It’s a mix of mild good and bad news for Square Enix’s financials this quarter. The studio reported that profits were up in the last nine months of 2017, although sales were fairly flat when compared to the year previous.
Square Enix said that its sales dropped 1% year-over-year to $1.72 billion while its profits increased by 30.9% to $204 million. The studio attributes a dearth of blockbuster titles released during this time frame as a cause for the flat sales.
At least Final Fantasy XIV was pulling its weight with an increase in the player population: “In the area of massively multiplayer online roleplaying games, revenues from the latest expansions of Final Fantasy XIV and Dragon Quest X led to an increase in the number of paying subscribers and disk sales, which resulted in an increase of net sale and operating income, as compared to the same period of the prior fiscal year.”