valiance online

Official Site: Valiance Online
Studio: Silverhelm Studios
Launch Date: N/A
Genre: Superhero Themepark
Business Model: N/A
Platform: PC

Make My MMO: Star Citizen is hosting parties for space whales (October 7, 2017)

This week in MMO crowdfunding, I hope you’ve got your special black Star Citizen VIP card because CIG has invited concierge-level backers — sorry, space whales — to what it’s calling the first of many “pop-up parties” this coming Tuesday near its LA, Austin, Frankfurt, Wilmslow, and Derby bases. The studio’s also issued its monthly report, which coincides with the latest Around the Verse, during which it was revealed that the long-delayed alpha 3.0 is finally in the hands of the Evocati player testers. (Thanks Josh!)

Meanwhile, Valiance Online confirmed sidekicking, Crowfall discussed its soft launch checklist, Dual Universe hit pre-alpha, The Exiled extended its free-to-play trial, and Shroud of the Avatar delayed its launch.

Stay tuned for more from FrontierExpo as MOP’s MJ is there checking out Elite Dangerous!

Read on for more on what’s up with MMO crowdfunding over the last week and the regular roundup of all the crowdfunded MMOs we’re following.

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Valiance Online confirms sidekicking, talks visual effects upgrades

One of City of Heroes’ best features is going to be making a reappearance in its spiritual successor. Valiance Online confirmed to Massively OP that a sidekicking system is in the works for the superhero MMO.

“We have sidekicking coded already,” the team tweeted. “Working on the UI. We’re adding the ability to right-click on someone and get a radial menu with options.”

Over on the visual side of the project, a recent Unity3d magic effects video by Kripto289 has both the development team and fans salivating over the idea of bringing this creator on board for good. It could happen in the future, says one of the game’s developers.

“He’s already provided us with these, and most are integrated into the game along with a few others he did to replace our lower level to mid-level power sets,” Developer IronSight writes. “The guy is quite amazing in regards to his visual effects talents. I always consider being able to pay him full-time with absolute exclusivity, and knowing that one day that will be possible truly excites me.”

Are you looking forward to Valiance or one of the other CoH spiritual successors? Make sure you vote in our poll!

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Leaderboard: Which of the City of Heroes spiritual successors are you looking forward to?

A few years ago, we counted basically three City of Heroes successor games, all made by indie studios. In 2017, we still have three core titles on the way — it’s just a slightly different three. In light of that, MOP reader Pepperzine proposed today’s Leaderboard: Which of the five City of Heroes spiritual successors are you looking forward to the most?

To the pollmobile!

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Make My MMO: The Thargoids should win Elite Dangerous (September 30, 2017)

This week in MMO crowdfunding, Elite has finally begun to sound “dangerous” indeed. After just a few days of owning players, the alien race that “returned” to the game’s universe in its long-awaited 2.4 update has finally begun suffering casualties at the hands of players. In fact, it appears the first player to down one of the Thargoids’ ships was none other than the player who caused the massive drama over last spring’s Salomé event. This is because time is a flat circle and karma is literally dead. It’s not entirely clear that the Thargoids are really the bad guys here, but when has that ever stopped us before?

On Massively OP, we chatted with Camelot Unchained’s Mark Jacobs, who explained just how the game’s social systems will differ from what MMORPG players are used to.

Star Citizen also continued inching along the path toward alpha 3.0, reducing its bug count last week by two.

Meanwhile, Legends of Aria began its final alpha, Shroud of the Avatar patched up to R46, Albion Online released Joseph, Valiance Online posted its latest roadmap, OrbusVR discussed its artificing skill, City of Titans posted the finale to one of its lore series, and Pantheon gave players a look at how its art is coming along via stream (thanks, Reht!), plus Brad McQuaid explored his vision for the Holodeck future of the MMO.

Read on for more on what’s up with MMO crowdfunding over the last week and the regular roundup of all the crowdfunded MMOs we’re following.

