If you’re a fan of Funcom with a deep amount of concern for the company’s long-term health, there’s good news to be had today. The company has simultaneously undergone a major debt restructuring process at the same time that it’s received a big private placement investment, converting the company’s net worth from -$10 million to $4 million. Yes, it’s gone straight through the negatives and up into the positives, ensuring that the lights stay on and the company keeps developing more games.
Funcom’s next major slated release is Conan Exiles, a survival sandbox game based in the same world as Age of Conan. Fans of that title, as well as Anarchy Online and The Secret World fans, will have plenty of reasons to celebrate the announcement. Rest easy, fans; the future is more secure.
Source: Official site
, press release. Cheers to everyone who sent this in!
Wanna know how Conan Exiles’ brutal cinematic teaser trailer was made? Stockholm-based VFX studio Bläck is the group responsible for Funcom’s video work there and has released a making-of vid for the trailer. Conanception! Jokes aside, it’s actually a neat look inside the visuals, and man, check out the insane detail, from the character’s medallions and hair down to the blood drips.
The video’s below!
Funcom’s first quarter 2016 financial report is unlikely to shock anyone who read the 2015 annual report a few weeks ago. Revenue fell by nearly $600,000 over the fourth quarter of last year, since you only get to launch The Park on Steam once. Its main sources of revenue remain The Secret World, Age of Conan, and Anarchy Online. The company also says expenses and operating costs have been cut, which buffers some of the losses.
Last fall, Funcom petitioned its investors to defer its loan repayment; in the spring, it renegotiated multiple loans into a new one not due for three years. The studio recently launched The Park on console and has multiple new games in the works, including Conan Exiles and an undisclosed new Secret World spinoff.
Hair matters. If you know nothing else, know that hair matters. Players judge you severely based on what style you pick from the character creator, and the right ‘do could make the difference between your acceptance into high society or a lifetime sentence of drinking gutter water and chasing cats off your lawn.
OK, maybe hair styles aren’t that important, but they do reflect personality and choice. Upcoming survival sandbox Conan Exiles posted a number of proposed styles for both male and female characters, asking players to vote for which one they like the best just in case they can’t all get in by the game’s early access launch.
Which ones did you like the best? And how metal are those names? Battle Braids, come on!
You still have a while to wait before Conan Exiles releases later this year, but it’s not too early to start cramming for the survival experience to come. Curse and Funcom are teaming up to host an official Conan Exiles wiki for fans interested in the upcoming title.
The wiki is already live and has 18 articles and 204 pages as of the writing of this post. It still has a way to go before being fully fleshed-out, but that’s to be expected as Funcom hasn’t revealed all of the game details or started early access testing yet. The wiki is a good source of screenshots and the trailer for those who want to keep an eye on such things.
Funcom announced in its recent financial report that it is banking on Conan Exiles to do very well when it launches: “The company believes the largest potential value drivers of the company to be the upcoming Conan Exiles.”
I’ve been thinking. (A dangerous pastime, I know!) And I think I have come up with a solution to a number of the things plaguing The Secret World. Now this isn’t a “what I want to see” list for my favorite conspiracy-laden horror game — I’ve shared those thoughts many times before — but an idea to build up the game and just keep its goodness coming for a good long while. Heck, this idea even addresses some of those long-desired features that players have clamored for.
So what are some of the issues? Well, everyone is concerned about Funcom’s financials. Add to that the fact that a number of folks are underwhelmed with the implementation of PvP; it also feels like the faction system has no meaning beyond clothing rewards and deck names. And then there’s the combat period, which plenty of players are unhappy with. Then there’s that painful downtime while fans wait for the next issue to dig into the awesome story. Feature-wise, we’re talking housing, pets, and even mounts.
What idea can possibly help fix all of these? A survival game! Now before your groan disturbs your coworkers or wakes the neighbors kids, hear me out.
Funcom’s annual report is out, and there’s a whole lot to glean from the document about the company’s state and its future plans. In summary, Funcom is about breaking even in its finances, is banking hard on Conan Exiles being a big hit, and will probably be letting LEGO Minifigures Online go later this year.
One surprise is that there appears to be yet another Secret World spin-off in the works after the success of last year’s The Park: “The company has started internal concept development and protyping for a smaller game based on The Secret World IP […] There is no target release period yet as the project is still in a very early phase.”
