elder scrolls online

See: The Elder Scrolls Online

The Game Archaeologist: How Sceptre of Goth shaped the MMO industry

When it comes to text-based MMOs created in the ’80s, ’90s, and 2000s, the sheer number of them would blot out the sky. There are certainly more multi-user dungeons (MUDs) than I’ve ever been able to get a handle on when I’ve tried creating lists of the most important to know, but I will say that there are a few that seem to pop up more than others. The original MUD1, created by Richard Bartle and Roy Trubshaw, was certainly a watershed moment for online roleplaying games. Learning about DikuMUD is pretty essential, considering its impact on graphical MMORPGs that we still play today.

But there’s another title that often goes unnoticed, unless you keep an eye out for it. It’s a MUD that keeps popping up when you look into the history of the MMORPG genre, one with ties to key players and design concepts that are still active today.

It’s the MUD that shaped the MMO industry, and it was called Sceptre of Goth.

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Elder Scrolls Online introduces you to Vvardenfell’s house factions

Let’s talk about Elder Scrolls Online’s new houses today, shall we? No, it’s not going to be a discussion of player housing, although that would be pretty cool. Instead, let’s examine Morrowind’s various house factions and what they might offer to the roaming adventurer.

“Vvardenfell is a dangerous place for an Outlander such as yourself, and if you aren’t careful when dealing with the powerful Houses and organizations that control the island, you won’t last long,” the team cautioned.

Some of these factions include pious and honorable House Redoran, the magicka-focused House Telvanni, the cosmopolitan House Hlaalu, and the four orders of the Temple Ordinators. There’s even an ancient order of assassins with the Morag Tong, because what fantasy game would be complete without such a charming group?

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The Stream Team: Starting a Warden in Elder Scrolls Online’s Morrowind

Last time, Massively OP’s Larry and MJ took a tour of The Elder Scrolls Online’s Morrowind, wandering the southern part of the island just to catch the sights and soak up the atmoosphere. Today, MJ is making a brand new Warden and the two are delving into the story. She can’t wait to sick a bear on her enemies! Tune in live at 8:00 p.m. to see how the class plays as well as experience how the story develops.

What: The Elder Scrolls Online
Who: Larry Everett & MJ Guthrie
When: 8:00 p.m. EDT on Thursday, May 25th, 2017

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Elder Scrolls Online’s Naryu Virian meets Vivec in Morrowind

ZeniMax has trotted Morag Tong assassin Naryu Virian out for one last look at Elder Scrolls Online’s Morrowind: She’s visiting Vivec himself in the in-progress capital named after him.

Ensconced in his canton, Vivec is one of a trimvirate of living gods attempting to guide and govern the citizens of Morrowind. Of course, he’s a god only because of the doom he helped propel at Red Mountain, where Nerevar was killed and the Dwemer were erased from existence, but who’s counting?

Check out Naryu’s latest travelogue video below, and don’t miss ZeniMax’s Sun-in-Shadow lore either.

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The Elder Scrolls Online shows off what you get for pre-ordering Morrowind

Want to grab a little extra when you start your adventure in The Elder Scrolls Online: Morrowind? You should probably pick up the expansion’s Discovery Pack because it contains stuff. Stuff like a Warden costume, so your character can look like a Warden. Presumably, that holds true even if your character is not a Warden, although the lack of a bear will probably give you away. You can try to throw people off of your scent with your Dwarven War Dog pet, but dogs and bears aren’t really the same thing.

Of course, you won’t need to throw anyone off the scent if your character is a Warden, and said Warden can probably benefit from the included experience scrolls. You’ll also get treasure maps, a Dwarven crown crate, and another bug pet if you pre-order on the PlayStation 4. So there’s a lot of stuff in the Discovery pack; you can pick it up until June 6th if you want to start your Morrowind exploration in style.

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Tamriel Infinium: An alternative approach to playing Elder Scrolls Online Morrowind

If you happened to miss it, MJ and I jumped to the island of Vvardenfell on Monday because early access for the Elder Scrolls Online chapter of Morrowind started this week. Unlike other times that we’ve streamed together when most of what we did was questing, we just explored the island this time. Although part of that time was spent just figuring out my mic situation, it was a fun way to see the island and a very interesting way to play the game.

When MMOs and I were young, I hopped into Ultima Online not having a clue how to play the game. I saw miners running around naked supposedly because ore was heavy (and the threat of ganks was real). I saw people standing just outside the city carefully poking each other with low-level knives to help them gain experience. I also saw people standing around the bank barking, attempting to sell their wares. None of this was actually questing, but all of it was a legitimate way to play the game.

Elder Scrolls Online is a unique game, far apart from your standard themepark-style MMO. I would still call it a themepark, but it veers from the standard World-of-Warcraft-style themepark in many ways, chiefly in that you don’t have to follow a singular path to get a lot out of the game. In fact, have come up with some alternative ways to enjoy the content of Morrowind without following the main questline.

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Global Chat: Saying goodbye to The Secret World

With the move to put The Secret World in maintenance mode and shift focus to the rebooted Secret World Legends, one MMO blogger decided that it was time to say goodbye to his stable of characters by logging each of them out in meaningful locations.

“It is now clear that The Secret World’s days are numbered,” Tyler of Superior Realities writes. “I have decided to say goodbye to the game while I still can, conducting a final tour of some of my favourite parts of the game and finding thematically appropriate ways to retire my many characters. And taking an unhealthy number of screenshots.”

