The Elder Scrolls: Blades focuses on player feedback and its place at E3 this year

    
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Apparently, Bethesda wants to talk to players about its mobile game The Elder Scrolls: Blades that was launched to early access last month. The developers call this newsletter the Town Hall, probably playing off the game’s primary city-building feature. This month’s order of business mentions changes directly related to player feedback, treasure chest unlock timers, and combat balancing.

Of course, players like to know that their input into a game is being received and acted on, and Blades devs want everyone to know that they are listening very closely. Specifically, they have heard your outcry about the silver chests taking far to long to open. All Blades players gave a unified sigh of relief because it now only takes an hour to unlock a silver chest. Although it doesn’t negate the temptation to pay real-life money to open it faster, an hour is much more manageable. Additionally, the devs have rebalanced direct purchase offers, increased gems for daily and weekly jobs, and added more support devices. According to the Town Hall post, we will also see repair costs reduced soon thanks to player feedback.

Look for combat rebalance changes in the future, as well. Right now, the difficulty indicator (the skulls in the corner of each quest) do not necessarily reflect the difficulty accurately. If you’ve played more than a few quests, you’ll know that this is true. Bethesda is looking at ways to adjust that. It is also looking into adjusting the Abyss at higher levels looking for “a way more fun (and fair) experience,” according to the post. In fact, enemy difficulty overall is being adjusted so that enemies aren’t able to perform attacks too quickly.

Lastly, the Town Hall is an announcement of an announcement. Blades will be featured at the Bethesda showcase at E3 this year on June 9th. Look for more fan-requested changes and new Blades story content to be announced there.

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Mewmew
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Mewmew

The game also runs really well on some devices that they don’t list as compatible. It actually runs better on some of them. They’re going the way that if they haven’t tested a specific device themselves, they don’t list it as compatible. In the Android market with the number of different devices, that just doesn’t work well.

Luckily we have sites that let you pass compatibility checks and sideload the game anyway without going through Google Play. There are some very good ones out there that pull the files directly off Google Play and have nothing shady going on in the files or on their website and they only get unaltered free to download games. The best ones actually have their own game store apps that work just like Google Play does, getting your updates when they are released for you and everything.

You can’t review the game on Google Play if you haven’t downloaded it there, but everything else works as normal. You are able to spend money in them and everything and Google still gets its big share :P so hopefully they wouldn’t mind that much and won’t ever try to crack down on the legitimate sites anyway. These companies simply do not have the compatibility right a lot of the times and leave us no choice. I’ve had to do this kind of stuff since I got my first Android.

Not knowing the legalities and if MOP would enjoy me listing the best legitimate site I know for doing this, I won’t do so, but they’re not that hard to find. Just make sure you’re looking for pure apk free download only sites and not the pirate ones.

latorn
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latorn

Hopefully they announce at E3 that they’re implementing some of the multiplayer components that have been datamined. The game is alright for a phone game, but would be a lot more enjoyable with some co-op experiences!