It would be pretty unpleasant to log in to Crowfall and find out that while you and your friends were offline, the stronghold that you worked so hard to capture and defend was captured by someone else. That’s why the latest set of player questions and answers clarifies that such an occasion isn’t meant to happen; strongholds are protected most of the time, with predictable windows of vulnerability, but even with a stronghold, players can’t constantly control points of interest spawning resources. That’s where most skirmishes take place.
Further questions cover things like terrain generation (custom-created parcels of land for the procedural world generated to ensure that the world is fun to play within) and coming into campaign resets without an eye toward future incentives for other campaigns. Check out the full set of answers just below; it’s a lengthy one.