E3 2018: Square Enix says it hasn’t given up on bringing Dragon Quest X westward

In an alternate universe, Dragon Quest X got ported to western shores in 2012 when Square Enix launched the MMORPG in Japan. Sadly, we’re stuck in this crap universe, where that’s still never happened.

But it’s not off the table. According to a Game Informer interview from E3, during which Square was ostensibly there to talk Dragon Quest XI, the studio still hasn’t written off the idea of bringing the cutesy sub-based cross-platform MMO here.

“We wanted to release it in [North America; I still want to release it,” producer Yuu Miyake says. “However, with the MMO, it was based on a five-year plan of service, so if we were going to release it in North America, there’s the question of how we would rearrange that.”

Source: Game Informer. Thanks, Tony!
Massively Overpowered is on the ground in Los Angeles, California, for E3 2018, bringing you expert MMO coverage on Anthem, Fallout 76, Elder Scrolls Online, and everything else on display at this year’s Electronic Entertainment Expo!
SHARE THIS ARTICLE
Code of Conduct | Edit Your Profile | Commenting FAQ | Badge Reclamation | Badge Key

9
LEAVE A COMMENT

Please Login to comment
  Subscribe  
newest oldest most liked
Subscribe to:
Leontes
Reader
Leontes

In 2012, I might have joined the fun…

Reader
Kickstarter Donor
Vexia

I guess the one question on my mind is how would they handle the update cycle if this game were ported to the West?

I don’t like the idea of region splitting the population of such an old game, but depending on the endgame structure, it could be annoying for the Western launch to automatically come with a bunch of dead content. Beyond that, localizing 5+ years of updates at once would be a huge undertaking.

Maybe if we caught up to the Japanese version, the two could somehow be retroactively integrated?

Reader
Jeremy Barnes

This is one guy in the company saying something would be nice. Not that they are actually “trying” to do it. We’ll get PSO2 at the same time DQX comes over.

Reader
Loyal Patron
Kickstarter Donor
Patreon Donor
kgptzac

… maybe they shouldn’t. I for one will not be playing an MMO that has a supposed lifetime of 5 years. Looks like some in SE is still clueless in what an MMO supposed to be and are actively looking for a new debacle that was known as FF14 original release.

Brannok
Reader
Brannok

I differ. Most of the best MMOs are infact older than 5 years and this would be a really good surprise if they make a good movement with the release here. I’m talking about releasing it as the only MMO available over seas on Nintendo Switch (their port is amazing)

I have to say my opinion is pretty biased, since I’m a fan of the series and played the MMO in Japanese (really annoying and hard every minute), but I would be one of those with lifetime subscription and money invested in customization.

You should check out some videos about the game and how charming it is. It makes me wonder what actually happened to MMOs this days and why there is no good choices anymore.

Reader
Loyal Patron
Kickstarter Donor
Patreon Donor
kgptzac

I don’t doubt that most MMOs are older than 5 years, but my point is that no developer should say that they only plan to support a game for 5 years and then the game will be considered end-of-life. To me, it is as ridiculous as the concept of getting into a marriage for just 5 years and boom, you’re done with it.

Also, it seems you really love the game. Good for you, I guess. It won’t be a good deal for me because I’d be super pissed to learn that my favorite child/pet has only 5 years to live.

I too am yearning for a perfect MMO. But nowadays I believe those that are truly good are the ones that can stand up to the test of time. Look at WoW and Eve from their birth to how they are now tells a very living tale how an ideal MMO should be living its life: to not know when it is time to die and live and grow and become stronger and wiser. The tale of life.

So yes, I stand my ground here. Project leads from big budget companies such as SE, making an MMO that only has vision for 5 years within narrow scope of the Japanese market, earns zero respect from me.

Reader
Kickstarter Donor
Vexia

I wouldn’t be surprised if the “five-year plan of service” is just a poorly worded translation, but the Game Informer article doesn’t reference any source for me to investigate that further. I can also imagine that lots of MMOs have five-year plans or something similar, at the end of which some of the bigger directional questions are answered, including whether or not to keep actively developing. They’re just not talking about it at E3 for obvious reasons.