valiance online

Official Site: Valiance Online
Studio: Silverhelm Studios
Launch Date: N/A
Genre: Superhero Themepark
Business Model: N/A
Platform: PC

Make My MMO: Star Citizen has now raised $150M in crowdfunds (May 20, 2017)

This week in MMO crowdfunding, Star Citizen officially broke the $150,000,000 crowdfunding mark, propelled along by gamers sinking large sums of cash into the latest concept ship. As Relay points out, the original Kickstarter year for the game brought in only about $7M; since then, the game has raised between $28M and $36M every year since, with the biggest year to date being 2016. On paper, the game isn’t on pace to break that record in 2017 so far, but the fansite’s estimation that it might pass $200M this year if Squadron 42 launches as planned isn’t unreasonable. (Thanks, i-Spy, Zander, and fastcart!)

Wild West Online also announced that it won’t be seeking Kickstarter funds after all as it’s already received full funding from investors. That means it probably won’t be back in Make My MMO again since it’s not crowdfunding — but take a peek at our exclusive interview on the game from earlier this week all the same.

Meanwhile, Ashes of Creation’s Kickstarter pushed on toward $3M, ROKH’s early access launched as planned, and Crowfall concluded its teaser week with a massive reveal: Classes won’t be racially bound after all, and beta should hit before the end of the year.

Read on for more on what’s up with MMO crowdfunding over the last week and the regular roundup of all the crowdfunded MMOs we’ve got our eye on.

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Valiance Online promises fans that it is ‘moving forward’

Fans that might look at Valiance Online’s development chart and wonder when, oh when alpha will ever arrive are being treated to a pep talk from the team today. A reality check was posted on the official forums for those finding that patience with this project is in short supply.

“Game development is not a science, especially for a small indie team,” the Valiance Online devs wrote. “The unexpected happens, like Unity suddenly deciding to make major changes to the engine with no warning, or members of the team being unavailable due to their ‘day job’ or family/medical issues and when you have a small team, just one member being ‘AFK’ affects progress a lot. This is why we have decided to not post dates for when things will be done because ‘stuff’ happens and we don’t have the resources like a larger studio might have to deal with it as quickly. That’s just how it is.”

The good news? Progress is being made, and the team is just as excited about getting to alpha status as its fans. “Regardless of whatever challenges or setbacks we face, we keep moving forward,” promised the team.

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Make My MMO: Wild West Online debuts, Ashes of Creation nears $2M (May 13, 2017)

This week in MMO crowdfunding, 612 Games announced Wild West Online, a US western-themed game that the devs are definitely calling an MMO, though it looks decidedly hardcore and may not have as much PvE as we’re all used to. It will indeed be coming to Kickstarter eventually, so watch this space!

Ashes of Creation’s Kickstarter rolled along this week as well, nearing $2M as I write this. On Friday, we even sat down with the devs for a livestreamed interview.

Meanwhile, Shroud of the Avatar kicked off its free trial for the rest of May, Dual Universe’s Kickstarter update discussed its new digs, OrbusVR recapped its latest alpha and previewed the Musketeer class, ROKH prepared for this week’s early access launch, and Crowfall spent the whole week teasing… something! We still don’t officially know what it is!

Read on for more on what’s up with MMO crowdfunding over the last week and the regular roundup of all the crowdfunded MMOs we’ve got our eye on.

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Valiance Online’s capital city hall is ‘akin to the Pentagon’ for supers

Back in April, Silverhelm Studios told players it was instituting “big changes” in the way it was rolling out information for City of Heroes-inspired indie MMORPG Valiance Online, with a renewed emphasis on transparency. So far it’s delivered on that promise, as over the course of just the last few weeks, it’s begun posting development roadmap snapshots, mulled over sidekicking, previewed in-game buildings, and posted a map of the game world.

This week, it’s posted another look at the city hall of Skyeline, a tiered building with more lore than you can shake a cape at.

“The final structure that stands today is as glorious in appearance as it is in capability. Made from an amalgam of composite and newly generated Haelan brand synthetic metals, City Hall is a bastion of gleaming silver, mirrored glass and alabaster stone. It has multiple floors that begin on the lower second tier of Skyeline’s layers and proceeds twenty stories tall to end above the third tier. The building’s bowed hexagonal arch shape allows visitors to the city to walk under city hall to the Prisma Celeste and Memorial grounds beyond. A series of white marble and bronze accented stairs leads up either side of the main entrance to the many offices of the various departments contained within.”