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Make My MMO: Star Citizen would make for a terrible scam (September 16, 2017)

This week in MMO crowdfunding, Star Citizen’s Chris Roberts gave an interview that seemed to express understandable frustration with the constant barrage of demands for alpha launch estimates, scam accusations, and “fan trolling” he encounters.

“I am fed up of giving someone an estimate – I’d rather say, here’s the data I have, here’s the schedule I see,” he told Eurogamer, arguing that CIG is already providing progress reports for the massive crowdfunded MMO. “There’s a subset of people who say ‘this thing is never going to come out, it’s a scam’. Which is plainly not true. It would be the worst scam in the world. We’re hiring all these people, we’re working really hard. We’re showing what we’re doing every week.”

Meanwhile, we wrapped up our tour of Shroud of the Avatar, Elite Dangerous announced its September 26th update, we chatted with Ashes of Creation at PAX, Kickstarter began welcoming Japanese creators, Albion Online kicked off playtests for its arena mode, AdventureQuest 3D is going all out for Talk Like A Pirate Day, and Dogma: Eternal Night continued hammering out its combat system (thanks, DDOCentral!).

Read on for more on what’s up with MMO crowdfunding over the last week and the regular roundup of all the crowdfunded MMOs we’re following.

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SMITE and Paladins players raise $76K for hurricane relief efforts

SMITE and Paladins studio Hi-Rez is thanking players today for their efforts in raising funds for the victims of the 2017 hurricane season.

“​Earlier this month SMITE and Paladins players around the world contributed to the efforts to support those that have been affected by the devastation left in wake of Hurricane Harvey. Hi-Rez Studios hosted special promotions for its online games SMITE and Paladins where players could purchase in-game cosmetic items with a portion of the proceeds going to hurricane relief. Together the online communities for these two games raised $76,000 which Hi-Rez has donated to the Red Cross for hurricane relief efforts.”

The money raised is a sliver of the $1,401,749 Hi-Rez and its players have earmarked for charity since 2012. “The Atlanta based studio is grateful to its players for contributing to
charitable efforts that help others in need,” the PR says.

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Valiance Online puts out a call for hurricane heroes for charity event

When real-life tragedy occurs, it’s perfectly OK to give priority to assistance over interest in video games. But what if you could do both?

Valiance Online has joined the growing club of MMOs and communities looking to do something to ease the suffering and assist in the recovery for those affected by the recent hurricanes in North America. For the duration of this Wednesday, September 13th, the superhero title will shunt all donations made on its website to hurricane relief instead of game development.

This puts Valiance in good company. Final Fantasy XIV’s community recently ran a blood and charity drive for victims of the hurricanes, Destiny 2’s Bungie organized charity events, and even Ultima Online chipped in by disabling housing decay while hurricane victims get back on their feet.

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Make My MMO: Everybody poops in Star Citizen (September 9, 2017)

Remember a few weeks ago when Star Citizen confirmed survival mechanics like eating and sleeping? Welp, add pooping to the list. This week in MMO crowdfunding, Star Citizen’s Around the Verse focused on the game’s stamina system, which touches on the character’s needs and risks and notifications about them, including “getting drunk, needing to go to the toilet, all the little things that can affect the player temporarily, and then we can expand this to go even to stuff like long-term diseases, depressurization sickness, radiation sickness – all these things that won’t be something the player can get rid of instantly.”

Meanwhile, the three City of Heroes spiritual successors teamed up for a panel at PAX, Shroud of the Avatar honored a player’s father, Dual Universe hit 10K backers, Dogma: Eternal Night implemented combat, and Chronicles of Elyria demoed jousting, plus so many goodies from PAX! Read on for more on what’s up with MMO crowdfunding over the last couple of weeks and the regular roundup of all the crowdfunded MMOs we’re following.

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Massively Overthinking: The best and worst MMOs of 2017’s PAX West

PAX West 2017 has come and gone, and though MJ is still feverishly working on her last few articles, we wanted to pause a moment to reflect on everything we’ve seen and read and recapped so far. So for today’s Massively Overthinking, I asked our writers to tackle three topics from an MMO player’s perspective: the biggest surprise of the show, the most disappointing bit, and the games that grabbed them and won’t let go.

