making good progress on fixing bugs, if all goes well it should be ready in about a month.”
Back in March, we announced that beta testing and quality assurance had commenced for the multiplayer mode on this popular indie title. Stardew Valley puts players in the role of a young person who takes over an overgrown farm from his or her grandfather. While the land is worked, the player can interact with locals in the community, uncover secrets, and go on fighting expeditions in a mine.
Last week, we wrote about how PUBG Corp is suing NetEase (and NetEase is threatening to sue everyone) over alleged copyright infringement in regard to the battle royale genre and the companies’ respective games, in particular PUBG itself. The litany of gameplay concepts PUBG Corp includes as original to PUBG baffled both us and our readers – it’s everything from loot acquisition and air drops to waiting areas and sound effects. It’s absurd. So how legal is it?
As gaming attorney Pete Lewin writes on Gamasutra today, generally what is copyrightable – in the US, where the lawsuit has been filed – is the expression of the game’s ideas rather than the ideas themselves. “For example, Nintendo owns Mario (the expression), but not the concept of a plumber collecting gold coins and rescuing princesses (the idea),” he explains. “As such, PUBG Corp will undoubtedly own PUBG’s unique code, art assets, audio files etc as these represent its particular expression of its game design choices.”
Fourteen months after hitting early access, Funcom is getting ready to launch Conan Exiles for real. Ahead of the May 8th release, the studio has posted up a brand-new teaser trailer to kick off the countdown. It’s just over 24 days, if you’re wondering or bad at math.
“Besides being the first time it’s available on PlayStation 4, the launch of Conan Exiles brings with it a massive expansion of the game world, game-changing new features such as monster invasions known as the purge and an entirely new action-oriented combat system, as well as many other major additions that truly makes this the ultimate vision of Conan Exiles. If you were ever on the fence, or you are just discovering it for the first time, May 8th is the time to join the adventure.”
MOP’s MJ got hands-on with the launch build earlier this month; you can check out her impressions right here! There’s a clipping issue in one of the screenshots – gold star if you find it!
So where will battle royale games be in another five years? We don’t know just yet, but from a purely business standpoint we can extrapolate some ideas. GamesIndustry.biz has an analysis up suggesting that we can look to the last overnight genre explosion in the form of MOBAs as a good indicator of what will happen with future battle royale entries, scrambling to pick up the scraps not already picked up by Fortnite and PlayerUnknown’s Battlegrounds.
Why? Well, the entrenched playerbase has already been established in those games, which means that slight tweaks to the formulas are unlikely to cause player shifts, and by the time these competitors are released most players will already be committed. In short, it’s many of the points we raised in a piece about trend-chasing on Wednesday, just applied more specifically to this genre. So if you’re hoping that the next battle royale game will be the one to dethrone the ruling powers, you might not want to bet too heavily on that.
Patch 1.8.1 has arrived in The Division, bringing with it the “Xbox One X Enhancement Patch” that adds 4K rendering and other shiny, purdy visual improvements.
Players will get to experience a pair of new global events for experienced fighters. In the Blackout event, players will run around shocking people and trying to perform one-hit-kill melee attacks. In Onslaught, there are many different types of damage that have to be juggled depending on the enemy faced.
The update also includes 40 new commendations, two legendary difficulty missions, division tech increases, a global events vendor, and plenty of bug fixes.
Some big changes have happened over at World of Tanks
recently, and it’s the perfect day to show them off! WoT
celebrates its seventh anniversary today, and Massively OP’s MJ Massively OP’s is showing off the recent graphics overhaul. Tune in live at 3:00 p.m. to see how this game looks better as it ages.
What: World of Tanks
Who: MJ Guthrie
When: 3:00 p.m. EDT on Thursday, April 12th, 2018
Just when you thought that Fortnite’s battle royale couldn’t get any crazier, Epic Games keeps upping the ante with ideas like Port-a-Fort.
That’s right: There are now portable forts in the PvP mode that can be deployed in mere seconds. But that’s not all that came with the recent Patch 3.5. Fortnight also added a cinematic replay system, an updated version of the 50v50 limited time mode, four cyberpunk heroes, and neon weapons. On the downside of this patch, guided missiles had to be disabled due to a bug.
And going back to that replay system, it sounds like there may be a contest brewing in conjunction with it: “With a suite of cinematic settings you can now capture your most memorable moments, highlights and cinematics. We can’t wait to see what you create. You have an opportunity to win phenomenal prizes with the replay system… very soon.”