I’ve seen others do this sort of thing, especially when an MMO ends, and it almost never fails to be touching and profound. These games meant something to us, and when we say farewell, it can be an emotion-laden funeral for time well spent.

Join us today as we tour around other essays from the MMO blogosphere, including an examination of class customization, musings on SWTOR’s road map, and a balloon ride in World of Warcraft.

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Here’s when Elder Scrolls Online Morrowind will launch around the globe

Turns out that a fifth of you are already deep in The Elder Scrolls Online’s Morrowind head start early access period thanks to your having preordered the game on PC. You are dismissed from reading, though you might want to listen up anyway to learn just when the masses (another fifth of you) will be joining you in Vvardenfell: It’s June 6th as planned, at 5 a.m. EDT in the morning. Yes, the literal crack of dawn (or earlier!) for those of us here in the US, and smack in the middle of the work day for Europeans. And yes, there will be a “maintenance period” for consoles ahead of the launch.

“Retailers worldwide will allow players to purchase the game and pick-up pre-orders in advance to allow for pre-loading,” ZeniMax noted today. “In North America, customers will be able to pick-up ESO: Morrowind on the evening of June 5, beginning at 9 p.m. Eastern time. In Europe, the game will be available when retail stores open on the morning of June 6.” Check out the map to figure out when to set your wakey-wakey alarm!

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The Stream Team: Early access to Elder Scrolls Online’s Morrowind

You had to know that Massively OP’s Larry would be taking advantage of The Elder Scrolls Online’s early access to Morrowind, but he’s not heading in alone. Now that the doors have opened, he and MJ will be checking things out and sharing the experience with you, the viewers. What trouble can the duo get into as they explore? Join us live at 3:00 p.m. for a first look inside Morrowind.

What: The Elder Scrolls Online
Who: Larry Everett & MJ Guthrie
When: 3:00 p.m. EDT on Monday, May 22nd, 2017

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Elder Scrolls Online’s Morrowind early access launches today – are you playing?

The Elder Scrolls Online’s Morrowind not-an-expansion lands on PC this morning, at least for those of you who preordered to pick up early access and had the foresight to take off work or play hooky or not have exams. Downloading should begin shortly, ZeniMax says — are you playing?

Are you playing ESO Morrowind?

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Elder Scrolls Online’s guide to getting started on your Morrowind adventures

It’s hard to believe that next week the first crowd of adventurers will be stepping into Morrowind’s head start prior to the expansion’s June 6th launch. There’s a lot of anticipation swirling about the series’ return to Vvardenfell, but the big question is, when you get there, what will you do first?

The Elder Scrolls Online posted a guide to some of the major locations on the island, although all players will start out in the port town of Seyda Neen: “Do not let the Imperial-styled buildings throw you off, the town is under the control of House Hlaalu, so if you want to trade with the Dark Elves of Morrowind, you had better be prepared to pay your dues. From this location, the entirety of the island opens up to you. You can proceed East to Vivec City and Suran, or North to Balmora, Ald’ruhn, and Gnisis.”

Leading up to the head start is a three-day livestream event in which participants can share their thoughts of Morrowind, free from the clutches of the NDA. ESO recently posted a guide for solo players trying out the MMO, and our own Larry has five things for you to do in the game before jumping into the expansion.

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Massively Overthinking: Being Uncle Owen in MMORPGs

Ever since the tone-deaf SOE proclamation that nobody wanted to play Uncle Owen in an MMORPG, contrary me has consciously fought that very stupid idea. A whole lot of people wanted to play Uncle Owen, then and now, there and elsewhere. Star Wars Galaxies was a game half full of Uncle Owens. I spent a lot of time literally becoming a moisture farmer as my own form of rebellion. And yet, as I realized while debating with my husband a few weeks ago, the person I really wanted to be was freakin’ Lando. And most MMORPGs don’t allow that either — it’s Luke or GTFO.

Such is the argument made by a recent PC Gamer article, which in its own precious mainstream way argues that “MMOs need to let you be an average Joe” to get out of the clear “creative slump” they’re in.

“With their scale and permanence, MMOs give us the chance to be citizens in a make-believe world we create with the help of our fellow players. When it’s left up to us what kind of role we want to fill in that world, everybody’s immersion benefits from being surrounded by all types of characters with vastly different stories.”

For this week’s Overthinking, I asked the staff to chime in on the concept of Uncle Owen in MMORPGs. Do you play this way? Do you wish you could? And is it the way forward?

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Elder Scrolls Online reassures mainstream and solo gamers that MMOs aren’t scary

Do MMORPGs really have such an intimidating reputation in the gaming community these days that studios feel as though they need to mollycoddle prospects who might otherwise skip over their products? Elder Scrolls Online apparently thinks so, as its created a solo player’s guide to the upcoming Morrowind expansion.

“Most games of the genre are singularly, er, singular affairs, where it’s you against the world,” the team wrote in the guide. “And maybe you think those skills wouldn’t transfer to the massively multiplayer universe of Elder Scrolls Online. But nothing could be further from the truth. Elder Scrolls Online is, first and foremost, an Elder Scrolls game, and that means fans of previous games like Skyrim — and of RPGs in general — will find plenty that’s familiar.”

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