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See: Trion Worlds

ArcheAge’s mobile edition hits app stores next month

Need a little of that ArcheAge magic on the go? You won’t have to wait long; starting next month, Gamevil is going to roll out the mobile version of the MMORPG to players worldwide.

ArcheAge Begins is slated to hit the Apple Store and Google Play on October 25th, offering a different take on the established (and ever-so-controversial) sandbox. Developed with XLGAMES’ help, ArcheAge Begins gives players the choice of 30 heroes and has them battle their way through the world using a “flip card” system. There’s also PvP because why wouldn’t there be?

The main claim to fame here, other than the relation to ArcheAge, is the mobile’s advanced graphics, which are rendered in the Unreal Engine 4. Gamevil is specifically targeting the North American and European markets, saying that these regions showed a “high participation rate” in the game’s testing.

It looks as if most of the official discussion and reveals for the mobile MMO are being posted on Facebook. Check out the trailer and gameplay after the break!

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Happy birthday to Fallen Earth, Aion, World of Warships, and Warhammer Online

This particular part of September is loaded with MMORPG and MMO birthdays. In addition to ArcheAge, whose corgipocalypse we’ve been covering already, and Ultima Online, doomed to ding 20 by Monday, there are a few more we’ve not mentioned yet. Let’s remedy that!

Aion is turning eight today, and it’s putting on a pretty sweet partyplus a different one in the EU. US players can look forward to bonus experience, cake, and Kroemede’s Revenge; through the weekend in the EU, expect a Cake Hunt, in-game boots, gifts, and temporary mounts, plus an event about poppys. I don’t know, it’s Aion, man, just go with it. We’ll be streaming some of the US festivities on Saturday, so stay tuned!

Fallen Earth also turns eight today, though you won’t find any hoopla on the official site, where there’s been no news since last year. MOP’s Justin judged it in maintenance mode as of at least this past summer. It’s OK, Fallen Earth. We’ll have a slice of cake in your honor.

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PSA: ArcheAge triples all the things this weekend

As the ArcheAge population resettles following the massive server merges earlier this month, Trion Worlds has prepared a balm to help sooth any jangled nerves. The studio is triggering a whole host of bonuses over the next several days to give players a boost in their journeys.

Starting today and continuing through Monday, September 25th, ArcheAge is running a “triple everything” event that will multiply experience, vocation, honor, and loot drops over the course of the weekend. Additionally, the studio is running a sale that grants bonus APEX packs if players buy bundles of five or 10 APEX at a time.

ArcheAge is in the middle of its third anniversary event as well, which apparently involves giant corgis.

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Perfect Ten: 10 MMORPGs with playable fairies

Probably my greatest and most constant gripe about fantasy MMORPGs is that for all of the freedom and imagination that this genre supposedly boasts, game designers keep going to the same boring well of tropes and limit themselves instead of exploring possibilities.

Nowhere do you see this more than in races. Dwarves and Elves? We’ve got bushels and barrels of them, all on sale at discount prices. There are regular humans, of course, and Slightly Bigger Humans, and Half-Sized Humans, and Blue Humans. But what about getting outside of this been-there-played-that cookie cutter design to offer some interesting playable choices?

Like fairies, perhaps?

I could never understand why we don’t see fairies more in MMOs. They are widely recognized in the fantasy genre, they seem to have popularity, and they even share some cross-over with Elves. But the poor fae have been unrepresented, so much so that it took a lot of digging to come up with a mere 10 MMOs that allow you to play as one, whether it be as a race or class. Let’s take a look!

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One Shots: A bridge too far

One more bridge. That’s what she kept telling me, even though I cautioned her that sooner or later our luck would run out. She would pause, then shake her head and urge us on. One more bridge.

That day, when we crossed a seemingly innocuous wooden bridge over RIFT’s gorgeous Scatherron Forest, our luck broke — as did six boards, sending us plummeting down into a gorge. As I fell, I wondered why I was taking orders from my talking mount anyway. Perhaps she knew that fall damage was a thing of the past and I could be pressured into recklessness.

After I pick myself back up and find another route onward, we’ll look at the rest of this week’s player-submitted screenshots and stories!

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The Stream Team: Cuddling ArcheAge’s anniversary corgi

Massively OP’s MJ might be really sad about losing all her houses, but there’s one thing that can entice her right back into ArcheAge: a giant corgi! Part of the anniversary celebration is helping soothe that so-cute savage beast, and she’s going to jump in and take advantage of the opportunity to add more corgis to her collection. Join us at 12:00 p.m. to wish the sandbox a corgi-licious 3rd anniversary!

