Funcom gets $10.6M investment, signs deal to handle Conan and other RPG properties

Funcom’s not quite done with Conan just yet, not by a long shot.

The Conan Exiles studio announced today that it has signed a deal to establish a joint venture called Heroic Signatures that will manage the interactive rights to many pen-and-paper RPGs, including Conan the Barbarian, Solomon Kane, and Mutant Chronicles. Funcom and Cabinet Group LLC will each own 50% of Heroic Signatures and will be attempting to license out or develop these 29 intellectual properties for the video game market.

To aid in this, Funcom has secured a $10.6 million investment from SwedBank Robur Fonder AB. The studio said that it will use these funds to establish publishing partnership with developers and create more games internally. The bank said that it sees this deal as “a new giant leap in Funcom’s turnaround.”

“Heroic Signatures is now the guardian and caretaker of a veritable treasure chest of incredible worlds, each of them ready to be brought into the interactive space,” said Funcom CEO Rui Casais. “Any developer or publisher will be able to license these properties, and our ambition is to see a multitude of games grow from these worlds and to see the properties strengthened across the board to the benefit of everyone who works with them.”

Source: Heroic Signatures, press release
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Anastasis Kontostergios

Warzone was one of the best miniature games ever made along with Chronopia. I hope they do something with them but i kinda dont trust Funcom to deliver.

Xijit
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Xijit

Still confused as to how Funcom decided that it was the owner of Robert E. Howard’s collective works even though all of his stories are public domain and I am sure he never signed a deal with a video game company.

luxundae
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luxundae

See https://www.businesswire.com/news/home/20060529005058/en/Funcom-Conan-Extends-Agreement-2023-Exclusive-Rights

As for how the people at Conan Inc. go about claiming they still have IP protection, I don’t know. And their website is “coming soon”, so… https://www.conan.com/

PurpleCopper
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PurpleCopper

Mutant Chronicles is still alive? I thought that franchise was dead.

The only way I knew about the Mutant Chronicles boardgame/franchise was because of the video game from the 90s, Doom Troopers.

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Skor

After how they ‘improved’ TSW, I won’t hold my breath.

Skoryy
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Skoryy

Mutant Chronicles? I still have the original RPG book in the back somewhere.

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ihatevnecks
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ihatevnecks

A third edition was released by Modiphius under their 2d20 system over the last couple years. Same system they run for their Conan, Coriolis, and new Star Trek rpgs.

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Sally Bowls

GL to them! They sure seemed to be in a precarious position and really seemed to have turned it around.

ihatevnecks
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ihatevnecks

I’d love me a good Mutant Chronicles or Mutant Year Zero game.

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Jon Wax

Gamma World and Top Secret need porting.

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Boom

Its for the best.

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Armsbend

It warms the heart knowing that Funcom seems to have righted their ship. Even if some of these ideas end in failure I like their aggressiveness to take chances and put out a quality product – even if it isn’t for everyone. I wish them much success.

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Zora

Who are you and what have you done to Armsbend?!

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Armsbend

I may seem like I hate everything sometimes but I really don’t. There are a small handful of developers that are still awesome – even when they don’t get everything right. Until Funcom does bad by their fans I’m a supporter. They are the only developer that makes games for the adult set that isn’t running some kind of scheme.

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Nick // Genghis

Couldn’t agree more. Funcom have some good leadership that course corrected well for sure.

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A Dad Supreme

They are the only developer that makes games for the adult set that isn’t running some kind of scheme.

Disagree and laughing at the same time.

Secret World Legends is nothing but a scheme on The Secret World, re-wrapped, repacked as a “new” MMO and sold to the base essentially the same game they already have.

How do you not see that?

– signed, a Lifetime TSW sub holder

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Armsbend

As a fellow lifetime subber I just felt I wasn’t being hoodwinked by Funcom on SWL. They had a dead/dying game so they repackaged it and got a little success by doing doing so. I logged in but it never re-grabbed me because I had played it so intensely when I did I didn’t care to relive it. But I get why a lot of people did.

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A Dad Supreme

Yeah, to me it’s basically it’s what any other MMO would have called a “patch”, “re-design” or “update”, but Funcom decided to call it a brand new MMO by slapping a new name on it.

If I had never played TSW, then I would have a totally different opinion.

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Armsbend

I may have been pissed if I was really active when SWL came out but I wasn’t. So I just wish them luck and hope they make a bunch of cash because I’d really like to see them push the envelope in the future. Simply, I just like what they do.