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PAX West 2017: Ship of Heroes on exploration, community, and recapturing the magic of City of Heroes

Sometimes MMORPG players might get the feeling that game companies will let just about anything slide in order to keep the most revenue streaming in, but that’s not the case with one particular hopeful City of Heroes successor: Ship of Heroes. Studio Heroic Games is predicating the game on a positive atmosphere, which starts from the ground up.

At this year’s PAX West, I sat down with CEO Casey McGeever to talk about the game: where it’s coming from, where it is now, and where it’s going. We discussed funding, rivalries, community, and the wild backstory about the massive ship that heroes will be living on. After that, I attended the CoH successor panel to hear about the three largest superhero MMORPG games currently in development. Let’s suit up and dig in.

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Make My MMO: MMOTCG HEX is coming to PS4 (September 2, 2017)

This week in MMO crowdfunding, HEX announced it is officially coming to PS4 on September 9th under a hybrid HEX: Card Clash moniker, which “marries the PC version you know and love with an all-new and improved PS4tm client” and allows gamers to “play seamlessly with players from both clients, and compete for weekly cash prizes.” Says the studio,

“Ever since our Kickstarter, we knew there was the desire to curl up on the couch with a nice game of HEX. We originally envisioned this as tablet support, but as HEX evolved it became clear that there were still some significant hurdles to making that a reality. From both a coding and a UI perspective, HEX requires some significant magic to faithfully reproduce the PC experience you know and love in a different medium. While we are absolutely still planning to come to tablet, we began to wonder if we couldn’t get you couch conquerors HEX just a little bit sooner.”

Meanwhile, Shroud of the Avatar launched R45, Crowfall players put together a crafting calculator, Valiance Online streamed its alpha, Grim Dawn released gameplay of its upcoming Necro class, Ashes of Creation pegged December for its “alpha zero,” and Camelot Unchained said it’s overdelivering on tech. (Thanks, Zophie!) Read on for more on what’s up with MMO crowdfunding over the last couple of weeks and the regular roundup of all the crowdfunded MMOs we’re following.

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The PAX West City of Heroes and Ashes of Creation panels are a go

A few weeks back, we reported on the City of Heroes-themed panel coming to PAX West in Seattle at the beginning of September. With the release of the PAX schedule on Friday, we can confirm that it is indeed happening on Sunday, September 3rd, at 8 p.m. in the Cat theater, with reps from City of Titans and Ship of Heroes [update: and Valiance Online] in attendance.

“When the venerable MMORPG City of Heroes shut down in 2012, it gave rise to several projects often called spiritual successors. Each of these efforts took the same inspiration, yet have developed very different titles. Join Casey McGeever of Heroic Games, Chad Dulac of Silver Helm and Nathaniel Downes of Missing Worlds Media for a conversation a conversation about the challenges in making the game, the progress so far, and how these games will build on and stand apart from City of Heroes as something different and new while serving the great gameplay and positive gaming community that has been looking for a home.”

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Make My MMO: Star Citizen 3.0 progress report, Albion Online DDOSed after RMT crackdown (August 5, 2017)

This week in MMO crowdfunding, Star Citizen posted its monthly studio report along with its updated 3.0 production report as it works on the “User Experience Polish Pass.” Players tracked only two delays in this report: the UI and the mission system AI. Cross your fingers that the Evocati test access begins next week as planned (it’s actually looking pretty good).

Elsewhere, Albion Online was slammed with a DDOS attack yesterday, which the devs say was “most likely in response to [SI’s] recent actions against gold sellers to coerce [SI] to not interfere with their illegal business.”

Meanwhile, Camelot Unchained teased testing for beta 1 backers, Path of Exile launched its latest expansion, Crowfall profiled a dev, Dogma Eternal Night tinkered with its mission system, Descent Underground released a demo on BrightLocker, City of Titans returned to Twitch, and Global Adventures successfully funded on Kickstarter.

Read on for more on what’s up with MMO crowdfunding over the last week and the regular roundup of all the crowdfunded MMOs we’re following.

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