That’s it, folks. It’s time to put the wraps on the bumpy, odd year that was 2017 and get ready to flip our calendars to the pristine landscape of 2018. While the future of MMOs always holds uncertainy, one thing we know for sure: We’re going to screenshot the heck out of it.
To put a bow on 2017, I asked Massively OP readers to submit their absolute best screenshot from this past year — and the community took up the task with gusto. We’ll start things off today with Hugmonster showing us what a dignified, serious game Guild Wars 2 can be.
“My best screenshot of the year? Obviously me launching a stampede of rainbow unicorns!” he shared.
It’s long been known that the next Destiny 2
DLC will be out next year, with most players figuring on early in the year, but beyond that there has mostly been rumors and speculation. Now… there’s more than that. A page for the next DLC showed up on the Japanese and American PSN stores and was swiftly taken down, but as you no doubt surmised, fans took all of the necessary screenshots and have already spread the information
. Short version? It’s going to be called Gods of Mars
, and it’s sending you to… some planet.
Fine, it’s Mars, yes. Specifically, it’s the Frigid Vale of Mars, where players will find new quests, new landscapes, and perhaps most importantly new enemies to shoot. (And hopefully fewer bits of content retroactively locked behind the expansion.) You can check out the screenshot of the store page below, although you should be warned that any of these informational tidbits could be subject to change before its actual release date in March.
just can’t seem to stop pissing off everyone. Its Dawning holiday event, detractors argue, is overtly designed as a moneygrab focused around the Eververse cash shop, which is apparently dispensing paid holiday lockboxes that include special holiday cosmetics as well as game-affecting buff items. Adding insult to injury, Bungie is locking almost all of the holiday rewards up that way, rather than doing what a lot of MMOs do and drop holiday loot during play.
MMO players might be wondering what the problem is since many MMOs do this, but then very few of us pay $60 for a box for other MMOs, either, and when we do (say, games like World of Warcraft and Final Fantasy XIV), this isn’t the monetization situation we see.
The new outrage, on top of the existing ill-will in the community and the overall anti-lockbox/anti-exploitation atmosphere engendered by Star Wars Battlefront, has led to a virtual riot on the forums. As I type this, literally every single thread on the first page of the forums is a demand for Bungie to remove Eververse, with thousands of collective upvotes.
Destiny 2’s Curse of Osiris has already been out a few days and… it’s not exactly lighting the world on fire. Core fanboys aren’t happy and are advising folks to just hold their wallets until Bungie gets its house in order. I’m down to just one guildie obsessively playing. And the hype? The hype for Destiny 1 was a surge that carried for months. D2 hype seems to have fizzled out.
All of that was in my mind already with MOP Patron Roger dropped the perfect topic in my inbox. “I’ve been more in pen and paper games recently than MMOs, but I have been playing something that gives me that MMO feel: Destiny 2.” he writes. “Have any of you guys played it yet? If so, how do you feel if MMOs and massive-coop-online games met closer in the middle?”
For starters, I am digging “massively co-op”! So let’s tackle Roger’s query and mine together. How do you feel about Destiny 2 six weeks post-launch? Were you one of those folks who said, “PC or bust,” and are you still PCing? What happened to the hype? Where did Bungie go wrong? And above all else, do you think Destiny 2 is that perfect midpoint between MMORPG and co-op shooter? Will it have an impact on the way the genre is developed moving forward, or will that be left to future games like Anthem?
may be fudging
, but it still sold a truckton of copies.
That’s according to Superdata, whose most recent revenue report shows Bungie’s new baby holding the #4 spot for PC and #3 spot for console in terms of global revenue for the month of October. “High attach rates for deluxe editions drove the average selling price up,” says the analysis firm, while digital games’ growth across the board “was underpinned by a 28% jump in premium PC thanks to Destiny 2’s successful BattleNet launch, and the continued blockbuster hit of PlayerUnknown’s Battlegrounds.”
Indeed, PUBG blew past D2 on PC to claim the #2 spot, right behind League of Legends. The real competitor for PUBG, however, is Epic’s Fortnite, which startled the PvE playerbase it had cultivated with a quality battle royale mode earlier this fall.
“While Fortnite has seen a higher out-of-the-gate active user base thanks to its F2P status, the game’s long-term success vs. its major and earlier-released rival is uncertain,” writes SuperData.”
So, let’s recap the Destiny 2
saga. First, there was a leveling scaling problem wherein players discovered that the game was now slowing leveling speed while claiming that it was working normally
. “Whoops,” said the development team, “let’s fix that by also doubling the experience needed for each level
.” Superb! So it is perhaps a good thing that the third scheduled Curse of Osiris livestream was canceled
, replaced with a promise of addressing these points of community outrage and other issues with the game’s endgame mechanics and so forth.
Seriously, you should have stuck with the loot caves, guys.