What: ArcheAge
Who: MJ Guthrie
When: 12:00 p.m. EDT on Saturday, September 16th, 2017

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ArcheAge celebrates its third anniversary with giant corgis

It’s hard to believe that ArcheAge has been with us for three years now, but that’s what the game is celebrating with its new anniversary event. Starting today, players can claim  a package for free containing a temporary mount, balloon furniture, ballroom outfits, and other goodies. Players can also take care of Amary’s giant corgi named Kirby, petting and comforting the enormous dog to earn coins for prize capsules with all sorts of fun goodies inside.

Players can also take part in the third annual Shadowguard Festival, which has a quest tying it in to celebrating with Kirby if you’re so inclined. There’s also a discount for listing items on the auction house, so you get to sell things with larger profit margins. Check out the event page for all of the awards you can pick up, and get ready to celebrate history through October 18th.

Massively OP met with ArcheAge’s Seraphina Brennan at PAX earlier this month with a full report on the anniversary and the upcoming update, so make sure to check that out too!

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PAX West 2017: ArcheAge’s Corgi Conundrum, anniversary update, and the 4.0 expansion

Nothing may quite compare to last week’s big server evolution in scope of change for ArcheAge, but there are more changes coming over the next couple of months. The good news is one of those involves corgis! Who doesn’t love corgis?

At this year’s PAX West, I talked with Trion Associate Producer Seraphina Brennan – whom many of you will remember as a former Massively writer from many years ago when we were under AOL! – about ArcheAge’s third anniversary this month, the remainder of the 3.7 update with its lunagem overhaul, and the release of expansion 4.0 with its new ship, cross-server arenas, improved crafting UI and tutorials, and currency conversion. Let’s dig in!

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Perfect Ten: The 10 tiers of MMORPG lore

Lore! Huh! What is it good for? Understanding why you’re standing in the middle of a pack of angry people with fangs in MMOs, of course. It’s the thin line dividing your actions from being reckless, indiscriminate mayhem and discriminating, careful mayhem. Lore is how you know what the world is like beyond your front door, and it’s the difference between understanding that you face Ragnaros, lord of flame or just knowing that there’s a dude here made out of fire, so you should probably use water spells on him.

All lore, however, is not created equal. There’s lore that creates a detailed, vibrant world full of people with their own hopes and dreams, and there’s lore that creates a game where you know what you’re supposed to be doing but have no idea what people do for fun afterwards aside from waiting to die. So today, we explore the tiers of lore, arranged in a numbered list because that’s the entire premise of the column. It’s not Perfect Vague Assortment of Concepts. That’s not even a column.

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Massively OP Podcast Episode 135: PAX in the P.M.

On this week’s show, MJ arrives to give her report on PAX West and how much swag she smuggled back on the plane. Bree and Justin touch base with the major news stories of the week, including Destiny 2’s launch, ArcheAge’s mergers, and WildStar’s housing happiness.

It’s the Massively OP Podcast, an action-packed hour of news, tales, opinions, and gamer emails! And remember, if you’d like to send in your own letter to the show, use the “Tips” button in the top-right corner of the site to do so.

Listen to the show right now:

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The Stream Team: A look at life after the big ArcheAge server merges + giveaway

It finally happened: Massively OP’s MJ was uprooted from her ArcheAge server of over three years and tossed onto a new world with a number of other servers’ refugees. She pointedly ignored the big land rush; losing her homes was quite a blow. In fact, losing her homes is the one thing that may keep her from regular play from here on out. Has this move improved things? How populated do things look now? Tune in live at 8:00 p.m. for a look at the post-Evolution landscape (and a chance to win a Trion code for loot in all the games, including Midnight Kitsu in ArcheAge).

What: ArcheAge
Who: MJ Guthrie
When: 8:00 p.m. EDT on Monday, September 11th, 2017

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PAX West 2017: How RIFT is making player exploration worth the effort

Although much of the RIFT demo at PAX West focused on showing off the Celestial Storm update, it was another aspect that captured my attention. While I was speaking with Senior Design Director Simon Ffinch as we toured around the Celestial lands (in god mode once Ffinch discovered he took a level 11 into the level 100 area!) and watching players participate in a zone event, I learned the stories behind a number of Easter eggs peppered throughout the game. Games will always do new content and updates, but how many honor their fans by adding them into the game?

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ArcheAge recovers from server merges, re-activates housing

In the tumultuous annals of ArcheAge, this month’s server merge might be remembered most for… being pretty smooth, overall. As the team brought the new servers online, players noted that things weren’t quite as bad as expected. Kind of the opposite, in fact.

Trion Worlds did hold off on unlocking housing for a time while it worked out a few kinks with missing items that didn’t make the server jump. As of this writing, both North American and European realms have seen their housing restrictions unlocked, opening up the new realms for colonization.

The team said that it’s working on fixing some other problems: “There are also issues we’re still working on, such as not being able to move after being kicked by the AFK timer, your average guild gearscore dropping whenever a new member is added, and disappearing UCCs on Eanna.”

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