Hearthstone changes up card packs to make it easier to collect new cards

    
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It's mine!
There’s nothing quite like opening up a new card pack in Hearthstone only to find multiples of the same rare you already have and didn’t want the first time. That’s why the game is changing how card packs work to make collecting a set easier. First and foremost, players will no longer have to worry about getting duplicate Legendary cards until they already have all of the Legendary cards collected; if you get a Legendary, it’ll be new. Second, you’re assured a Legendary within the first 10 card packs you open for each given set.

Thirdly, players will no longer get more copies of a card in a given pack than can be used in a single deck, so you won’t find yourself flooded with copies of cards you do not and will not ever need. There’s also a limited-time promotion on card packs, offering more packs for the same price, which seems like a perfect motivator if you’re still trying to get one or two elusive options.

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Estranged

Must be hitting a stagnation in pack purchases and according to their info, is based on the frustration of RNG.

Many streamers open packs live and have exposed Blizzard. Takes many hundreds of dollars to obtain each card for an expansion in the current format.

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Chuck Finley

You mean like any card game?

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Estranged

Chuck, no, some card games have a set available for a static price each expansion. Also, at least you can trade or sell cards in a physical game.

If one can’t buy a $50 preorder/50 pack set and not be able to create some viable ladder decks, it is a ripoff.

There are some cheap agro decks, but they are boring as hell.

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mike foster

Maybe any digital card game, but with physical games there’s a wide re-sale market to get exactly what you want, or pre-made packs (MTG does this) where you know exactly which cards you’ll receive.

One thing that turns me off online card games in general is not being able to say “I want X deck” and then just build it by buying the individual cards I want to use. I would build a sick-ass control deck in HS if I could only get the specific cards I want instead of a zillion rando boosters.

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Matthew Riddle

Thirdly, players will no longer get more copies of a card in a given pack than can be used in a single deck, so you won’t find yourself flooded with copies of cards you do not and will not ever need.

What does that mean? Once you have 2 copies of a card, it never shows up in a pack again? What happens when you have collected all the commons then? You never get a common anymore?
Or does it just mean you won’t ever receive more than 2 copies of the same card in the same pack? Because how often does that really happen?

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Coldin Torrence

I interpret that as “You will only ever get two of the same card in a pack” rather than having a change of getting 4 of the same card. Though really, pretty sure that rarely happened.

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Armsbend

While this sounds good on the surface it just further tells me that these things are never random. It is looking at money spent, your inventory, buying habits, time away, etc forever.

Spending money on gatcha is becoming such a mind-numbing stupid proposition.

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quark1020

Its NEVER random in the digital world. Everything number related is always an obnoxiously complex formula, and from it get a string of seemingly random numbers.

As for physical gatcha machines, well, what box it gets filled with is random. Not entirely sure what companies do to to “randomize” these things, but if they do, that is more random than a RNG.

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Schmidt.Capela

Interesting. They are making it easier to get the cards you want — which will reduce how much money a player will need to spend — in the hope that the better experience will help attract and keep players.