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Make My MMO: Ashes of Creation’s Kickstarter, ROKH’s early access, Valiance’s map (May 6, 2017)

This week in MMO crowdfunding, Ashes of Creation made the leap to Kickstarter, raising (so far as I type this) 1.35M, far more than its $750,000 goal. The game has kept the MMO community busy all week, though it hasn’t been without its issues.

On the survival sandbox front, Mars-themed ROKH released a new trailer and screenshots. It’s slated to hit early access later this month.

Meanwhile, Legends of Aria (fka Shards Online) suffered a delay, Crowfall has a big reveal coming in May, OrbusVR ran its second (brief!) closed alpha with the runemage rework, Grim Dawn teased its upcoming new gear and Inquisitor in a new trailer (below), Pantheon unveiled the Monk, Elite Dangerous’ Salome event ended in disaster, and Valiance Online posted several updates — including a mock-up of its map!

Read on for more on what’s up with MMO crowdfunding over the last week and the regular roundup of all the crowdfunded MMOs we’ve got our eye on.

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Valiance Online previews City Hall and the hospital

The team behind Valiance Online wants to show you everything there is to be seen within the game. Of course, you can’t see it yourself at the moment, but that’s all right; the development team is more than happy to highlight some screenshots for you, showing off the City Hall platform and two shots of the Landvik Memorial Hospital for future players from the current internal tests.

Once players are actually in the test, the plan is to continue publishing screenshots from both players and developers on a regular basis, so everyone can see what’s going on in the world. For now, though, it’s just internal test shots. You’ll have to mentally add the swarms of players and particle effects.

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Valiance Online muses about a sidekicking system

Sidekicking and mentoring were among the best and most-used features in City of Heroes, but will one of its spiritual successors take a cue from these systems? On Valiance Online’s forums, the team is asking for fan feedback about a hypothetical system that would allow players of different levels to enjoy the game together. Maybe it’s nothing, but there’s a chance this could be a hint that the Valiance team is working on its own system behind the scenes.

Speaking of the project’s progress, the team posted its weekly development roadmap, now with a new column specifically for the task of tracking the game’s movement toward a private alpha. According to the chart, both systems and content for the alpha are complete, while coding, art, and QA are still in the works.

“The latest Unity update has made major changes to the handling of the user interface,” the team reported. “Instead of waiting on Unity to release an update to support old setups, we’re recording the affected parts in game.”

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Make My MMO: Crowfall adds geomancy and architecture skills (April 29, 2017)

This week in MMO crowdfunding, Crowfall canceled its weekend playtest, but not before issuing a dev blog updating the community on some of the crafting changes that are in the latest builds, including the addition of Geomancy (using precious stone, wood, and ore to make land parcels that can combine into larger ones) and Architecture (which lets players craft deeds for buildings as well as crafting stations and city structures — sound familiar, SWG vets?).

Out in space, a group of core Elite Dangerous community developers went on strike briefly this week, bringing their websites and tools back online once Frontier had agreed to better support them. That was good timing, as players are in the middle of a massive roleplay event that will affect the outcome of an in-progress novel based on the game.

Meanwhile, Shroud of the Avatar dropped Release 41, City of Titans talked about its “aesthetic decoupling” philosophy, Pantheon updated players on its finances, OrbusVR completed its first closed alpha test, and the Dual Universe team moved into a new office.

Read on for more on what’s up with MMO crowdfunding over the last week and the regular roundup of all the crowdfunded MMOs we’ve got our eye on.

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Betawatch: Pantheon has a class that’s too cool for you (April 28, 2017)

Remember when Pantheon: Rise of the Fallen bombed pretty badly on Kickstarter? The good news for fans is that the day when that happened is in the past in every way; the game just completed another round of funding, and now it’s on very stable financial footing with its 15-person team. To celebrate, it made a class so cool only the head developer can play it. If you thought that naming your own avatar a lord and the dominant force in an entire game world would be the apex of nerdy self-insertion, you were apparently wrong.

Other beta news does not, however, include quite so much stuff to have a smile and a giggle about. It’s mostly just news. See, we’ll show you.

And, yes, there’s a list down below. There’s always a list. Let us know if something’s missing, jumped phases, or whatever. We appreciate it!

