Chronicles of Elyria is a thing, and a thing that features character aging, character death, and a fully destructible environment, at that.
The game’s website says that the fantasy title is “fearless in its design,” and while said website probably isn’t the most objective judge, we must admit that making a game for 2015’s MMO audience with “a closed economy, finite resources, and non-repeatable quests” takes stones.
Chronicles of Elyria’s FAQ says that to an adventuring character, the game is “mostly an AARPG,” while building a town leans toward sim-like gameplay and running a duchy dips into RTS gameplay. Oh, and the whole thing is skill-based, so there’s that.
Source: Official site; thanks Zenaphex!