Given all of this information about how everything is nice and peachy over in Destiny 2 land (which is technically just Earth), don’t you want to give the game a chance to suck you in? Perhaps you still do because lots of people are still having fun with it! And you can jump in on the new free trial and see if you’ll have fun with it as well. Just, you know, mind the warning signs. They’re there to warn you.
Some MMO studios waste entire Fridays streaming about their upcoming patches, but not Bungie
: Bungie’s wasting two
whole days on Destiny 2’s
Curse of Osiris. Only they’re not Friday. They’re Tuesday. Which means if you missed last week’s
, you can grab this week’s right now. And even if you don’t care to watch live, there’s a new trailer in it for you because again Bungie has literally put out a trailer for its stream – it’s weird, right? But not unwelcome?
“In this livestream, the Bungie team will debut the activities awaiting you on Mercury including traveling into the Infinite Forest, a brand-new Public Event, and more.”
The stream begins at 2 p.m. EST as this post goes live; we’ve tucked it and the trailer down below.
MMO studio streams are so common that we seldom report on them until after the fact and then only if they’ve actually revealed something newsworthy. We’ll make an exception for Destiny 2
, however, as Bungie’s prefacing its Curse of Osiris
stream with an “official tune-in trailer” today. Call it the carrot-on-a-stick.
“Join Bungie for an introduction to Osiris, the most notorious Guardian in history. Learn about the mysteries, explorations, and battles that await you in ‘Curse of Osiris,’ the first expansion to Destiny 2.”
The first stream begins at 2 p.m. EST Wednesday, which is not coincidentally just 30 minutes after this post goes live. Watch it down below!
Are you ready to play the most anticipated MMORPG from 2004? It turns out that, yes, many of you are. The frenzy over World of Warcraft Classic is probably nowhere near its zenith yet, as the announcement of the server has sparked enormous amounts of conversation among the community.
While we most likely have a while to go before Blizzard’s time travel machine is complete, it is not too soon to start thinking about the logistics and reality that a legacy server will entail. The existing emulator community and a look at the past development and operation of vanilla World of Warcraft can give us an idea of what WoW Classic will be like, although Blizzard’s vision may differ in format, business model, and features.
What will it be like to jump back to the first year or two of World of Warcraft and play that version of the game? It’s going to be a drastic shock to veteran and new players alike, especially those who might have forgotten how MMOs used to operate back in the day. Here are 10 things to expect when you log in to Classic for the first time.
Last weekend, even Massively OP was obsessing over BlizzCon, and we thought it would be fun to poll the writers, including those who watched from the sideliness rather than diving into the liveblogging, on their assessments of the event, particularly as they pertain to the MMORPG industry. What were the highlights and lowpoints? Where do we stand on World of Warcraft’s new expansion and classic servers? Let’s dig in!
When Destiny 2
launched on PC just two weeks ago, the cheater ban waves began. Players revolted, arguing that they hadn’t been cheating and indeed that they had only innocuous programs running on their machines. Bungie initially scoffed at the claims, diplomatically calling them “internet BS,”
but then had to walk all that back
following a deeper investigation, overturning an undisclosed number of bans of people banned in error. The end result? People don’t believe Bungie when Bungie says its bans are legit.
And now it’s happening again. As Kotaku reports, the Destiny 2 forums are overrun with banned players arguing they aren’t cheaters but instead are being flagged for unrelated third-party programs, like kernel debuggers and Visual Studio used in actual game development.
But Bungie is once again denying that its detection could be overzealous.
We were all prepared for the lack of Diablo III news from BlizzCon, in spite of the franchise’s huge following. But what we we didn’t anticipate was the demand for Diablo II and Warcraft III, especially in light of the announcement of World of Warcraft Classic and the free-to-play conversion of StarCraft II.
Turns out that Blizzard does have its eye on remastering both games, but it’s not ready yet. As Blizzard Senior Producer Peter Stilwell told PCGN, Warcraft III in particular needs a whole lot of balancing and a new map pool to satisfy tourney players.
And as for Diablo II? Hackers are the real threat.
“With Diablo [II] the big one is the botters and the spamming is out of control, [people asking] could we please fix that,” Stilwell admits. “Keep rolling seasons but maybe eventually be good enough at combating them that you see real names at the top of the leaderboard again.”
Massively OP reader Sray suggested we open a can of worms today, and I just happened to have a can opener handy.
“Is Destiny 2 an MMO?” he wondered, noting correctly that “this argument is going to keep happening as we approach the PC launch” in October. We’ve already had people telling us we shouldn’t cover it for – as sure as we’ve had people telling us we ought to cover it more – all on the basis of its MMOness or lack thereof.
Destiny 2 is candles and breakfast food, that I know – but an MMO? It seems to me as much an MMO as classic Guild Wars, another borderline online title whose MMO status people to this day fight over, never mind that the darn thing’s lodged in maintenance mode.
Without having played D2 yet on PC, I’m willing to be convinced by consolers one way or another. Is it an MMO or not, and critically, why?