It’s time to move along the story of Overwatch in the game itself, which apparently means playing events that took place many years ago. “Forward” is a relative concept. “Blackwatch,” however, is a rather firm concept referring to the strike team formed by Reyes, Genji, McCree, and Moira raiding a Talon facility in the new Retribution mission. You can play with the set grouping of characters or take part in the “All Heroes” mode, which is pretty clearly non-canonical but does allow you to send D. Va against terrorists when she should be, like, four.
You can also take part in the classic Kings Row Uprising event once more and pick up all the associated lockbox skins from that event, as well as several new skins, emotes, and intros. Check out the trailer just below for a slice of the flavor, or just patch up and hop into the game so that you can accomplish your goals before the event goes away on April 30th.
It’s important to note that Radical Heights has only just been sent out into the wild, and its surprise launch was less “highly anticipated” and more “utterly unexpected.” Comparisons after a day in the wild are going to be hard to make. Nevertheless, after a day in release, the title has managed to pass the all-time player high for Boss Key’s LawBreakers… barely. It’s within 1000 players of that game’s all-time player high, a number that you may recall was pretty weak for a title published by a major company and with lots of marketing behind it.
The game’s Steam page currently lists its reviews as “mixed,” with many players bemoaning its obviously early development state causing numerous bugs and performance issues. It’s apparently not even developed enough to allow playing as a female character, which seems like a pretty basic option to leave out of a release. That doesn’t mean that the game’s going to be unable to pull itself together and continue turning up in popularity, but looking at the day one numbers, this is something less than a good sign.
Dauntless is a game in which fleshy mortals willingly attack beasts twenty times their size, so this is not a title that deals in hesitant and half-hearted moves. In that spirit, the multiplayer behemoth battler has had enough of the protection of closed beta and will be dashing into its open beta phase next month on May 24th.
When the free-to-play open beta hits at the end of next month, it will include regular content updates and endgame activities. A cosmetic shop will be active to sell vanity items, and there will be no lootboxes in the game proper. The founder’s program will be ending on May 23rd, so if you want to secure one of those packages, you now have a deadline.
The closed beta phase started back in September 2017 and enjoyed a good measure of popularity, with over 100,000 players testing Dauntless to date. The studio said that an additional 700,000 gamers have lined up for the open beta experience.
Source: Press release
The next Hearthstone
expansion approaches very quickly. It’s arriving tomorrow, as a point of fact. Of course, the patch for the 135-card expansion is taking place today
, so you’ll be all patched and ready when the cards are actually usable. This also means that you should make sure to do any pre-purchasing today rather than tomorrow, since the associated pre-purchase goodies fade away at midnight.
Along with the Witchwood expansion, tomorrow kicks off the Year of the Raven, rotating the cards available for play in standard formats. It also brings in a new Druid hero, updates to the game’s daily quests, and a number of new card backs that you can earn for various challenges. So you still have to wait just a little bit longer to really get in on the card-slinging fun, but at least you won’t have to wait for a patch tomorrow.
Look, readers, we’re a little pressed for time, so perhaps you can do us a favor and just add “like daily quests” mentally at the end of every subsequent sentence of this particular post? You see, Citadel: Forged With Fire is adding new daily quests to give players something to do on a regular basis. You can locate them via a special exclamation mark over their heads that will then prompt you to do something for relatively vague purposes, like killing a group of elk.
Accepting the quest pops up a little UI notification telling you your objectives and how close you are to completion. Once you’ve done the deed, head back to the questgiver and pick up your reward, then come back around tomorrow to do the same or a similar thing tomorrow for more rewards. It’s a time-honored system, but it should give fans of the game something to do on a regular basis other than just building and wandering around.
On Friday, we covered PUBG Corp’s lawsuit against NetEase, which alleges that the Chinese company has infringed PUBG’s copyrights in its overt battle royale clones – there’s a whole itemized list of concepts the Bluehole subsidiary claims it has copyrighted, everything from incapping to airdrops, which in the aggregate seem reasonable but individually are absurd.
So why not add some more absurdity? As MMO Culture reports, NetEase has responded by threatening to sue… everybody but PUBG Corp. According to the publication’s translation, NetEase has stated it will sue companies that copied and “twisted” its own “creative features” in Rules of Survival and Knives Out, thereby wounding the “originality market.” It does not specifically mention PUBG Corp, but one might assume the company has retaliation and defense in mind.