The report doesn’t bode well for the underperforming LEGO Minifigures Online: “As of the time of this annual report, [Funcom] does not find it likely that any of the game metrics will improve, and has adjusted its investment in the game accordingly. The license agreement with LEGO for the LEGO Minifigures Online game ends October 2016.”
Funcom today pushed live a new update for Age of Conan called The Pit Master’s Arena. “Fight exotic and deadly beasts for fame and fortune within this Cimmerian Arena,” says the studio, “or challenge other players to prove your dominance!” Why would you do this? The blood of your enemies! Just kidding: It’s loot, of course.
“The arena features a slew of new rewards, including new pets, powerful necklaces, and unique faction-specific mounts! Discover four all-new Rune Stones through the arena, providing effects such as additional Constitution, protection bonuses when critically struck, or a surge of power when low on health. Slake the soil with the blood of the unworthy!”
The patch also includes numerous user interface tweaks, adjustments to some pets and mounts, and a handful of bug fixes.
In other Funcom news, the company announced today that it has taken on a $500,000 US loan ahead of its planned share issue, which is intended to raise capital for Conan Exiles.
Those looking for clues as to what Conan Exiles will look like when the survival title releases should keep tabs on the game’s Facebook page. Every few days, Funcom has been posting preview shots of the environment, models, and structures.
“In Conan Exiles you will be able to build all kinds of different structures, piece by piece,” Funcom posted. “While this image shows some of the basic parts, more advanced pieces will also be available. Building parts will also exist in various tiers that have different visuals and offer different levels of defense against attacks. Everything you build is fully destructible, so it’s wise to think about how to defend your settlements early on!”
You can check out the latest two images from the game after the break!
If you’re eager for more information about Conan Exiles, you missed out on your chance to take an active hand in the game’s recent community Q&A session on Facebook. Of course, the bright side is that the results of said Q&A session are still available for everyone to read, providing a few tantalizing details about the upcoming survival sandbox. And yes, if you’re wondering, the game will feature nudity, albeit just topless nudity at this time (other areas of human anatomy are “up for discussion”).
Combat and gameplay will be skill-based rather than class-based; sorcery will be in the game, but players may not be able to access it themselves. Gear will have an impact, but the primary focus is upon player skill and performance. There will also be a number of different options for players hosting servers regarding how open PvP can be and how harsh the penalties for death will be. So while the game is meant to err on the side of brutality, it need not be an unfriendly experience depending on the wishes of the server host.
; thanks to Nordavind for the tip!
The MMO industry moves along at the speed of information, and sometimes we’re deluged with so much news here at Massively Overpowered that some of it gets backlogged. That’s why there’s The MOP Up: a weekly compilation of smaller MMO stories and videos that you won’t want to miss. Seen any good MMO news? Hit us up through our tips line!
This past week Blade & Soul introduced the Warlock class, Firefall lost a beloved voice actor, Crowfall moved to a new office, and more!
Zombies. Dinosaurs. Other people. Pygmies, for some reason. They’ve been done. But plenty of themes haven’t been tapped for survival sandboxes.
Joking in the Massively OP online offices the other day, our writers decided that MJ’s frequent travels deserve immortalizing as a survival game. “Introducing Air-1 Citizen: Follow protagonist MJ as she trawls airports and tries to make it to the right plane, which may or may not take off and convey her to her destination! We’ll have two modes: One is all about melee combat with airplanes, hijackers, attendants, and tourists; the other is a minigame for baggage handlers where you have to sort the bags into the right conveyor belt. (Insert GM joke about TSA agents stripping away your gear.) No need for a complicated launch; we can just keep Air-1 Citizen in early access forever, dividing it into smaller and smaller pieces — Air-1 Citizen: Bag Totality now comes split into the Bag Customizer and Bag Sorter modules, both at full price!”
OK, maybe not; we were all a bit silly and cynical at the time.
But what theme would you like to see in the next big survival sandbox?
In Funcom’s first dev diary for the upcoming Conan Exiles survival sandbox, Creative Director Joel Bylos introduces the setting and hook of the game.
“Survival in this universe means foraging for food, hunting creatures, fighting your enemies, and finding ways to defeat the elements,” he says.
Art Director Gavin Whelan notes that CE is “very much a player-built world” in which players will build their own empires across different types of environments, from deserts to tundra.
The video and new screenies are below.