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Massively OP Podcast Episode 175: Virtual heartbreakers

On this week’s show, Bree and Justin get a little bit crazy and weird as they date MMO NPCs, throw themselves into the middle of studio fights, take a ride on the delay/launch whiplash train, and more!

It’s the Massively OP Podcast, an action-packed hour of news, tales, opinions, and gamer emails! And remember, if you’d like to send in your own letter to the show, use the “Tips” button in the top-right corner of the site to do so.

Listen to the show right now:

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E3 2018: A second look at Trion’s Defiance 2050 reboot

GDC 2018 back in March was good to Defiance 2050, at least in terms of making people aware of the goals of the game. It doesn’t necessarily mean people like what they’ve seen or heard, but Social Influencer and Community Manager Scott “Mobi” Jasper and Community Specialist Coby West feel that particular reveal has done the best for the game.

At this year’s E3 followup, there wasn’t any huge new reveal, aside from the launch date itself – just more tweaks. There certainly seems to be a bit of a disconnect between the overall MMO sphere and the 2050 fandom the devs are used to, with the devs somewhat understandably being more connected to their fans. After all, those are people who are willing to pay to play, and especially for a free to play game, that’s what you need. I got my hands on the game for the second time this year, and while it’s a solid play experience, I worry that, created in a vacuum, its potential for growth beyond the original Defiance experience is limited.

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The Daily Grind: What’s your biggest ever MMO splurge?

Ever since Trove launched its superhero-themed expansion Heroes, I’ve been hemming and hawing over buying the big mama upgrade package for the Vanguardian and the gobs upon gobs of currency that comes with it. You guys, I want it, but I have such guilt over spending that much dough on a single class and the costume fluff I’d probably buy with the rest of it. For the same stack of cash, I could buy five or ten whole games on Steam.

It’s silly. I’ve paid way more for dumber things; ask me how much I paid to move a bunch of toons across accounts in Star Wars Galaxies back in the day when that kind of cash was far dearer to me. So I should just get it while the fam is still into the game. And yet… I keep stalling.

How about you? What MMO have you splurged on lately, and what’s the biggest MMO splurge you’ve ever made?

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The MOP Up: Skyforge’s PvP revolution (June 17, 2018)

The MMO industry moves along at the speed of information, and sometimes we’re deluged with so much news here at Massively Overpowered that some of it gets backlogged. That’s why there’s The MOP Up: a weekly compilation of smaller MMO stories and videos that you won’t want to miss. Seen any good MMO news? Hit us up through our tips line!

Maybe you’ll discover a new game in this space — or be reminded of an old favorite! This week we have stories and videos from War of RightsClosers OnlineWorld War ZOld School RuneScapeThe Black DeathOrbusVRReign of GuildsSkyforgeAlchemiaStoryPath of ExileGrim DawnRevelation OnlineDefiance 2050, and DDO, all waiting for you after the break!

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The Stream Team: Building a bigger boat in Trove’s latest event

Massively OP’s MJ is excited to soon explore Trove’s Geode, and there’s a new event just for amping up that excitement! To prepare for the upcoming update, Trovians are building a big boat in the Rise of the Sunseeker event. A big boat! No, bigger! MJ is ready to do her part (and earn her own boat in the process). Tune in live at 6:00 p.m. to join in the event, and be sure to read our E3 deep-dive into the Geode update to learn more about it.

What: Trove
Who: MJ Guthrie
When: 6:00 p.m. EDT on Saturday, June 16th, 2018

Enjoy the show!

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E3 2018: Deep-diving Trion’s kid-friendly voxelbox Trove and its upcoming Geode expansion

One thing Trion Senior Producer James Karras drove home during my meeting with the team at this year’s E3 is that with Trove’s Geode update, the team is experimenting. Yes, Battle Royale is happening, but it’s no threat to the main gameplay. Geode’s new world and its playstyle alone should allay those fears.

Specifically, the team wanted to introduce non-combat gameplay into Trove with planet Geode. It’s about exploration. It’s about helping small animals that are cold, injured, or hungry. It’s about rewarding everyone nearby you when you do good. While the game might seem more grindy, the idea is to give crafter and exploration types something that’s engaging for them, though clearly going out and killing will still be an option. I’m not even a Trove player, but I was quite excited to hear about the team’s design choices this time around.

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Battle Bards Episode 122: Happy town

In peaceful villages and bubbly burgs, you just know that there’s bound to be an abundance of happy music! Whenever the Battle Bards regroup to lick their wounds and drink the terrors away, they often find that happy town music is perfect to soothe jangled nerves and re-center one’s heroism. There’s plenty of those tunes in today’s episode, so recoup with them as they listen to the songs of the common folk.

Battle Bards is a bi-weekly podcast that alternates between examining a single MMO’s soundtrack and exploring music tracks revolving around a theme. MOP’s Justin co-hosts with bloggers Steff and Syl. The cast is available on iTunesGoogle PlayTuneInPocket CastsStitcher, and Player.FM.

Listen to Episode 122: Happy town (or download it) now:

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Trove kicks off co-op building event ahead of the launch of the Geode expansion

Getting pumped for Trove’s upcoming expansion, Geode, later this June? Trion is figuring to channel all that pre-launch energy into something constructive – literally. It’s kicking off a co-op community event in which players will be helping an NPC build the ferry that’ll take us to the new maps. Yes, we’re gonna need a bigger boat. And we’re gonna build it ourselves.

