Worlds Adrift works on lag problems and boasts a crapton of new hires

    
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Jeez.

Ahoy, Worlds Adrift fans: You’re gettin’ a patch this week. It may not be fancy, but it’ll hopefully clear up the awful lag situation affecting testers (as well as fit into that whole “new update schedule” thing).

“That’s right! And this one does NOT involve a world wipe. Full patch notes will be available on Tuesday, but for now the major thing in this update is a potential fix to one of the major culprits behind the client freeze – the big ‘lag’ when approaching islands or ships,” says Bossa Studios. “It seems to have made a difference during in-house testing, so we’re all very excited to see how it holds up in the world.”

The studio further notes it’s been hard at work on the art pipeline, music and sound effects, storms, respawning, salvaging, and lootable objects. Moreover, Bossa’s apparently been on a bit of a hiring spree in the lead up to launch; the team’s added 13 new bodies with “more already on their way.”

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