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Valiance Online posts development progress, beefs up backer rewards

How much transparency do you want or demand from your upcoming MMOs? Valiance Online’s team assumes that you’re on the “quite a bit” end of the spectrum, as the team is making a point of posting a snapshot of its development roadmap every week leading up to alpha.

From glancing over the roadmap, it seems like there’s a lot to go before the title is ready for a proper alpha test. There are a few areas, such as the creation of the game’s timeline and player alignment system, that are complete, but most everything else is still being built.

Valiance Online has also expanded its edition offerings, giving current backers more bang for their support — but also increasing the price of these tiers for any future purchasers. Some of the new rewards include laser skates, a cyber dog pet, rocketboards, and being able to design a weapon for use to all players in-game.

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Make My MMO: Star Citizen’s Star Kitten, Project Gorgon’s gorgeousness (April 22, 2017)

This week in MMO crowdfunding, Star Citizen built on the contentious infodump of last weekend with the news that it’s running a contest to encourage backers to, well, bring in more backers. Those who do earn a chance to win the big prize (a free trip to Gamescom in Cologne, Germany) or the little prizes, and those are what have players scratching the heads in confusion, as they’re themed around Star Kitten, an in-universe character that appears to salute… Hello Kitty?

Meanwhile, Ashes of Creation picked May 1st for its impending Kickstarter, Project Gorgon got pretty (!), Shroud of the Avatar and Grim Dawn and Path of Exile all previewed upcoming content in videos, Crowfall penciled in more pre-alpha test dates, City of Titans dropped a lore bomb, Hellion previewed its crew quarters, and TUG updated backers on its progress.

Read on for more on what’s up with MMO crowdfunding over the last week and the regular roundup of all the crowdfunded MMOs we’ve got our eye on.

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Valiance Online on alpha, Steam, and the character generator of your dreams

Expect “big changes” in the way Silverhelm Studios handles superhero MMORPG Valiance Online’s development going forward, the indie group tells future players and testers in a new dev post today. Silverhelm says that about five months ago, it “shifted from a feature implementation and prototyping development stage to an aggressive content development and content testing phase,” with a renewed focus on transparency, the map, content coding, tools, mob scripting, and the character generator (shown down below), all in the service of preparing for an alpha release and then, eventually, release on Steam.

“Our marketing team is also gearing up for Alpha release, and building their launch campaign for the project. Alongside them, our business team is preparing for the Steam launch and resuming talks with interested investment parties as they start planning to strengthen our infrastructure’s integrity. Our plan is to have the Alpha run for at least 1-2 months. The first phase of testing will be reserved for those that have donor status with the project. As people donate money they will, of course, be given immediate access to the game. They will also receive all of their accumulated donor rewards that are available in the game at that time. Over time we will also add additional testers drawn from people registered on our forums and later, open testing to the public at large. The Steam launch is pivotal for us and is anchored loosely on how financial negotiations mature with interested parties, and how well the Alpha is received by our players. We’re in no rush to Steam, and it has always been our goal to have a well-established and highly refined product before heading to that market.

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Make My MMO: Star Citizen’s roadmap, Elite Dangerous’ Commanders, and Starfighter’s successful Kickstarter (April 15, 2017)

This week in MMO crowdfunding, it’s been a battle of the space MMOs.

  • Elite: Dangerous rolled out its Commanders 2.3 update, introducing what our own Justin dubbed “sitting in cockpits” — you won’t be walking in stations per se, but you will at least be able to roll up impressively detailed avatars and multi-crew your spaceships.
  • Late last night, Star Citizen published its 2017 development roadmap, suggesting that 3.0 will arrive this summer, though it’ll be less ambitious in scope than originally planned, as some of its features will be pushed to later in the year.
  • And congrats are due to Starfighter Inc., which pulled off a big Kickstarter win earlier this afternoon and takes home over $170,000.

Meanwhile, Ashes of Creation posted some gorgeous new concept art, Dual Universe posted its latest newsletter and video dev diary with alpha footage, Crowfall canceled its weekend playtest but made headway on expanding gender for its classes, Valiance Online showed off its special effects, and Kickstarted Planet Nomads geared up for early access next week.

Read on for more on what’s up with MMO crowdfunding over the last week and the regular roundup of all the crowdfunded MMOs we’ve got our eye on.

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