Conan Exiles patch brings gamebreaking bugs, causes community uproar

    
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It seems there’s been a bit of a hubbub surrounding the latest patch for Conan Exiles. It all started a few days ago, when Funcom announced that the “500+ patch” (so named for its “over 500 changes, adjustments, and fixes”) would likely be delayed due to many dev team members taking a “summer break.” This, as you probably guessed, disappointed much of the game’s community, who made their disappointment known on the forums. In response, two days after the initial announcement, Funcom pushed the patch onto the test servers and put out a call to arms for players to come provide feedback, incentivizing them with free copies of the game’s upcoming DLC for players who reached level 25 within a twelve-hour window.

That decision may have been a bit short-sighted, as players packed the test servers in a mad rush to reach level 25 and claim their free DLC, arguably at the expense of actually testing the patch and reporting bugs. So, perhaps unsurprisingly in retrospect, when the patch was pushed to the live servers yesterday, it brought with it legions of unexpected and often game-breaking issues, leading many players to call for complete server rollbacks.

That brings us to today, when Funcom announced that a hotfix is in the works and is slated to hit servers around 4:00 or 5:00 EDT. We don’t yet know what the hotfix will entail or if server rollbacks are potentially on the table, but we’ll be keeping an eye on the situation as it develops. And hey, if you want to check the game out for yourself once things (hopefully) smooth themselves out, you can pick it up on the cheap as part of August’s Humble Monthly Bundle.

Source: Conan Exiles community newsletter, Conan Exiles official forums (1, 2, 3, 4, 5). Thanks, Kinya and Fran├žois!
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