The Daily Grind: Are you a murderhobo in MMORPGs?

    
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The elf is superfluous in this scenario.

I am not sure who first coined the term murderhobo, but I know I personally picked it up from Massively and MOP alum Jef Reahard, having heard it probably seven or eight years ago from him, and I have the most enormous fondness for it. With apologies to actual hobos, it’s pretty much exactly what a lot of MMOs expect us to be: We’re traveling the highways and rails, wearing mismatched gear, taking on petty jobs to get by, with no home to call our own. Oh, and since it’s MMOs, we’re also murderin’ everything in our path with absolute impunity.

It’s a patently absurd reality when so many games put us in this role and we just go along with it. Not that we have to go along with it. My ladies in Star Wars Galaxies are running a teahouse and handcrafting droids for a living. They have a home, they have matching clothes, and somehow only one of them has ever stabbed a dude in the face.

Are you a murderhobo in MMORPGs? Better yet, is there an MMO where you’re something other than a murderhobo?

Every morning, the Massively Overpowered writers team up with mascot Mo to ask MMORPG players pointed questions about the massively multiplayer online roleplaying genre. Grab a mug of your preferred beverage and take a stab at answering the question posed in today’s Daily Grind!
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Vunak

I like combat in games like BDO and TERA not to be. I am murderhobo royalty.

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Zanny Pants

For a couple years in WoW I spent 90% of my time in town working the auction house. Learning the prices for 100s of items. Watching for updates that would affect item prices and stocking up. Made hundreds of thousands of gold just because I enjoyed it.

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h4

The murderhobo term is too true. Though like the other comments, I also blame the devs for this rather than the players. Games are set up with poor npc suckers fated to die and give up stuff to the player. I’m thinking of some gameworld stories/manga where the (nonplayer) mc has to survive against the player murderhobos… and its definitely rough.

Honestly if town npcs could be damaged and dropped loot + xp, we’d be looking at ghost towns in most games.

Aldristavan
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Aldristavan

My #1 favorite MMO term inspired by Those MMO Players (you know who I’m talking about):

Battle hooker.

First time I heard it, I spit out my coffee and laughed for 10 minutes straight.

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Bel

I have a place to hang my hat in all three of the mmos I’ve been really actively playing this year. I’m not homeless, so I’m not really a hobo. But, I do murder a lot …. for hire, for the cause, for random stuff my victims might be carrying. It’s pretty bad.

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zoward

I’m always on the lookout for MMORPG’s that allow me to progress in ways that don’t require me to be a murderhobo, even to the point of looking for ways forward in games that make it harder to progress without endless slaughter, e.g., World of Warcraft. It’s always fun to see how far you can get in some of the older MMO’s as a pacifist.

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Danny Smith

Back in Uni there was someone i loosely knew who specially rp’ed a serial killer in some full loot pvp mmo. Apparently he played some character that looked like a ‘slutty bar wench out for erp’ and they would lure people off and kill them in a specific way or something to the point the server had some bounty out on him with a player police force looking for him.

Setting aside that its kind of sketch in terms of a way to sink your free time while raising some flags maybe its still the most murderhobo i’ve ever heard of someone being in an mmorpg. To me a murderhobo is someone who has a plan or some form of habit whereas a ganker takes pvp where they can get it and more often than not prefer it to be a one sided easy win.

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Paragon Lost

Older tabletop rpg gamer term. The way MMO’s in general are designed, pretty much calls for being a murderhobo. :/

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Iridescence

Yeah, and really the derogatoriness comes more from players who default to violence in RPGs *even when other options clearly exist* to deal with the obstacle. If the game just puts things there with no other purpose but to be killed you aren’t really being a murderhobo by playing the game as intended.

Cyclone Jack
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Cyclone Jack

I am a murderhobo in MMOs only by the fault of the developers who have designed murderhobo as the only option.

I’m a big fan of non-combat characters in RPGs, and even had great success of this in Skyrim. Its an area that I wish more developers would look into, but that would take effort, so I don’t expect to see this outside of some indie devs.

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Melissa McDonald

being a crafter-only isn’t that easy to do in most mmos. I have gotten to level 45 in LOTRO only through crafting, made a character who’s never raised a fist in anger or even owns a weapon. But she’s needed the support of other characters in my stable to get to that point. The way aggro works in that game she can’t gather her own materials for high-tier craft skills. A lvl 45 is fresh meat in a level 100 zone.

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Bruno Brito

It can be done in WoW but it’s a task that takes years. Picolina did it, so did Doubleagent.