Is Worlds Adrift shaping up to be a sleeper hit of an MMO? Its team certainly thinks so, as it claims that in the first two weeks of testing alone, the median play time among closed beta gamers was an impressive 15 hours.
A beta report last week emphasized the team’s desire to have one server per world region, although this rule will be bent during the testing process. Right now, additional servers are opening up in the US and EU to allow the studio to test different map layouts and more player islands.
Another big change coming to the game is the addition of gameplay features to the Island Creator tool: “This means that on top of creating wonderfully-looking places of lore, exploration and awe, the creators will also be able to weave gameplay within the islands. Initially this will be rather simple: a type of surface players cannot grapple on; dangerous spikes that hurt on contact; and automated turrets that seek and fire until cleverly disarmed.”
See the developers messing around with Worlds Adrift’s turrets after the jump!