ArcheAge creator Jake Song talks about his return to the game

    
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ArcheAge’s recent update is called Legends Return, a title that works on a couple of levels when you consider that the game’s creator, Jake Song, came back to give the title some personal attention after working on other projects. He is now the executive producer on the game, and as such, he sat down for a Q&A video to talk about the guidance that he’s brought back to the MMO.

“The change in development we made this year is that we are going to make sure to release a monthly update, even if there is only a small amount of change,” he told fans.

Song discussed how the team is working to restore some of the fun to the game while retaining “minimal character limitations” that was at the core of his original vision. It’s a pretty breezy six-minute interview, so do yourself a favor and give it a watch when you get some time!

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Necromonger

When your make an pvp focused game with no gear cap and build from the ground up with a pay to win cashshop then you have no excuses to hide behind.

Let me say that i loved AA, the Alpha was an amazing time and even launch was very fun.
But shortly after it became clear that this mmo needed a ton of alts to stay in range of the wallet warriors.

The gear cap ever increasing away from you even if you played 15 hours a day you were still capped with labor and thus needed alts on the same account or even diffrent accounts to keep pushing to remain competitive.

It could have been a pvp game with a massive succes story like Lineage, but Jake Song went for full greed.

It flopped in Korea / Japan / China / Russia / Europe / NA with pulling back a few souls with each fresh start.

But this man ruined his name just like Scot Hartsman did and many mmo players can be fooled once….and then its game over.

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Weilan

Too late IMO. The world was barren when I played it at launch – zones looked like the same forest copy-pasted everywhere. There are mobs only on the roads and where quests take you, there are huge patches of land that are devoid of any life (if we don’t count grass and trees). The game felt unfinished to me in this aspect.

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Denice J. Cook

How does he feel about the Pay to Win situation in the cash shop? And will there be any positive changes on that front going forward, or is it going to be business as usual? It’s the main reason I have always avoided this title.

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Kickstarter Donor
NecroFox4

So, what is the current state of ArcheAge, anyway?

I played back during closed beta, and for a while after launch. But it seemed to quickly devolve into a PvP grief fest with almost no end-game beyond PvP.

I understand the title is supposed to be rather PvP-centric, but it got to the point that, even in safe areas, I couldn’t leave my house without having three people following me around using collision mechanics to prevent me from getting anything done. And it seemed like those kinds of players were everywhere.

Is it still pretty much a cesspool or PvP griefers who get off on trying to ruin everyone else’s gaming experience, where all buyable land is already taken? Or have things improved at all?

Because aside from the other players I encountered, the game was absolutely gorgeous and fun.

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Baemir

As a returning player who recently decided to give the game a second chance… it’s not in the best place, IMO. I can’t tell you about the land because that’s something I haven’t asked about and I’m leveling a new char right now (I got stuck yesterday because a quest is currently broken and won’t let you progress in the story). The game is definitely still focused on PvP over PvE, which is actually a plus for me, but there is a huge problem… the game seems to have shifted towards a completely gear-centric meta, to the point of adding an official “gear score” stat to character sheets. A PvP-focused gear treadmill is a recipe for disaster (or rather, frustration). They don’t seem to be building upon the sandbox features anymore.

Xijit
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Kickstarter Donor
Xijit

Sounds like the standard modern MMO format: no effort, no actual updates, now go buy some shit in the cash shop.

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rafael12104

Well, Jake created a great game. It is the management of the game that failed.

All things being equal, I think this is positive news.

K38FishTacos
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K38FishTacos

I do agree that the game he conceived was awesome. I’m just sorry to see what happened to it.

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rafael12104

Yes. As an early access Patron, the alphas of ArchAge were phenomenal. Such a shame.

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Doctor Sweers

Absolutely. Alpha AA was one of the better MMO’s I have played over the past 20 years. I haven’t been back to AA since this last server consolidation/expansion. As my boy George W Bush once said, “Fool me once, shame on, shame on you. Fool me, can’t get fooled again”.

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rafael12104

Yup. I truly thought it was going to change the MMORPG landscape.