“A warrior from the besieged planet of Geode has come to Trove to seek out warriors for his cause. First, he must get you to his home planet, and for that, you’ll need transportation. With the Rise of the Sunseeker event you’ll join your fellow Trovians to build a vessel capable of carrying our bravest adventurers on the journey. Building a ship of this size requires a massive amount of resources and lots and lots of magic.”

Head to the game’s hub map during the next two weeks to help out with the construction! You can’t miss the NPC; he’s standing by the massive pink ball. There’s a little boat in it for you too if you finish the quest line!

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Massively OP Podcast Episode 174: Fallout vs. Elder Scrolls

On this week’s show, Bree and Justin take tentative steps into the early reveals of E3 — including Fallout 76, Elder Scrolls Online, Anthem, and Final Fantasy XIV, all while dealing with a ton of updates and even an expansion launch. June is here, and we’re all gaming hard!

It’s the Massively OP Podcast, an action-packed hour of news, tales, opinions, and gamer emails! And remember, if you’d like to send in your own letter to the show, use the “Tips” button in the top-right corner of the site to do so.

Listen to the show right now:

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E3 2018: Defiance 2050 reboot launches on PC and console July 10th

We’ve got an official launch date for the new Defiance, folks: Trion announced this morning that Defiance 2050 will hit all three major platforms on July 10th, pursuant to an open beta that’ll run from June 22nd through 25th and preorders that open up on the 19th. Yes, that preorder founder package comes with a three-day headstart.

“The original Defiance revolutionized the sci-fi open-world shooter, seamlessly blending third-person gunplay, fast-paced action, dynamic world events, and cooperative gameplay. In the Defiance universe players take on the role of Ark Hunters, mercenaries battling their way across the post-apocalyptic landscapes of a ruined earth, using alien tech and advanced weaponry to carve out their fortune. Defiance 2050 is the definitive Defiance experience, focused on bringing the game into the next generation. In addition to taking advantage of modern hardware to improve the original game’s visuals, Defiance 2050 also makes major updates to Defiance’s systems, streamlining and modernizing them for today’s shooter audience.”

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The Daily Grind: Will you sub to EA’s new ‘Origin Access Premier’ service?

During EA Play this weekend, EA announced Origin Access Premier, its attempt at a subscription service on PC. For $100 a year, you’ll basically get a service pretty similar to what already exists on Xbox: You’ll be able to play all the big new games, like Anthem, plus other titles within the Origin Vault, for that flat fee.

Subscriptions rise again, right? Is this a good thing for games outside the service?

“As always, I want to Bree to win the lottery, buy up some MMOs and take them to the Island of Misfit MMOs where $200 per annum gets you sub/pref access to all of RIFT, LOTRO, STO, SWTOR, et al.,” MOP tipster Sally wrote to us, urging us to write about the sub. “But picture that you are a hard-working indie dev. You already have the issues with dealing with Steam. Now a customer has to decide whether to buy your game or just play something like Anthem for no additional cost.”

Will you be subbing to EA’s new Origin Access Premier service? Do you think it’ll have a catastrophic impact on indie games or MMOs with subs?

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The Soapbox: Do MMOs still fall victim to the copycat curse?

When Radical Heights launched, I was inspired to put together a whole Perfect Ten about why trend-chasing doesn’t work for online games. Obviously, my chief focus was on games that wind up being developed at a rushed pace to cash in on trends and then run face-first into problems with chasing momentary trends, which… you know, you can just read the article; it’s linked right there. But it also prompted a follow-up question by longtime reader Sally Bowls asking why, with all of these issues, why the same rules don’t apply to MMOs.

The answer? Well, there isn’t one answer. There are three answers, all of which are part of the same set of considerations. For one thing, there’s the difference of development time and depth. For another, there’s the time before grinding. And last but not least, well… they do apply, really. But let’s take this piece by piece to talk about why trend-chasing for MMOs doesn’t quite provoke the same immediate reactions as it does for, say, MOBAs.

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ArcheAge’s fresh start servers snag the ‘Conquer’ update next week

Trion’s pretty sure MMORPG gamers cannot get enough of starting over in ArcheAge, which is why it’s whipping up yet another phase for the ArcheAge: Legends Return fresh start servers next week on June 13th, complete with new housing, dailies, bosses, dungeons, and raids.

“In the Conquer Phase, a host of new dungeons, raids, and upgrades are now at your fingertips. Venture forth to Golden Ruins in order to claim additional housing in Auroria, or embark on new daily quests and high level creatures to secure your route to level 50! […] Additionally, the Serpentis raid is open for enterprising adventurers, as well as Sea of Drowned Love and Sea of Drowned Love’s weekend version. Other changes include changes to the Dream Ring, which can now be progressed to an Epic version, an expansion of the Dream Ring quests on Fresh Start, allowing you to take your Ring to its maximum level, and the introduction of T1 Cars, and the Farm Hauler upgrade.”

The pair of fresh start progression servers have been running in NA and Europe since April, doing their happy progression server thing with vanilla content unlocking over time. Phase two rolled out last month after a brief delay.

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