Of particular note are the Crucible Labs slated for release on May 29th, which promise to be part of an effort to bring players into a more active development process for PvP. Players will get to try out experimental forms of PvP before they become a regular part of the game, with feedback playing an important role in determining what gets upgraded to be a regular part of the game. We don’t yet know exactly what those experimental forms will be yet, of course, but the new content should offer some interesting previews of the future.
See: Diablo II
You probably have enough of Diablo II in Diablo III at this point to satisfy any urges you might have to play the classic game in a more modern engine. But if that’s not enough for you, why not take a hop and a skip over to StarCraft 2? Because someone is literally remaking the game via the real-time strategy title’s map editor.
Yes, this is a thing that’s happening. User egod123 is rebuilding Diablo II in this wholly different game. Sometimes life is amazing.
The project has been in the works since 2014 and is aimed at recreating the game faithfully while also adding in two additional challenge game modes, with an option for fans to start testing the maps as of today. Hopefully this one won’t attract the banhammer from the Blizzard legal team, although given that it’s being made as a mod of another Blizzard game anyhow, that might be an interesting case to see happen.
Tabletop games and MMORPGs seem like they would go well together, but remarkably they often don’t. That’s true for several reasons, but one of the main reasons is that we have a lot more games adapting different source material separately. You can certainly run a Star Wars: The Old Republic-themed game with a Star Wars tabletop system, but neither one is based on the other. (Technically there was a supplement published for it, but that was covering the first two single-player games, which themselves were based on that tabletop system.)
But there have still been incursions from MMOs into the tabletop space, and MMOs which pluck that fertile ground for the seeds of inspiration. So let’s spend today looking at these games, when you can log off of your favorite MMO, gather around a table with your friends, and keep playing your favorite MMO. More or less.
“The team at Vicarious Visions have been fans of Destiny long before we started working with Bungie on this amazing franchise,” Creative Director Brent Gibson wrote last week. “We are fortunate enough to not only add to the gameplay experience, but the franchise as a whole by bringing the legendary Hunter, Ana Bray, to life! She has carried our banner through this entire journey and we can’t wait for you to meet her on this adventure. See you on Mars on May 8!”
Requisite trailer with lots of guns and percussion and orange fire and zooming text.
If you’ve been finding yourself missing Marvel Heroes – but not all the drama and lies – you might want to mosey on over to Steam today, where former Gazillion CEO David Brevik is launching his new sidescrolly pixelart RPG, It Lurks Below, into early access.
“It Lurks Below is a fun new one-man indie game project from myself, David Brevik, the creator of Diablo and Diablo II. Although the game is already engaging and addictive, I want to use Early Access to make the project even better. I’m a big believer in actively communicating with your community, getting feedback and improving the final product. This has already been going on in a small closed beta, but I’m ready to open it up and make the best possible game.”
Launch is expected later this year; the current version is just shy of 20 bucks. As we’ve previously reported, it’s not an MMO, and it’s not even multiplayer, so you won’t see much coverage of it here going forward, but Brevik is a big name in MMOs, so there you go – consider yourself duly notified about a cool thing he’s doing.
“On May 8, with the beginning of Season Three, we’re also launching the second expansion to Destiny 2,” Bungie says. “It’s called Warmind, and it will send you to new places to meet new heroes and battle new enemies. You’ll earn new loot and master new activities. Today, we’re naming it and dating it. You’ll learn more in a reveal stream on April 24.”
The rest of the announcement is similarly low-key. Warmind will bring private matches, more vault space, and multiple weapons changes, followed by a summer update with a new seasonal event, bounties, and guild chat on PC, and then season four in September.
That’s it, folks. It’s time to put the wraps on the bumpy, odd year that was 2017 and get ready to flip our calendars to the pristine landscape of 2018. While the future of MMOs always holds uncertainy, one thing we know for sure: We’re going to screenshot the heck out of it.
To put a bow on 2017, I asked Massively OP readers to submit their absolute best screenshot from this past year — and the community took up the task with gusto. We’ll start things off today with Hugmonster showing us what a dignified, serious game Guild Wars 2 can be.
“My best screenshot of the year? Obviously me launching a stampede of rainbow unicorns!” he shared.
Fine, it’s Mars, yes. Specifically, it’s the Frigid Vale of Mars, where players will find new quests, new landscapes, and perhaps most importantly new enemies to shoot. (And hopefully fewer bits of content retroactively locked behind the expansion.) You can check out the screenshot of the store page below, although you should be warned that any of these informational tidbits could be subject to change before its actual release date in March.
MMO players might be wondering what the problem is since many MMOs do this, but then very few of us pay $60 for a box for other MMOs, either, and when we do (say, games like World of Warcraft and Final Fantasy XIV), this isn’t the monetization situation we see.
The new outrage, on top of the existing ill-will in the community and the overall anti-lockbox/anti-exploitation atmosphere engendered by Star Wars Battlefront, has led to a virtual riot on the forums. As I type this, literally every single thread on the first page of the forums is a demand for Bungie to remove Eververse, with thousands of collective upvotes.
Destiny 2’s Curse of Osiris has already been out a few days and… it’s not exactly lighting the world on fire. Core fanboys aren’t happy and are advising folks to just hold their wallets until Bungie gets its house in order. I’m down to just one guildie obsessively playing. And the hype? The hype for Destiny 1 was a surge that carried for months. D2 hype seems to have fizzled out.
All of that was in my mind already with MOP Patron Roger dropped the perfect topic in my inbox. “I’ve been more in pen and paper games recently than MMOs, but I have been playing something that gives me that MMO feel: Destiny 2.” he writes. “Have any of you guys played it yet? If so, how do you feel if MMOs and massive-coop-online games met closer in the middle?”
For starters, I am digging “massively co-op”! So let’s tackle Roger’s query and mine together. How do you feel about Destiny 2 six weeks post-launch? Were you one of those folks who said, “PC or bust,” and are you still PCing? What happened to the hype? Where did Bungie go wrong? And above all else, do you think Destiny 2 is that perfect midpoint between MMORPG and co-op shooter? Will it have an impact on the way the genre is developed moving forward, or will that be left to future games like Anthem?
That’s according to Superdata, whose most recent revenue report shows Bungie’s new baby holding the #4 spot for PC and #3 spot for console in terms of global revenue for the month of October. “High attach rates for deluxe editions drove the average selling price up,” says the analysis firm, while digital games’ growth across the board “was underpinned by a 28% jump in premium PC thanks to Destiny 2’s successful BattleNet launch, and the continued blockbuster hit of PlayerUnknown’s Battlegrounds.”
Indeed, PUBG blew past D2 on PC to claim the #2 spot, right behind League of Legends. The real competitor for PUBG, however, is Epic’s Fortnite, which startled the PvE playerbase it had cultivated with a quality battle royale mode earlier this fall.
“While Fortnite has seen a higher out-of-the-gate active user base thanks to its F2P status, the game’s long-term success vs. its major and earlier-released rival is uncertain,” writes SuperData.”
Seriously, you should have stuck with the loot caves, guys.
Given all of this information about how everything is nice and peachy over in Destiny 2 land (which is technically just Earth), don’t you want to give the game a chance to suck you in? Perhaps you still do because lots of people are still having fun with it! And you can jump in on the new free trial and see if you’ll have fun with it as well. Just, you know, mind the warning signs. They’re there to warn you.
“In this livestream, the Bungie team will debut the activities awaiting you on Mercury including traveling into the Infinite Forest, a brand-new Public Event, and more.”
The stream begins at 2 p.m. EST as this post goes live; we’ve tucked it and the trailer down below.