ArtCraft devs discuss Crowfall’s development process, community involvement, and future plans in new interview

    
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The folks at Expansive have posted a new interview from Gamescom 2018 in which they sit down with Crowfall’s Creative Director J. Todd Coleman, Executive Producer Gordon Walters, and VP of Marketing DebySue Wolfcale to discuss the development process and future of ArtCraft Entertainment’s upcoming MMORPG. The interview covers an eclectic array of topics, starting with Crowfall’s development history and how the game has changed since its initial inception.

The devs also spend a great deal of time discussing how community involvement has influenced the direction of the game — which is to say, quite significantly: The team notes that a number of the game’s systems have resulted directly from community suggestions. Coleman et al. also delve into the way that World of Warcraft’s monolithic presence has shaped the MMO space, noting that part of the driving force behind Crowfall is a desire to go back to a pre-WoW mindset of experimentation and boundary-pushing. To close, the devs briefly discuss the upcoming 5.8 update to the game’s pre-alpha, which will include the first “real” campaign that will actually include objectives and victory conditions for players to work toward. The full interview is about 15 minutes long and full of tasty nuggets for Crowfall fans, so if you’re interested to hear more, be sure to check it out after the cut.

Source: Expansive via Twitter
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Raph Koster

“Walton” not “Walters.”

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Dystopiq

It’s good to see this game come along.

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Siphaed

No, just no. This type of post is posted on nearly ever Kickstarter game when even the slightest of updates pushes through. But honestly, the game is coming along at a snail’s pace.

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Kickstarter Donor
Vunak23

The game has been in development for about 3 years. Normally MMORPGs are in development for anywhere between 4-6 years. Crowfall is making good time honestly especially since the big MMO’s generally have a lot more in terms of man power/financing.

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Weilan

I was interested to test it, but I signed up years ago, now when I see an article about it, I just skip it. I don’t care about it anymore.

They should make testing more accessible and not want people to pay full price for accessing a broken and unfinished game. They should have an application where you have to write in a few paragraphs why you want to play it RIGHT NOW. And if they like what you say, they will give you access.