So what, exactly, is on the docket for class changes with 5.9? Tanks need to brace themselves for a nerf “across the board,” as BioWare says that they are doing too much damage. On the upside, tanks will get more threat generation to help in their role. Many non-tank builds are due for some utility changes to improve their survivability in combat encounters.
The team also called out Marauders and Sentinels for special changes, as they are “overperforming” according to the devs. While they’ll be getting a nerf to two of their combat skills, two other skills are being tweaked to reduce damage in a crowd control situation.