LOTRO and DDO downtime extends into its second day as datacenter work continues

    
29

While we knew that yesterday’s extended downtime for both of Standing Stone Games’ MMOs was going to be lengthy, initially there was hope that the data center work would be done sooner than the projected 22 hours.

This did not happen. In fact, the opposite happened, as the behind-the-scenes difficulties resulted in announcement after announcement about delays in getting both Dungeons and Dragons Online and Lord of the Rings Online back, you know, online, meaning they were inaccessible overnight.

Now it looks like the earliest that fans might get to play is this evening: “Due to continued hardware troubleshooting at the data center we are extending our downtime to 5:00 PM Eastern (-5 GMT) today. We apologize for the delay, and will keep you updated.” Players shouldn’t really expect any vast improvement on either game’s performance following this work.

Source: Twitter
Update
It’s been delayed again, with a new ETA of Friday morning.

Update
And again, stretching into third day now:

Advertisement
Previous articleExclusive: Upcoming MMORPG Astellia Online deep-dives its skill systems
Next articleDiablo (the first one) is available now on GOG

No posts to display

29 Comments
newest
oldest most liked
Inline Feedback
View all comments